void FunctionPrototypeStub::Generate(MacroAssembler* masm) {
Label miss;
Register receiver = LoadIC::ReceiverRegister();
- Register name = LoadIC::NameRegister();
-
- ASSERT(kind() == Code::LOAD_IC ||
- kind() == Code::KEYED_LOAD_IC);
-
- if (kind() == Code::KEYED_LOAD_IC) {
- __ Branch(&miss, ne, name,
- Operand(isolate()->factory()->prototype_string()));
- }
-
- StubCompiler::GenerateLoadFunctionPrototype(masm, receiver, a3, t0, &miss);
+ NamedLoadHandlerCompiler::GenerateLoadFunctionPrototype(masm, receiver, a3,
+ t0, &miss);
__ bind(&miss);
- StubCompiler::TailCallBuiltin(
- masm, BaseLoadStoreStubCompiler::MissBuiltin(kind()));
+ PropertyAccessCompiler::TailCallBuiltin(
+ masm, PropertyAccessCompiler::MissBuiltin(Code::LOAD_IC));
}
}
-void StubCompiler::GenerateDictionaryNegativeLookup(MacroAssembler* masm,
- Label* miss_label,
- Register receiver,
- Handle<Name> name,
- Register scratch0,
- Register scratch1) {
+void PropertyHandlerCompiler::GenerateDictionaryNegativeLookup(
+ MacroAssembler* masm, Label* miss_label, Register receiver,
+ Handle<Name> name, Register scratch0, Register scratch1) {
ASSERT(name->IsUniqueName());
ASSERT(!receiver.is(scratch0));
Counters* counters = masm->isolate()->counters();
}
-void StubCompiler::GenerateLoadGlobalFunctionPrototype(MacroAssembler* masm,
- int index,
- Register prototype) {
- // Load the global or builtins object from the current context.
- __ lw(prototype,
- MemOperand(cp, Context::SlotOffset(Context::GLOBAL_OBJECT_INDEX)));
- // Load the native context from the global or builtins object.
- __ lw(prototype,
- FieldMemOperand(prototype, GlobalObject::kNativeContextOffset));
- // Load the function from the native context.
- __ lw(prototype, MemOperand(prototype, Context::SlotOffset(index)));
- // Load the initial map. The global functions all have initial maps.
- __ lw(prototype,
- FieldMemOperand(prototype, JSFunction::kPrototypeOrInitialMapOffset));
- // Load the prototype from the initial map.
- __ lw(prototype, FieldMemOperand(prototype, Map::kPrototypeOffset));
-}
-
-
-void StubCompiler::GenerateDirectLoadGlobalFunctionPrototype(
- MacroAssembler* masm,
- int index,
- Register prototype,
- Label* miss) {
+void NamedLoadHandlerCompiler::GenerateDirectLoadGlobalFunctionPrototype(
+ MacroAssembler* masm, int index, Register prototype, Label* miss) {
Isolate* isolate = masm->isolate();
// Get the global function with the given index.
Handle<JSFunction> function(
}
-void StubCompiler::GenerateFastPropertyLoad(MacroAssembler* masm,
- Register dst,
- Register src,
- bool inobject,
- int index,
- Representation representation) {
- ASSERT(!representation.IsDouble());
- int offset = index * kPointerSize;
- if (!inobject) {
- // Calculate the offset into the properties array.
- offset = offset + FixedArray::kHeaderSize;
- __ lw(dst, FieldMemOperand(src, JSObject::kPropertiesOffset));
- src = dst;
- }
- __ lw(dst, FieldMemOperand(src, offset));
-}
-
-
-void StubCompiler::GenerateLoadArrayLength(MacroAssembler* masm,
- Register receiver,
- Register scratch,
- Label* miss_label) {
- // Check that the receiver isn't a smi.
- __ JumpIfSmi(receiver, miss_label);
-
- // Check that the object is a JS array.
- __ GetObjectType(receiver, scratch, scratch);
- __ Branch(miss_label, ne, scratch, Operand(JS_ARRAY_TYPE));
-
- // Load length directly from the JS array.
- __ Ret(USE_DELAY_SLOT);
- __ lw(v0, FieldMemOperand(receiver, JSArray::kLengthOffset));
-}
-
-
-void StubCompiler::GenerateLoadFunctionPrototype(MacroAssembler* masm,
- Register receiver,
- Register scratch1,
- Register scratch2,
- Label* miss_label) {
+void NamedLoadHandlerCompiler::GenerateLoadFunctionPrototype(
+ MacroAssembler* masm, Register receiver, Register scratch1,
+ Register scratch2, Label* miss_label) {
__ TryGetFunctionPrototype(receiver, scratch1, scratch2, miss_label);
__ Ret(USE_DELAY_SLOT);
__ mov(v0, scratch1);
}
-void StubCompiler::GenerateCheckPropertyCell(MacroAssembler* masm,
- Handle<JSGlobalObject> global,
- Handle<Name> name,
- Register scratch,
- Label* miss) {
+void PropertyHandlerCompiler::GenerateCheckPropertyCell(
+ MacroAssembler* masm, Handle<JSGlobalObject> global, Handle<Name> name,
+ Register scratch, Label* miss) {
Handle<Cell> cell = JSGlobalObject::EnsurePropertyCell(global, name);
ASSERT(cell->value()->IsTheHole());
__ li(scratch, Operand(cell));
}
-void StoreStubCompiler::GenerateNegativeHolderLookup(
- MacroAssembler* masm,
- Handle<JSObject> holder,
- Register holder_reg,
- Handle<Name> name,
- Label* miss) {
+void NamedStoreHandlerCompiler::GenerateNegativeHolderLookup(
+ MacroAssembler* masm, Handle<JSObject> holder, Register holder_reg,
+ Handle<Name> name, Label* miss) {
if (holder->IsJSGlobalObject()) {
GenerateCheckPropertyCell(
masm, Handle<JSGlobalObject>::cast(holder), name, scratch1(), miss);
// Generate StoreTransition code, value is passed in a0 register.
