SkShader::kRepeat_TileMode,
&lm));
- SkBitmap dstBmp;
- dstBmp.allocN32Pixels(kSize, kSize);
- SkPMColor* pixels = reinterpret_cast<SkPMColor*>(dstBmp.getPixels());
+ SkBitmap srcBmp;
+ srcBmp.allocN32Pixels(kSize, kSize);
+ SkPMColor* pixels = reinterpret_cast<SkPMColor*>(srcBmp.getPixels());
for (int y = 0; y < kSize; ++y) {
int c = y * (1 << kShift);
pixels[kSize * y + x] = rowColor;
}
}
- fSrc.reset(SkShader::CreateBitmapShader(dstBmp,
+ fSrc.reset(SkShader::CreateBitmapShader(srcBmp,
SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode));
- SkBitmap srcBmp;
- srcBmp.allocN32Pixels(kSize, kSize);
- pixels = reinterpret_cast<SkPMColor*>(srcBmp.getPixels());
+ SkBitmap dstBmp;
+ dstBmp.allocN32Pixels(kSize, kSize);
+ pixels = reinterpret_cast<SkPMColor*>(dstBmp.getPixels());
for (int x = 0; x < kSize; ++x) {
int c = x * (1 << kShift);
pixels[kSize * y + x] = colColor;
}
}
- fDst.reset(SkShader::CreateBitmapShader(srcBmp,
+ fDst.reset(SkShader::CreateBitmapShader(dstBmp,
SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode));
}