}
if ((glsym_eglSwapBuffersRegion) && (re->mode != MODE_FULL))
{
- EGLint num = 0, *rects = NULL, i;
+ EGLint num = 0, *rects = NULL, i = 0;
Tilebuf_Rect *r;
// if partial swaps can be done use re->rects
EINA_INLIST_FOREACH(EINA_INLIST_GET(re->rects), r) num++;
- if (num > 0) rects = malloc(sizeof(EGLint) * 4 * num);
- if (rects)
+ if (num > 0)
{
- i = 0;
+ rects = alloca(sizeof(EGLint) * 4 * num);
EINA_INLIST_FOREACH(EINA_INLIST_GET(re->rects), r)
{
int gw, gh;
glsym_eglSwapBuffersRegion(re->win->egl_disp,
re->win->egl_surface[0],
num, rects);
- free(rects);
}
}
else
// if partial swaps can be done use re->rects
EINA_INLIST_FOREACH(EINA_INLIST_GET(re->rects), r) num++;
- if (num > 0) rects = malloc(sizeof(EGLint) * 4 * num);
- if (rects)
+ if (num > 0)
{
+ rects = alloca(sizeof(EGLint) * 4 * num);
EINA_INLIST_FOREACH(EINA_INLIST_GET(re->rects), r)
{
int gw, gh;
break;
case 90:
rects[i + 0] = r->y;
- rects[i + 1] = gh - (r->x + r->w);
+ rects[i + 1] = gw - (r->x + r->w);
rects[i + 2] = r->h;
rects[i + 3] = r->w;
break;
}
glsym_eglSwapBuffersRegion(re->win->egl_disp,
re->win->egl_surface[0], num, rects);
- free(rects);
}
}
else