#include "hw/hw.h"
#include "hw/pci/pci.h"
#include "ui/console.h"
+#include "ui/pixel_ops.h"
#include "vga_int.h"
#include "hw/loader.h"
} else {
src += (s->vga.sr[0x13] & 0x3f) * 256;
src += (scr_y - s->hw_cursor_y) * 4;
+
+
poffset = 128;
content = ((uint32_t *)src)[0] |
((uint32_t *)(src + 128))[0];
x2 = s->vga.last_scr_width;
w = x2 - x1;
palette = s->cirrus_hidden_palette;
- color0 = s->vga.rgb_to_pixel(c6_to_8(palette[0x0 * 3]),
- c6_to_8(palette[0x0 * 3 + 1]),
- c6_to_8(palette[0x0 * 3 + 2]));
- color1 = s->vga.rgb_to_pixel(c6_to_8(palette[0xf * 3]),
- c6_to_8(palette[0xf * 3 + 1]),
- c6_to_8(palette[0xf * 3 + 2]));
+ color0 = rgb_to_pixel32(c6_to_8(palette[0x0 * 3]),
+ c6_to_8(palette[0x0 * 3 + 1]),
+ c6_to_8(palette[0x0 * 3 + 2]));
+ color1 = rgb_to_pixel32(c6_to_8(palette[0xf * 3]),
+ c6_to_8(palette[0xf * 3 + 1]),
+ c6_to_8(palette[0xf * 3 + 2]));
bpp = surface_bytes_per_pixel(surface);
d1 += x1 * bpp;
switch (surface_bits_per_pixel(surface)) {
#include "vga_template.h"
-static unsigned int rgb_to_pixel32_dup(unsigned int r, unsigned int g, unsigned b)
-{
- unsigned int col;
- col = rgb_to_pixel32(r, g, b);
- return col;
-}
-
/* return true if the palette was modified */
static int update_palette16(VGACommonState *s)
{
v = ((s->ar[VGA_ATC_COLOR_PAGE] & 0xc) << 4) | (v & 0x3f);
}
v = v * 3;
- col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
- c6_to_8(s->palette[v + 1]),
- c6_to_8(s->palette[v + 2]));
+ col = rgb_to_pixel32(c6_to_8(s->palette[v]),
+ c6_to_8(s->palette[v + 1]),
+ c6_to_8(s->palette[v + 2]));
if (col != palette[i]) {
full_update = 1;
palette[i] = col;
v = 0;
for(i = 0; i < 256; i++) {
if (s->dac_8bit) {
- col = s->rgb_to_pixel(s->palette[v],
- s->palette[v + 1],
- s->palette[v + 2]);
+ col = rgb_to_pixel32(s->palette[v],
+ s->palette[v + 1],
+ s->palette[v + 2]);
} else {
- col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
- c6_to_8(s->palette[v + 1]),
- c6_to_8(s->palette[v + 2]));
+ col = rgb_to_pixel32(c6_to_8(s->palette[v]),
+ c6_to_8(s->palette[v + 1]),
+ c6_to_8(s->palette[v + 2]));
}
if (col != palette[i]) {
full_update = 1;
s->last_cw = cw;
full_update = 1;
}
- s->rgb_to_pixel = rgb_to_pixel32_dup;
full_update |= update_palette16(s);
palette = s->last_palette;
x_incr = cw * surface_bytes_per_pixel(surface);
dpy_gfx_replace_surface(s->con, surface);
}
- s->rgb_to_pixel = rgb_to_pixel32_dup;
-
if (shift_control == 0) {
full_update |= update_palette16(s);
if (s->sr[VGA_SEQ_CLOCK_MODE] & 8) {
if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
return;
- s->rgb_to_pixel = rgb_to_pixel32_dup;
if (surface_bits_per_pixel(surface) == 8) {
- val = s->rgb_to_pixel(0, 0, 0);
+ val = rgb_to_pixel32(0, 0, 0);
} else {
val = 0;
}