/// The list for adding <see cref="SelectorItem{T}"/>.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
- public IList<SelectorItem<T>> SelectorItems { get; set; } = new List<SelectorItem<T>>();
+ List<SelectorItem<T>> SelectorItems { get; set; } = new List<SelectorItem<T>>();
/// <summary>
/// Adds the specified state and value to the <see cref="SelectorItems"/>.
public void Add(SelectorItem<T> selectorItem)
{
// To prevent a state from having multiple values, remove existing state-value pair.
- int index = ((List<SelectorItem<T>>)SelectorItems).FindIndex(x => x.State == selectorItem.State);
+ int index = SelectorItems.FindIndex(x => x.State == selectorItem.State);
if (index != -1)
SelectorItems.RemoveAt(index);
[EditorBrowsable(EditorBrowsableState.Never)]
public T Normal
{
- get => ((List<SelectorItem<T>>)SelectorItems).Find(x => x.State == ControlState.Normal).Value;
+ get => SelectorItems.Find(x => x.State == ControlState.Normal).Value;
set => Add(ControlState.Normal, value);
}
/// <summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public T Pressed
{
- get => ((List<SelectorItem<T>>)SelectorItems).Find(x => x.State == ControlState.Pressed).Value;
+ get => SelectorItems.Find(x => x.State == ControlState.Pressed).Value;
set => Add(ControlState.Pressed, value);
}
/// <summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public T Focused
{
- get => ((List<SelectorItem<T>>)SelectorItems).Find(x => x.State == ControlState.Focused).Value;
+ get => SelectorItems.Find(x => x.State == ControlState.Focused).Value;
set => Add(ControlState.Focused, value);
}
/// <summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public T Selected
{
- get => ((List<SelectorItem<T>>)SelectorItems).Find(x => x.State == ControlState.Selected).Value;
+ get => SelectorItems.Find(x => x.State == ControlState.Selected).Value;
set => Add(ControlState.Selected, value);
}
/// <summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public T Disabled
{
- get => ((List<SelectorItem<T>>)SelectorItems).Find(x => x.State == ControlState.Disabled).Value;
+ get => SelectorItems.Find(x => x.State == ControlState.Disabled).Value;
set => Add(ControlState.Disabled, value);
}
/// <summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public T DisabledFocused
{
- get => ((List<SelectorItem<T>>)SelectorItems).Find(x => x.State == ControlState.DisabledFocused).Value;
+ get => SelectorItems.Find(x => x.State == ControlState.DisabledFocused).Value;
set => Add(ControlState.DisabledFocused, value);
}
/// <summary>
/// This will be public opened in tizen_6.0 after ACR done. Before ACR, need to be hidden as inhouse API.
public T SelectedFocused
{
- get => ((List<SelectorItem<T>>)SelectorItems).Find(x => x.State == ControlState.SelectedFocused).Value;
+ get => SelectorItems.Find(x => x.State == ControlState.SelectedFocused).Value;
set => Add(ControlState.SelectedFocused, value);
}
/// <summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public T DisabledSelected
{
- get => ((List<SelectorItem<T>>)SelectorItems).Find(x => x.State == ControlState.DisabledSelected).Value;
+ get => SelectorItems.Find(x => x.State == ControlState.DisabledSelected).Value;
set => Add(ControlState.DisabledSelected, value);
}
[EditorBrowsable(EditorBrowsableState.Never)]
public T Other
{
- get => ((List<SelectorItem<T>>)SelectorItems).Find(x => x.State == ControlState.Other).Value;
+ get => SelectorItems.Find(x => x.State == ControlState.Other).Value;
set => Add(ControlState.Other, value);
}
result = default;
- int index = ((List<SelectorItem<T>>)SelectorItems).FindIndex(x => x.State == state);
+ int index = SelectorItems.FindIndex(x => x.State == state);
if (index >= 0)
{
result = SelectorItems[index].Value;
}
if (state.IsCombined)
{
- index = ((List<SelectorItem<T>>)SelectorItems).FindIndex(x => state.Contains(x.State));
+ index = SelectorItems.FindIndex(x => state.Contains(x.State));
if (index >= 0)
{
result = SelectorItems[index].Value;
}
}
- index = ((List<SelectorItem<T>>)SelectorItems).FindIndex(x => x.State == ControlState.Other);
+ index = SelectorItems.FindIndex(x => x.State == ControlState.Other);
if (index >= 0)
{
result = SelectorItems[index].Value;
if (cloneable)
{
All = (T)((ICloneable)other.All)?.Clone();
- SelectorItems = ((List<SelectorItem<T>>)other.SelectorItems).ConvertAll(m => new SelectorItem<T>(m.State, (T)((ICloneable)m.Value)?.Clone()));
+ SelectorItems = other.SelectorItems.ConvertAll(m => new SelectorItem<T>(m.State, (T)((ICloneable)m.Value)?.Clone()));
}
else
{
All = other.All;
- SelectorItems = ((List<SelectorItem<T>>)other.SelectorItems).ConvertAll(m => m);
+ SelectorItems = other.SelectorItems.ConvertAll(m => m);
}
}