https://bugzilla.gnome.org/show_bug.cgi?id=734482
}
+int
+gst_gl_shader_get_program_handle (GstGLShader * shader)
+{
+ GstGLShaderPrivate *priv = shader->priv;
+ return (int) priv->program_handle;
+}
+
static void
gst_gl_shader_class_init (GstGLShaderClass * klass)
{
GstGLShader * gst_gl_shader_new (GstGLContext *context);
+int gst_gl_shader_get_program_handle(GstGLShader * shader);
+
void gst_gl_shader_set_vertex_source (GstGLShader *shader, const gchar *src);
void gst_gl_shader_set_fragment_source (GstGLShader *shader, const gchar *src);
const gchar * gst_gl_shader_get_vertex_source (GstGLShader *shader);