// After executing generated code, the receiver_reg and name_reg
// may be clobbered.
-void StoreStubCompiler::GenerateStoreTransition(MacroAssembler* masm,
- Handle<JSObject> object,
- LookupResult* lookup,
- Handle<Map> transition,
- Handle<Name> name,
- Register receiver_reg,
- Register storage_reg,
- Register value_reg,
- Register scratch1,
- Register scratch2,
- Register scratch3,
- Label* miss_label,
- Label* slow) {
+void NamedStoreHandlerCompiler::GenerateStoreTransition(
+ MacroAssembler* masm, Handle<JSObject> object, LookupResult* lookup,
+ Handle<Map> transition, Handle<Name> name, Register receiver_reg,
+ Register storage_reg, Register value_reg, Register scratch1,
+ Register scratch2, Register scratch3, Label* miss_label, Label* slow) {
// a0 : value.
Label exit;
// When leaving generated code after success, the receiver_reg and name_reg
// may be clobbered. Upon branch to miss_label, the receiver and name
// registers have their original values.
-void StoreStubCompiler::GenerateStoreField(MacroAssembler* masm,
- Handle<JSObject> object,
- LookupResult* lookup,
- Register receiver_reg,
- Register name_reg,
- Register value_reg,
- Register scratch1,
- Register scratch2,
- Label* miss_label) {
+void NamedStoreHandlerCompiler::GenerateStoreField(
+ MacroAssembler* masm, Handle<JSObject> object, LookupResult* lookup,
+ Register receiver_reg, Register name_reg, Register value_reg,
+ Register scratch1, Register scratch2, Label* miss_label) {
// a0 : value
Label exit;
}
-void StoreStubCompiler::GenerateRestoreName(MacroAssembler* masm,
- Label* label,
- Handle<Name> name) {
+void NamedStoreHandlerCompiler::GenerateRestoreName(MacroAssembler* masm,
+ Label* label,
+ Handle<Name> name) {
if (!label->is_unused()) {
__ bind(label);
__ li(this->name(), Operand(name));
// Generate call to api function.
-void StubCompiler::GenerateFastApiCall(MacroAssembler* masm,
- const CallOptimization& optimization,
- Handle<Map> receiver_map,
- Register receiver,
- Register scratch_in,
- bool is_store,
- int argc,
- Register* values) {
+void PropertyHandlerCompiler::GenerateFastApiCall(
+ MacroAssembler* masm, const CallOptimization& optimization,
+ Handle<Map> receiver_map, Register receiver, Register scratch_in,
+ bool is_store, int argc, Register* values) {
ASSERT(!receiver.is(scratch_in));
// Preparing to push, adjust sp.
__ Subu(sp, sp, Operand((argc + 1) * kPointerSize));
}
-void StubCompiler::GenerateTailCall(MacroAssembler* masm, Handle<Code> code) {
+void PropertyAccessCompiler::GenerateTailCall(MacroAssembler* masm,
+ Handle<Code> code) {
__ Jump(code, RelocInfo::CODE_TARGET);
}
#define __ ACCESS_MASM(masm())
-Register StubCompiler::CheckPrototypes(Handle<HeapType> type,
- Register object_reg,
- Handle<JSObject> holder,
- Register holder_reg,
- Register scratch1,
- Register scratch2,
- Handle<Name> name,
- Label* miss,
- PrototypeCheckType check) {
+Register PropertyHandlerCompiler::CheckPrototypes(
+ Handle<HeapType> type, Register object_reg, Handle<JSObject> holder,
+ Register holder_reg, Register scratch1, Register scratch2,
+ Handle<Name> name, Label* miss, PrototypeCheckType check) {
Handle<Map> receiver_map(IC::TypeToMap(*type, isolate()));
// Make sure there's no overlap between holder and object registers.
