* ttm_bo_move_memcpy
*
* @bo: A pointer to a struct ttm_buffer_object.
- * @interruptible: Sleep interruptible if waiting.
- * @no_wait_gpu: Return immediately if the GPU is busy.
- * @new_mem: struct ttm_resource indicating where to move.
+ * @ctx: operation context
+ * @dst_mem: struct ttm_resource indicating where to move.
*
* Fallback move function for a mappable buffer object in mappable memory.
* The function will, if successful,
/**
* ttm_io_prot
*
- * bo: ttm buffer object
- * res: ttm resource object
+ * @bo: ttm buffer object
+ * @res: ttm resource object
* @tmp: Page protection flag for a normal, cached mapping.
*
* Utility function that returns the pgprot_t that should be used for
}
/**
- * ttm_bo_move_accel_cleanup.
+ * ttm_bo_move_accel_cleanup - cleanup helper for hw copies
*
* @bo: A pointer to a struct ttm_buffer_object.
* @fence: A fence object that signals when moving is complete.
EXPORT_SYMBOL(ttm_bo_move_accel_cleanup);
/**
- * ttm_bo_move_sync_cleanup.
+ * ttm_bo_move_sync_cleanup - cleanup by waiting for the move to finish
*
* @bo: A pointer to a struct ttm_buffer_object.
* @new_mem: struct ttm_resource indicating where to move.