_mesa_reference_buffer_object(ctx, &decompress->buf_obj, NULL);
}
- if (decompress->Sampler != 0)
- _mesa_DeleteSamplers(1, &decompress->Sampler);
+ if (decompress->samp_obj != NULL)
+ _mesa_DeleteSamplers(1, &decompress->samp_obj->Name);
memset(decompress, 0, sizeof(*decompress));
}
&decompress->buf_obj, 3);
}
- if (!decompress->Sampler) {
- struct gl_sampler_object *samp_obj;
+ if (decompress->samp_obj == NULL) {
+ GLuint sampler;
- _mesa_GenSamplers(1, &decompress->Sampler);
+ _mesa_GenSamplers(1, &sampler);
- samp_obj = _mesa_lookup_samplerobj(ctx, decompress->Sampler);
- assert(samp_obj != NULL && samp_obj->Name == decompress->Sampler);
+ decompress->samp_obj = _mesa_lookup_samplerobj(ctx, sampler);
+ assert(decompress->samp_obj != NULL && decompress->samp_obj->Name == sampler);
- _mesa_BindSampler(ctx->Texture.CurrentUnit, decompress->Sampler);
+ _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, decompress->samp_obj);
/* nearest filtering */
- _mesa_set_sampler_filters(ctx, samp_obj, GL_NEAREST, GL_NEAREST);
+ _mesa_set_sampler_filters(ctx, decompress->samp_obj, GL_NEAREST, GL_NEAREST);
/* No sRGB decode or encode.*/
if (ctx->Extensions.EXT_texture_sRGB_decode) {
- _mesa_set_sampler_srgb_decode(ctx, samp_obj, GL_SKIP_DECODE_EXT);
+ _mesa_set_sampler_srgb_decode(ctx, decompress->samp_obj, GL_SKIP_DECODE_EXT);
}
} else {
- _mesa_BindSampler(ctx->Texture.CurrentUnit, decompress->Sampler);
+ _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, decompress->samp_obj);
}
/* Silence valgrind warnings about reading uninitialized stack. */