}
-void LoadStubCompiler::HandlerFrontendFooter(Handle<Name> name, Label* miss) {
+void NamedLoadHandlerCompiler::FrontendFooter(Handle<Name> name, Label* miss) {
if (!miss->is_unused()) {
Label success;
__ Branch(&success);
}
-void StoreStubCompiler::HandlerFrontendFooter(Handle<Name> name, Label* miss) {
+void NamedStoreHandlerCompiler::FrontendFooter(Handle<Name> name, Label* miss) {
if (!miss->is_unused()) {
Label success;
__ Branch(&success);
}
-Register LoadStubCompiler::CallbackHandlerFrontend(
- Handle<HeapType> type,
- Register object_reg,
- Handle<JSObject> holder,
- Handle<Name> name,
- Handle<Object> callback) {
+Register NamedLoadHandlerCompiler::CallbackFrontend(Handle<HeapType> type,
+ Register object_reg,
+ Handle<JSObject> holder,
+ Handle<Name> name,
+ Handle<Object> callback) {
Label miss;
- Register reg = HandlerFrontendHeader(type, object_reg, holder, name, &miss);
+ Register reg = FrontendHeader(type, object_reg, holder, name, &miss);
if (!holder->HasFastProperties() && !holder->IsJSGlobalObject()) {
ASSERT(!reg.is(scratch2()));
__ Branch(&miss, ne, scratch2(), Operand(callback));
}
- HandlerFrontendFooter(name, &miss);
+ FrontendFooter(name, &miss);
return reg;
}
-void LoadStubCompiler::GenerateLoadField(Register reg,
- Handle<JSObject> holder,
- FieldIndex field,
- Representation representation) {
+void NamedLoadHandlerCompiler::GenerateLoadField(
+ Register reg, Handle<JSObject> holder, FieldIndex field,
+ Representation representation) {
if (!reg.is(receiver())) __ mov(receiver(), reg);
LoadFieldStub stub(isolate(), field);
GenerateTailCall(masm(), stub.GetCode());
}
-void LoadStubCompiler::GenerateLoadConstant(Handle<Object> value) {
+void NamedLoadHandlerCompiler::GenerateLoadConstant(Handle<Object> value) {
// Return the constant value.
__ li(v0, value);
__ Ret();
}
-void LoadStubCompiler::GenerateLoadCallback(
- Register reg,
- Handle<ExecutableAccessorInfo> callback) {
+void NamedLoadHandlerCompiler::GenerateLoadCallback(
+ Register reg, Handle<ExecutableAccessorInfo> callback) {
// Build AccessorInfo::args_ list on the stack and push property name below
// the exit frame to make GC aware of them and store pointers to them.
STATIC_ASSERT(PropertyCallbackArguments::kHolderIndex == 0);
}
-void LoadStubCompiler::GenerateLoadInterceptor(
- Register holder_reg,
- Handle<Object> object,
- Handle<JSObject> interceptor_holder,
- LookupResult* lookup,
+void NamedLoadHandlerCompiler::GenerateLoadInterceptor(
+ Register holder_reg, Handle<Object> object,
+ Handle<JSObject> interceptor_holder, LookupResult* lookup,
Handle<Name> name) {
ASSERT(interceptor_holder->HasNamedInterceptor());
ASSERT(!interceptor_holder->GetNamedInterceptor()->getter()->IsUndefined());
}
-Handle<Code> StoreStubCompiler::CompileStoreCallback(
- Handle<JSObject> object,
- Handle<JSObject> holder,
- Handle<Name> name,
+Handle<Code> NamedStoreHandlerCompiler::CompileStoreCallback(
+ Handle<JSObject> object, Handle<JSObject> holder, Handle<Name> name,
Handle<ExecutableAccessorInfo> callback) {
- Register holder_reg = HandlerFrontend(
- IC::CurrentTypeOf(object, isolate()), receiver(), holder, name);
+ Register holder_reg =
+ Frontend(IC::CurrentTypeOf(object, isolate()), receiver(), holder, name);
// Stub never generated for non-global objects that require access
// checks.
#define __ ACCESS_MASM(masm)
-void StoreStubCompiler::GenerateStoreViaSetter(
- MacroAssembler* masm,
- Handle<HeapType> type,
- Register receiver,
+void NamedStoreHandlerCompiler::GenerateStoreViaSetter(
+ MacroAssembler* masm, Handle<HeapType> type, Register receiver,
Handle<JSFunction> setter) {
// ----------- S t a t e -------------
// -- ra : return address
#define __ ACCESS_MASM(masm())
-Handle<Code> StoreStubCompiler::CompileStoreInterceptor(
- Handle<JSObject> object,
- Handle<Name> name) {
+Handle<Code> NamedStoreHandlerCompiler::CompileStoreInterceptor(
+ Handle<JSObject> object, Handle<Name> name) {
__ Push(receiver(), this->name(), value());
// Do tail-call to the runtime system.
}
-Handle<Code> LoadStubCompiler::CompileLoadNonexistent(Handle<HeapType> type,
- Handle<JSObject> last,
- Handle<Name> name) {
- NonexistentHandlerFrontend(type, last, name);
+Handle<Code> NamedLoadHandlerCompiler::CompileLoadNonexistent(
+ Handle<HeapType> type, Handle<JSObject> last, Handle<Name> name) {
+ NonexistentFrontend(type, last, name);
// Return undefined if maps of the full prototype chain is still the same.
