graw: add a multiple primitive geometry shader test
authorZack Rusin <zack@kde.org>
Wed, 9 Jun 2010 15:44:19 +0000 (11:44 -0400)
committerZack Rusin <zack@kde.org>
Wed, 9 Jun 2010 15:44:19 +0000 (11:44 -0400)
src/gallium/tests/graw/geometry-shader/multi-line.txt [new file with mode: 0644]

diff --git a/src/gallium/tests/graw/geometry-shader/multi-line.txt b/src/gallium/tests/graw/geometry-shader/multi-line.txt
new file mode 100644 (file)
index 0000000..0762d19
--- /dev/null
@@ -0,0 +1,42 @@
+GEOM
+PROPERTY GS_INPUT_PRIMITIVE TRIANGLES
+PROPERTY GS_OUTPUT_PRIMITIVE LINE_STRIP
+PROPERTY GS_MAX_OUTPUT_VERTICES 8
+DCL IN[][0], POSITION, CONSTANT
+DCL IN[][1], COLOR, CONSTANT
+DCL OUT[0], POSITION, CONSTANT
+DCL OUT[1], COLOR, CONSTANT
+DCL TEMP[0]
+
+MOV TEMP[0], IN[0][0]
+ADD TEMP[0].y, IN[0][0], IN[1][0]
+
+MOV OUT[0], TEMP[0]
+MOV OUT[1], IN[0][1]
+EMIT
+MOV OUT[0], IN[2][0]
+MOV OUT[1], IN[0][1]
+EMIT
+MOV OUT[0], IN[0][0]
+MOV OUT[1], IN[2][1]
+EMIT
+MOV OUT[0], TEMP[0]
+MOV OUT[1], IN[0][1]
+EMIT
+ENDPRIM
+
+MOV OUT[0], TEMP[0]
+MOV OUT[1], IN[0][1]
+EMIT
+MOV OUT[0], IN[2][0]
+MOV OUT[1], IN[0][1]
+EMIT
+MOV OUT[0], IN[1][0]
+MOV OUT[1], IN[2][1]
+EMIT
+MOV OUT[0], TEMP[0]
+MOV OUT[1], IN[0][1]
+EMIT
+ENDPRIM
+
+END