void
Perl_hv_clear_placeholders(pTHX_ HV *hv)
{
- I32 items;
- items = (I32)HvPLACEHOLDERS(hv);
- if (items) {
- HE *entry;
- I32 riter = HvRITER(hv);
- HE *eiter = HvEITER(hv);
- hv_iterinit(hv);
- /* This may look suboptimal with the items *after* the iternext, but
- it's quite deliberate. We only get here with items==0 if we've
- just deleted the last placeholder in the hash. If we've just done
- that then it means that the hash is in lazy delete mode, and the
- HE is now only referenced in our iterator. If we just quit the loop
- and discarded our iterator then the HE leaks. So we do the && the
- other way to ensure iternext is called just one more time, which
- has the side effect of triggering the lazy delete. */
- while ((entry = hv_iternext_flags(hv, HV_ITERNEXT_WANTPLACEHOLDERS))
- && items) {
- SV *val = hv_iterval(hv, entry);
-
- if (val == &PL_sv_placeholder) {
-
- /* It seems that I have to go back in the front of the hash
- API to delete a hash, even though I have a HE structure
- pointing to the very entry I want to delete, and could hold
- onto the previous HE that points to it. And it's easier to
- go in with SVs as I can then specify the precomputed hash,
- and don't have fun and games with utf8 keys. */
- SV *key = hv_iterkeysv(entry);
-
- hv_delete_ent (hv, key, G_DISCARD, HeHASH(entry));
- items--;
- }
- }
- HvRITER(hv) = riter;
- HvEITER(hv) = eiter;
- }
+ I32 items = (I32)HvPLACEHOLDERS(hv);
+ I32 i = HvMAX(hv);
+
+ if (items == 0)
+ return;
+
+ do {
+ /* Loop down the linked list heads */
+ int first = 1;
+ HE **oentry = &(HvARRAY(hv))[i];
+ HE *entry = *oentry;
+
+ if (!entry)
+ continue;
+
+ for (; entry; first=0, oentry = &HeNEXT(entry), entry = *oentry) {
+ if (HeVAL(entry) == &PL_sv_placeholder) {
+ *oentry = HeNEXT(entry);
+ if (first && !*oentry)
+ HvFILL(hv)--; /* This linked list is now empty. */
+ if (HvEITER(hv))
+ HvLAZYDEL_on(hv);
+ else
+ hv_free_ent(hv, entry);
+
+ if (--items == 0) {
+ /* Finished. */
+ HvTOTALKEYS(hv) -= HvPLACEHOLDERS(hv);
+ if (HvKEYS(hv) == 0)
+ HvHASKFLAGS_off(hv);
+ HvPLACEHOLDERS(hv) = 0;
+ return;
+ }
+ }
+ }
+ } while (--i >= 0);
+ /* You can't get here, hence assertion should always fail. */
+ assert (items == 0);
+ assert (0);
}
STATIC void