__ LoadRoot(v0, Heap::kUndefinedValueRootIndex);
}
-Register* LoadStubCompiler::registers() {
+Register* PropertyAccessCompiler::load_calling_convention() {
// receiver, name, scratch1, scratch2, scratch3, scratch4.
Register receiver = LoadIC::ReceiverRegister();
Register name = LoadIC::NameRegister();
}
-Register* KeyedLoadStubCompiler::registers() {
- // receiver, name, scratch1, scratch2, scratch3, scratch4.
- Register receiver = LoadIC::ReceiverRegister();
- Register name = LoadIC::NameRegister();
- static Register registers[] = { receiver, name, a3, a0, t0, t1 };
- return registers;
-}
-
-
-Register StoreStubCompiler::value() {
- return StoreIC::ValueRegister();
-}
-
-
-Register* StoreStubCompiler::registers() {
+Register* PropertyAccessCompiler::store_calling_convention() {
// receiver, name, scratch1, scratch2, scratch3.
Register receiver = StoreIC::ReceiverRegister();
Register name = StoreIC::NameRegister();
}
-Register* KeyedStoreStubCompiler::registers() {
+Register* PropertyAccessCompiler::keyed_store_calling_convention() {
// receiver, name, scratch1/map, scratch2, scratch3.
Register receiver = KeyedStoreIC::ReceiverRegister();
Register name = KeyedStoreIC::NameRegister();
}
+Register NamedStoreHandlerCompiler::value() { return StoreIC::ValueRegister(); }
+
+
#undef __
#define __ ACCESS_MASM(masm)
-void LoadStubCompiler::GenerateLoadViaGetter(MacroAssembler* masm,
- Handle<HeapType> type,
- Register receiver,
- Handle<JSFunction> getter) {
+void NamedLoadHandlerCompiler::GenerateLoadViaGetter(
+ MacroAssembler* masm, Handle<HeapType> type, Register receiver,
+ Handle<JSFunction> getter) {
// ----------- S t a t e -------------
// -- a0 : receiver
// -- a2 : name
#define __ ACCESS_MASM(masm())
-Handle<Code> LoadStubCompiler::CompileLoadGlobal(
- Handle<HeapType> type,
- Handle<GlobalObject> global,
- Handle<PropertyCell> cell,
- Handle<Name> name,
- bool is_dont_delete) {
+Handle<Code> NamedLoadHandlerCompiler::CompileLoadGlobal(
+ Handle<HeapType> type, Handle<GlobalObject> global,
+ Handle<PropertyCell> cell, Handle<Name> name, bool is_dont_delete) {
Label miss;
- HandlerFrontendHeader(type, receiver(), global, name, &miss);
+ FrontendHeader(type, receiver(), global, name, &miss);
// Get the value from the cell.
__ li(a3, Operand(cell));
__ Ret(USE_DELAY_SLOT);
__ mov(v0, t0);
- HandlerFrontendFooter(name, &miss);
+ FrontendFooter(name, &miss);
// Return the generated code.
return GetCode(kind(), Code::NORMAL, name);
}
-Handle<Code> BaseLoadStoreStubCompiler::CompilePolymorphicIC(
- TypeHandleList* types,
- CodeHandleList* handlers,
- Handle<Name> name,
- Code::StubType type,
- IcCheckType check) {
+Handle<Code> PropertyICCompiler::CompilePolymorphic(TypeHandleList* types,
+ CodeHandleList* handlers,
+ Handle<Name> name,
+ Code::StubType type,
+ IcCheckType check) {
Label miss;
if (check == PROPERTY &&
// Return the generated code.
InlineCacheState state =
number_of_handled_maps > 1 ? POLYMORPHIC : MONOMORPHIC;
- return GetICCode(kind(), type, name, state);
+ return GetCode(kind(), type, name, state);
}
-void StoreStubCompiler::GenerateStoreArrayLength() {
+void NamedStoreHandlerCompiler::GenerateStoreArrayLength() {
// Prepare tail call to StoreIC_ArrayLength.
__ Push(receiver(), value());
}
-Handle<Code> KeyedStoreStubCompiler::CompileStorePolymorphic(
- MapHandleList* receiver_maps,
- CodeHandleList* handler_stubs,
+Handle<Code> PropertyICCompiler::CompileIndexedStorePolymorphic(
+ MapHandleList* receiver_maps, CodeHandleList* handler_stubs,
MapHandleList* transitioned_maps) {
Label miss;
__ JumpIfSmi(receiver(), &miss);
TailCallBuiltin(masm(), MissBuiltin(kind()));
// Return the generated code.
- return GetICCode(
- kind(), Code::NORMAL, factory()->empty_string(), POLYMORPHIC);
+ return GetCode(kind(), Code::NORMAL, factory()->empty_string(), POLYMORPHIC);
}
#define __ ACCESS_MASM(masm)
-void KeyedLoadStubCompiler::GenerateLoadDictionaryElement(
+void IndexedHandlerCompiler::GenerateLoadDictionaryElement(
MacroAssembler* masm) {
// The return address is in ra.
