}
void SkGradientShaderBase::flipGradientColors() {
- FlipGradientColors(fOrigColors, fRecs, fOrigColors, fRecs, fColorCount);
+ FlipGradientColors(fOrigColors, fRecs, fOrigColors, fRecs, fColorCount);
}
bool SkGradientShaderBase::isOpaque() const {
const SkPMColor* getCache32() const;
void commonAsAGradient(GradientInfo*, bool flipGrad = false) const;
-
+
/*
* Takes in pointers to gradient color and Rec info as colorSrc and recSrc respectively.
* Count is the number of colors in the gradient
SkScalar fRadius1;
SkScalar fRadius2;
bool fFlippedGrad;
-
+
typedef SkGradientShaderBase INHERITED;
};