gboolean message_forward;
gboolean posted_eos;
+ gboolean posted_playing;
GList *contexts;
};
static GstStateChangeReturn gst_bin_change_state_func (GstElement * element,
GstStateChange transition);
-static void gst_bin_state_changed (GstElement * element, GstState oldstate,
- GstState newstate, GstState pending);
+static gboolean gst_bin_post_message (GstElement * element, GstMessage * msg);
static GstStateChangeReturn gst_bin_get_state_func (GstElement * element,
GstState * state, GstState * pending, GstClockTime timeout);
static void bin_handle_async_done (GstBin * bin, GstStateChangeReturn ret,
gstelement_class->change_state =
GST_DEBUG_FUNCPTR (gst_bin_change_state_func);
- gstelement_class->state_changed = GST_DEBUG_FUNCPTR (gst_bin_state_changed);
+ gstelement_class->post_message = GST_DEBUG_FUNCPTR (gst_bin_post_message);
gstelement_class->get_state = GST_DEBUG_FUNCPTR (gst_bin_get_state_func);
#if 0
gstelement_class->get_index = GST_DEBUG_FUNCPTR (gst_bin_get_index_func);
return res;
}
-static void
-gst_bin_state_changed (GstElement * element, GstState oldstate,
- GstState newstate, GstState pending)
+static gboolean
+gst_bin_post_message (GstElement * element, GstMessage * msg)
{
GstElementClass *pklass = (GstElementClass *) parent_class;
+ gboolean ret;
+
+ ret = pklass->post_message (element, gst_message_ref (msg));
- if (newstate == GST_STATE_PLAYING && pending == GST_STATE_VOID_PENDING)
- bin_do_eos (GST_BIN_CAST (element));
+ if (GST_MESSAGE_TYPE (msg) == GST_MESSAGE_STATE_CHANGED &&
+ GST_MESSAGE_SRC (msg) == GST_OBJECT_CAST (element)) {
+ GstState newstate, pending;
- if (pklass->state_changed)
- pklass->state_changed (element, oldstate, newstate, pending);
+ gst_message_parse_state_changed (msg, NULL, &newstate, &pending);
+ if (newstate == GST_STATE_PLAYING && pending == GST_STATE_VOID_PENDING) {
+ GST_BIN_CAST (element)->priv->posted_playing = TRUE;
+ bin_do_eos (GST_BIN_CAST (element));
+ } else {
+ GST_BIN_CAST (element)->priv->posted_playing = FALSE;
+ }
+ }
+
+ gst_message_unref (msg);
+
+ return ret;
}
static GstStateChangeReturn
*/
eos = GST_STATE (bin) == GST_STATE_PLAYING
&& GST_STATE_PENDING (bin) == GST_STATE_VOID_PENDING
- && is_eos (bin, &seqnum);
+ && bin->priv->posted_playing && is_eos (bin, &seqnum);
GST_OBJECT_UNLOCK (bin);
if (eos