Label slow, miss;
void FunctionPrototypeStub::Generate(MacroAssembler* masm) {
Label miss;
Register receiver = LoadIC::ReceiverRegister();
- Register name = LoadIC::NameRegister();
-
- ASSERT(kind() == Code::LOAD_IC ||
- kind() == Code::KEYED_LOAD_IC);
-
- if (kind() == Code::KEYED_LOAD_IC) {
- __ Branch(&miss, ne, name,
- Operand(isolate()->factory()->prototype_string()));
- }
-
- StubCompiler::GenerateLoadFunctionPrototype(masm, receiver, a3, a4, &miss);
+ NamedLoadHandlerCompiler::GenerateLoadFunctionPrototype(masm, receiver, a3,
+ a4, &miss);
__ bind(&miss);
- StubCompiler::TailCallBuiltin(
- masm, BaseLoadStoreStubCompiler::MissBuiltin(kind()));
+ PropertyAccessCompiler::TailCallBuiltin(
+ masm, PropertyAccessCompiler::MissBuiltin(Code::LOAD_IC));
}
}
-void StubCompiler::GenerateDictionaryNegativeLookup(MacroAssembler* masm,
- Label* miss_label,
- Register receiver,
- Handle<Name> name,
- Register scratch0,
- Register scratch1) {
+void PropertyHandlerCompiler::GenerateDictionaryNegativeLookup(
+ MacroAssembler* masm, Label* miss_label, Register receiver,
+ Handle<Name> name, Register scratch0, Register scratch1) {
ASSERT(name->IsUniqueName());
ASSERT(!receiver.is(scratch0));
Counters* counters = masm->isolate()->counters();
}
-void StubCompiler::GenerateLoadGlobalFunctionPrototype(MacroAssembler* masm,
- int index,
- Register prototype) {
- // Load the global or builtins object from the current context.
- __ ld(prototype,
- MemOperand(cp, Context::SlotOffset(Context::GLOBAL_OBJECT_INDEX)));
- // Load the native context from the global or builtins object.
- __ ld(prototype,
- FieldMemOperand(prototype, GlobalObject::kNativeContextOffset));
- // Load the function from the native context.
- __ ld(prototype, MemOperand(prototype, Context::SlotOffset(index)));
- // Load the initial map. The global functions all have initial maps.
- __ ld(prototype,
- FieldMemOperand(prototype, JSFunction::kPrototypeOrInitialMapOffset));
- // Load the prototype from the initial map.
- __ ld(prototype, FieldMemOperand(prototype, Map::kPrototypeOffset));
-}
-
-
-void StubCompiler::GenerateDirectLoadGlobalFunctionPrototype(
- MacroAssembler* masm,
- int index,
- Register prototype,
- Label* miss) {
+void NamedLoadHandlerCompiler::GenerateDirectLoadGlobalFunctionPrototype(
+ MacroAssembler* masm, int index, Register prototype, Label* miss) {
Isolate* isolate = masm->isolate();
// Get the global function with the given index.
Handle<JSFunction> function(
}
-void StubCompiler::GenerateFastPropertyLoad(MacroAssembler* masm,
- Register dst,
- Register src,
- bool inobject,
- int index,
- Representation representation) {
- ASSERT(!representation.IsDouble());
- int offset = index * kPointerSize;
- if (!inobject) {
- // Calculate the offset into the properties array.
- offset = offset + FixedArray::kHeaderSize;
- __ ld(dst, FieldMemOperand(src, JSObject::kPropertiesOffset));
- src = dst;
- }
- __ ld(dst, FieldMemOperand(src, offset));
-}
-
-
-void StubCompiler::GenerateLoadArrayLength(MacroAssembler* masm,
- Register receiver,
- Register scratch,
- Label* miss_label) {
- // Check that the receiver isn't a smi.
- __ JumpIfSmi(receiver, miss_label);
-
- // Check that the object is a JS array.
- __ GetObjectType(receiver, scratch, scratch);
- __ Branch(miss_label, ne, scratch, Operand(JS_ARRAY_TYPE));
-
- // Load length directly from the JS array.
- __ Ret(USE_DELAY_SLOT);
- __ ld(v0, FieldMemOperand(receiver, JSArray::kLengthOffset));
-}
-
-
-void StubCompiler::GenerateLoadFunctionPrototype(MacroAssembler* masm,
- Register receiver,
- Register scratch1,
- Register scratch2,
- Label* miss_label) {
+void NamedLoadHandlerCompiler::GenerateLoadFunctionPrototype(
+ MacroAssembler* masm, Register receiver, Register scratch1,
+ Register scratch2, Label* miss_label) {
__ TryGetFunctionPrototype(receiver, scratch1, scratch2, miss_label);
__ Ret(USE_DELAY_SLOT);
__ mov(v0, scratch1);
}
-void StubCompiler::GenerateCheckPropertyCell(MacroAssembler* masm,
- Handle<JSGlobalObject> global,
- Handle<Name> name,
- Register scratch,
- Label* miss) {
+void PropertyHandlerCompiler::GenerateCheckPropertyCell(
+ MacroAssembler* masm, Handle<JSGlobalObject> global, Handle<Name> name,
+ Register scratch, Label* miss) {
Handle<Cell> cell = JSGlobalObject::EnsurePropertyCell(global, name);
ASSERT(cell->value()->IsTheHole());
__ li(scratch, Operand(cell));
}
-void StoreStubCompiler::GenerateNegativeHolderLookup(
- MacroAssembler* masm,
- Handle<JSObject> holder,
- Register holder_reg,
- Handle<Name> name,
- Label* miss) {
+void NamedStoreHandlerCompiler::GenerateNegativeHolderLookup(
+ MacroAssembler* masm, Handle<JSObject> holder, Register holder_reg,
+ Handle<Name> name, Label* miss) {
if (holder->IsJSGlobalObject()) {
GenerateCheckPropertyCell(
masm, Handle<JSGlobalObject>::cast(holder), name, scratch1(), miss);
// Generate StoreTransition code, value is passed in a0 register.
// After executing generated code, the receiver_reg and name_reg
// may be clobbered.
-void StoreStubCompiler::GenerateStoreTransition(MacroAssembler* masm,
- Handle<JSObject> object,
- LookupResult* lookup,
- Handle<Map> transition,
- Handle<Name> name,
- Register receiver_reg,
- Register storage_reg,
- Register value_reg,
- Register scratch1,
- Register scratch2,
- Register scratch3,
- Label* miss_label,
- Label* slow) {
+void NamedStoreHandlerCompiler::GenerateStoreTransition(
+ MacroAssembler* masm, Handle<JSObject> object, LookupResult* lookup,
+ Handle<Map> transition, Handle<Name> name, Register receiver_reg,
+ Register storage_reg, Register value_reg, Register scratch1,
+ Register scratch2, Register scratch3, Label* miss_label, Label* slow) {
// a0 : value.
Label exit;
// When leaving generated code after success, the receiver_reg and name_reg
// may be clobbered. Upon branch to miss_label, the receiver and name
// registers have their original values.
-void StoreStubCompiler::GenerateStoreField(MacroAssembler* masm,
- Handle<JSObject> object,
- LookupResult* lookup,
- Register receiver_reg,
- Register name_reg,
- Register value_reg,
- Register scratch1,
- Register scratch2,
- Label* miss_label) {
+void NamedStoreHandlerCompiler::GenerateStoreField(
+ MacroAssembler* masm, Handle<JSObject> object, LookupResult* lookup,
+ Register receiver_reg, Register name_reg, Register value_reg,
+ Register scratch1, Register scratch2, Label* miss_label) {
// a0 : value
Label exit;
}
-void StoreStubCompiler::GenerateRestoreName(MacroAssembler* masm,
- Label* label,
- Handle<Name> name) {
+void NamedStoreHandlerCompiler::GenerateRestoreName(MacroAssembler* masm,
+ Label* label,
+ Handle<Name> name) {
if (!label->is_unused()) {
__ bind(label);
__ li(this->name(), Operand(name));
// Generate call to api function.
-void StubCompiler::GenerateFastApiCall(MacroAssembler* masm,
- const CallOptimization& optimization,
- Handle<Map> receiver_map,
- Register receiver,
- Register scratch_in,
- bool is_store,
- int argc,
- Register* values) {
+void PropertyHandlerCompiler::GenerateFastApiCall(
+ MacroAssembler* masm, const CallOptimization& optimization,
+ Handle<Map> receiver_map, Register receiver, Register scratch_in,
+ bool is_store, int argc, Register* values) {
ASSERT(!receiver.is(scratch_in));
// Preparing to push, adjust sp.
__ Dsubu(sp, sp, Operand((argc + 1) * kPointerSize));
}
-void StubCompiler::GenerateTailCall(MacroAssembler* masm, Handle<Code> code) {
+void PropertyAccessCompiler::GenerateTailCall(MacroAssembler* masm,
+ Handle<Code> code) {
__ Jump(code, RelocInfo::CODE_TARGET);
}
#define __ ACCESS_MASM(masm())
-Register StubCompiler::CheckPrototypes(Handle<HeapType> type,
- Register object_reg,
- Handle<JSObject> holder,
- Register holder_reg,
- Register scratch1,
- Register scratch2,
- Handle<Name> name,
- Label* miss,
- PrototypeCheckType check) {
+Register PropertyHandlerCompiler::CheckPrototypes(
+ Handle<HeapType> type, Register object_reg, Handle<JSObject> holder,
+ Register holder_reg, Register scratch1, Register scratch2,
+ Handle<Name> name, Label* miss, PrototypeCheckType check) {
Handle<Map> receiver_map(IC::TypeToMap(*type, isolate()));
// Make sure there's no overlap between holder and object registers.
}
-void LoadStubCompiler::HandlerFrontendFooter(Handle<Name> name, Label* miss) {
+void NamedLoadHandlerCompiler::FrontendFooter(Handle<Name> name, Label* miss) {
if (!miss->is_unused()) {
Label success;
__ Branch(&success);
}
-void StoreStubCompiler::HandlerFrontendFooter(Handle<Name> name, Label* miss) {
+void NamedStoreHandlerCompiler::FrontendFooter(Handle<Name> name, Label* miss) {
if (!miss->is_unused()) {
Label success;
__ Branch(&success);
}
-Register LoadStubCompiler::CallbackHandlerFrontend(
- Handle<HeapType> type,
- Register object_reg,
- Handle<JSObject> holder,
- Handle<Name> name,
- Handle<Object> callback) {
+Register NamedLoadHandlerCompiler::CallbackFrontend(Handle<HeapType> type,
+ Register object_reg,
+ Handle<JSObject> holder,
+ Handle<Name> name,
+ Handle<Object> callback) {
Label miss;
- Register reg = HandlerFrontendHeader(type, object_reg, holder, name, &miss);
+ Register reg = FrontendHeader(type, object_reg, holder, name, &miss);
if (!holder->HasFastProperties() && !holder->IsJSGlobalObject()) {
ASSERT(!reg.is(scratch2()));
__ Branch(&miss, ne, scratch2(), Operand(callback));
}
- HandlerFrontendFooter(name, &miss);
+ FrontendFooter(name, &miss);
return reg;
}
-void LoadStubCompiler::GenerateLoadField(Register reg,
- Handle<JSObject> holder,
- FieldIndex field,
- Representation representation) {
+void NamedLoadHandlerCompiler::GenerateLoadField(
+ Register reg, Handle<JSObject> holder, FieldIndex field,
+ Representation representation) {
if (!reg.is(receiver())) __ mov(receiver(), reg);
LoadFieldStub stub(isolate(), field);
GenerateTailCall(masm(), stub.GetCode());
}
-void LoadStubCompiler::GenerateLoadConstant(Handle<Object> value) {
+void NamedLoadHandlerCompiler::GenerateLoadConstant(Handle<Object> value) {
// Return the constant value.
__ li(v0, value);
__ Ret();
}
-void LoadStubCompiler::GenerateLoadCallback(
- Register reg,
- Handle<ExecutableAccessorInfo> callback) {
+void NamedLoadHandlerCompiler::GenerateLoadCallback(
+ Register reg, Handle<ExecutableAccessorInfo> callback) {
// Build AccessorInfo::args_ list on the stack and push property name below
// the exit frame to make GC aware of them and store pointers to them.
STATIC_ASSERT(PropertyCallbackArguments::kHolderIndex == 0);
}
-void LoadStubCompiler::GenerateLoadInterceptor(
- Register holder_reg,
- Handle<Object> object,
- Handle<JSObject> interceptor_holder,
- LookupResult* lookup,
+void NamedLoadHandlerCompiler::GenerateLoadInterceptor(
+ Register holder_reg, Handle<Object> object,
+ Handle<JSObject> interceptor_holder, LookupResult* lookup,
Handle<Name> name) {
ASSERT(interceptor_holder->HasNamedInterceptor());
ASSERT(!interceptor_holder->GetNamedInterceptor()->getter()->IsUndefined());
}
-Handle<Code> StoreStubCompiler::CompileStoreCallback(
- Handle<JSObject> object,
- Handle<JSObject> holder,
- Handle<Name> name,
+Handle<Code> NamedStoreHandlerCompiler::CompileStoreCallback(
+ Handle<JSObject> object, Handle<JSObject> holder, Handle<Name> name,
Handle<ExecutableAccessorInfo> callback) {
- Register holder_reg = HandlerFrontend(
- IC::CurrentTypeOf(object, isolate()), receiver(), holder, name);
+ Register holder_reg =
+ Frontend(IC::CurrentTypeOf(object, isolate()), receiver(), holder, name);
// Stub never generated for non-global objects that require access
// checks.
#define __ ACCESS_MASM(masm)
-void StoreStubCompiler::GenerateStoreViaSetter(
- MacroAssembler* masm,
- Handle<HeapType> type,
- Register receiver,
+void NamedStoreHandlerCompiler::GenerateStoreViaSetter(
+ MacroAssembler* masm, Handle<HeapType> type, Register receiver,
Handle<JSFunction> setter) {
// ----------- S t a t e -------------
// -- ra : return address
#define __ ACCESS_MASM(masm())
-Handle<Code> StoreStubCompiler::CompileStoreInterceptor(
- Handle<JSObject> object,
- Handle<Name> name) {
+Handle<Code> NamedStoreHandlerCompiler::CompileStoreInterceptor(
+ Handle<JSObject> object, Handle<Name> name) {
__ Push(receiver(), this->name(), value());
// Do tail-call to the runtime system.
}
-Handle<Code> LoadStubCompiler::CompileLoadNonexistent(Handle<HeapType> type,
- Handle<JSObject> last,
- Handle<Name> name) {
- NonexistentHandlerFrontend(type, last, name);
+Handle<Code> NamedLoadHandlerCompiler::CompileLoadNonexistent(
+ Handle<HeapType> type, Handle<JSObject> last, Handle<Name> name) {
+ NonexistentFrontend(type, last, name);
// Return undefined if maps of the full prototype chain is still the same.
__ LoadRoot(v0, Heap::kUndefinedValueRootIndex);
}
-Register* LoadStubCompiler::registers() {
+Register* PropertyAccessCompiler::load_calling_convention() {
// receiver, name, scratch1, scratch2, scratch3, scratch4.
Register receiver = LoadIC::ReceiverRegister();
Register name = LoadIC::NameRegister();
}
-Register* KeyedLoadStubCompiler::registers() {
- // receiver, name, scratch1, scratch2, scratch3, scratch4.
- Register receiver = LoadIC::ReceiverRegister();
- Register name = LoadIC::NameRegister();
- static Register registers[] = { receiver, name, a3, a0, a4, a5 };
- return registers;
-}
-
-
-Register StoreStubCompiler::value() {
- return StoreIC::ValueRegister();
-}
-
-
-Register* StoreStubCompiler::registers() {
+Register* PropertyAccessCompiler::store_calling_convention() {
// receiver, name, scratch1, scratch2, scratch3.
Register receiver = StoreIC::ReceiverRegister();
Register name = StoreIC::NameRegister();
}
-Register* KeyedStoreStubCompiler::registers() {
+Register* PropertyAccessCompiler::keyed_store_calling_convention() {
// receiver, name, scratch1/map, scratch2, scratch3.
Register receiver = KeyedStoreIC::ReceiverRegister();
Register name = KeyedStoreIC::NameRegister();
}
+Register NamedStoreHandlerCompiler::value() { return StoreIC::ValueRegister(); }
+
+
#undef __
#define __ ACCESS_MASM(masm)
-void LoadStubCompiler::GenerateLoadViaGetter(MacroAssembler* masm,
- Handle<HeapType> type,
- Register receiver,
- Handle<JSFunction> getter) {
+void NamedLoadHandlerCompiler::GenerateLoadViaGetter(
+ MacroAssembler* masm, Handle<HeapType> type, Register receiver,
+ Handle<JSFunction> getter) {
// ----------- S t a t e -------------
// -- a0 : receiver
// -- a2 : name
#define __ ACCESS_MASM(masm())
-Handle<Code> LoadStubCompiler::CompileLoadGlobal(
- Handle<HeapType> type,
- Handle<GlobalObject> global,
- Handle<PropertyCell> cell,
- Handle<Name> name,
- bool is_dont_delete) {
+Handle<Code> NamedLoadHandlerCompiler::CompileLoadGlobal(
+ Handle<HeapType> type, Handle<GlobalObject> global,
+ Handle<PropertyCell> cell, Handle<Name> name, bool is_dont_delete) {
Label miss;
- HandlerFrontendHeader(type, receiver(), global, name, &miss);
+ FrontendHeader(type, receiver(), global, name, &miss);
// Get the value from the cell.
__ li(a3, Operand(cell));
__ Ret(USE_DELAY_SLOT);
__ mov(v0, a4);
- HandlerFrontendFooter(name, &miss);
+ FrontendFooter(name, &miss);
// Return the generated code.
return GetCode(kind(), Code::NORMAL, name);
}
-Handle<Code> BaseLoadStoreStubCompiler::CompilePolymorphicIC(
- TypeHandleList* types,
- CodeHandleList* handlers,
- Handle<Name> name,
- Code::StubType type,
- IcCheckType check) {
+Handle<Code> PropertyICCompiler::CompilePolymorphic(TypeHandleList* types,
+ CodeHandleList* handlers,
+ Handle<Name> name,
+ Code::StubType type,
+ IcCheckType check) {
Label miss;
if (check == PROPERTY &&
// Return the generated code.
InlineCacheState state =
number_of_handled_maps > 1 ? POLYMORPHIC : MONOMORPHIC;
- return GetICCode(kind(), type, name, state);
+ return GetCode(kind(), type, name, state);
}
-void StoreStubCompiler::GenerateStoreArrayLength() {
+void NamedStoreHandlerCompiler::GenerateStoreArrayLength() {
// Prepare tail call to StoreIC_ArrayLength.
__ Push(receiver(), value());
}
-Handle<Code> KeyedStoreStubCompiler::CompileStorePolymorphic(
- MapHandleList* receiver_maps,
- CodeHandleList* handler_stubs,
+Handle<Code> PropertyICCompiler::CompileIndexedStorePolymorphic(
+ MapHandleList* receiver_maps, CodeHandleList* handler_stubs,
MapHandleList* transitioned_maps) {
Label miss;
__ JumpIfSmi(receiver(), &miss);
TailCallBuiltin(masm(), MissBuiltin(kind()));
// Return the generated code.
- return GetICCode(
- kind(), Code::NORMAL, factory()->empty_string(), POLYMORPHIC);
+ return GetCode(kind(), Code::NORMAL, factory()->empty_string(), POLYMORPHIC);
}
#define __ ACCESS_MASM(masm)
-void KeyedLoadStubCompiler::GenerateLoadDictionaryElement(
+void IndexedHandlerCompiler::GenerateLoadDictionaryElement(
MacroAssembler* masm) {
// The return address is in ra
Label slow, miss;