<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
+ <TestCase name="r32f_rgba8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
<TestCase name="r32f_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
+ <TestCase name="r32i_rgba8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
<TestCase name="r32i_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
+ <TestCase name="r32ui_rgba8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
<TestCase name="r32ui_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
+ <TestCase name="rg16f_rgba8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
<TestCase name="rg16f_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rg16i_srgb8_alpha8">
+ <TestCase name="rg16i_rgba8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rg16i_rgb9_e5">
+ <TestCase name="rg16i_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rg16ui_r32f">
+ <TestCase name="rg16i_rgb9_e5">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rg16ui_r32i">
+ <TestCase name="rg16ui_r32f">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rg16ui_r32i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
+ <TestCase name="rg16ui_rgba8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
<TestCase name="rg16ui_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
+ <TestCase name="rgba8_rgba8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
<TestCase name="rgba8_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
+ <TestCase name="rgba8i_rgba8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
<TestCase name="rgba8i_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rgba8ui_srgb8_alpha8">
+ <TestCase name="rgba8ui_rgba8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgba8ui_srgb8_alpha8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
+ <TestCase name="r11f_g11f_b10f_rgba8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
<TestCase name="r11f_g11f_b10f_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
+ <TestCase name="rgb10_a2ui_rgba8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
<TestCase name="rgb10_a2ui_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rgb10_a2_srgb8_alpha8">
+ <TestCase name="rgb10_a2_rgba8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rgb10_a2_rgb9_e5">
+ <TestCase name="rgb10_a2_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="srgb8_alpha8_r32f">
+ <TestCase name="rgb10_a2_rgb9_e5">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="srgb8_alpha8_r32i">
+ <TestCase name="rgba8_snorm_r32f">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="srgb8_alpha8_r32ui">
+ <TestCase name="rgba8_snorm_r32i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
+ </TestCase>
+ <TestCase name="rgba8_snorm_r32ui">
+ <Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture3d">
+ <Test name="texture2d_to_texture3d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_cubemap">
+ <Test name="texture2d_to_cubemap">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d_array">
+ <Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- </TestCase>
- <TestCase name="srgb8_alpha8_rg16f">
- <Test name="texture2d_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="texture2d_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="texture2d_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="texture2d_to_texture2d_array">
+ <Test name="texture2d_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d">
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
+ <Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="srgb8_alpha8_rg16i">
+ <TestCase name="rgba8_snorm_rg16f">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="srgb8_alpha8_rg16ui">
+ <TestCase name="rgba8_snorm_rg16i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="srgb8_alpha8_rgba8">
+ <TestCase name="rgba8_snorm_rg16ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="srgb8_alpha8_rgba8i">
+ <TestCase name="rgba8_snorm_rgba8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="srgb8_alpha8_rgba8ui">
+ <TestCase name="rgba8_snorm_rgba8i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="srgb8_alpha8_r11f_g11f_b10f">
+ <TestCase name="rgba8_snorm_rgba8ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
+ <Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="srgb8_alpha8_rgb10_a2ui">
+ <TestCase name="rgba8_snorm_r11f_g11f_b10f">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="srgb8_alpha8_rgb10_a2">
+ <TestCase name="rgba8_snorm_rgb10_a2ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="srgb8_alpha8_srgb8_alpha8">
+ <TestCase name="rgba8_snorm_rgb10_a2">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="srgb8_alpha8_rgb9_e5">
+ <TestCase name="rgba8_snorm_rgba8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rgb9_e5_r32i">
+ <TestCase name="rgba8_snorm_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rgb9_e5_r32ui">
+ <TestCase name="rgba8_snorm_rgb9_e5">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rgb9_e5_rg16i">
+ <TestCase name="srgb8_alpha8_r32f">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rgb9_e5_rg16ui">
+ <TestCase name="srgb8_alpha8_r32i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- </TestCase>
- <TestCase name="rgb9_e5_rgba8">
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="srgb8_alpha8_r32ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb9_e5_rgba8i">
+ <TestCase name="srgb8_alpha8_rg16f">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rgb9_e5_rgba8ui">
+ <TestCase name="srgb8_alpha8_rg16i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb9_e5_rgb10_a2ui">
+ <TestCase name="srgb8_alpha8_rg16ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb9_e5_rgb10_a2">
+ <TestCase name="srgb8_alpha8_rgba8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb9_e5_srgb8_alpha8">
+ <TestCase name="srgb8_alpha8_rgba8i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb9_e5_rgb9_e5">
+ <TestCase name="srgb8_alpha8_rgba8ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- </TestSuite>
- <TestSuite name="viewclass_24_bits">
- <TestCase name="rgb8_rgb8">
+ <TestCase name="srgb8_alpha8_r11f_g11f_b10f">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rgb8_rgb8i">
+ <TestCase name="srgb8_alpha8_rgb10_a2ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb8_rgb8ui">
+ <TestCase name="srgb8_alpha8_rgb10_a2">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb8_srgb8">
+ <TestCase name="srgb8_alpha8_rgba8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rgb8i_rgb8">
+ <TestCase name="srgb8_alpha8_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb8i_rgb8i">
+ <TestCase name="srgb8_alpha8_rgb9_e5">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb8i_rgb8ui">
+ <TestCase name="rgb9_e5_r32i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb8i_srgb8">
+ <TestCase name="rgb9_e5_r32ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb8ui_rgb8">
+ <TestCase name="rgb9_e5_rg16i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rgb8ui_rgb8i">
+ <TestCase name="rgb9_e5_rg16ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb8ui_rgb8ui">
+ <TestCase name="rgb9_e5_rgba8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rgb8ui_srgb8">
+ <TestCase name="rgb9_e5_rgba8i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="srgb8_rgb8">
+ <TestCase name="rgb9_e5_rgba8ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="srgb8_rgb8i">
+ <TestCase name="rgb9_e5_rgb10_a2ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="srgb8_rgb8ui">
+ <TestCase name="rgb9_e5_rgb10_a2">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="srgb8_srgb8">
+ <TestCase name="rgb9_e5_rgba8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- </TestSuite>
- <TestSuite name="viewclass_16_bits">
- <TestCase name="r16f_r16f">
+ <TestCase name="rgb9_e5_srgb8_alpha8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="r16f_r16i">
+ <TestCase name="rgb9_e5_rgb9_e5">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ </TestSuite>
+ <TestSuite name="viewclass_24_bits">
+ <TestCase name="rgb8_rgb8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="r16f_r16ui">
+ <TestCase name="rgb8_rgb8i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8_rgb8ui">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d">
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
+ <Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_texture2d">
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8_rgb8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8_srgb8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8i_rgb8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8i_rgb8i">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8i_rgb8ui">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8i_rgb8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8i_srgb8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8ui_rgb8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8ui_rgb8i">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8ui_rgb8ui">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8ui_rgb8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8ui_srgb8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8_snorm_rgb8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8_snorm_rgb8i">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8_snorm_rgb8ui">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8_snorm_rgb8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rgb8_snorm_srgb8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="srgb8_rgb8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="srgb8_rgb8i">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="srgb8_rgb8ui">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="srgb8_rgb8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="srgb8_srgb8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ </TestSuite>
+ <TestSuite name="viewclass_16_bits">
+ <TestCase name="r16f_r16f">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16f_r16i">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16f_r16ui">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16f_rg8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16f_rg8i">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16f_rg8ui">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16f_rg8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16i_r16f">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16i_r16i">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16i_r16ui">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16i_rg8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16i_rg8i">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16i_rg8ui">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16i_rg8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16ui_r16f">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16ui_r16i">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16ui_r16ui">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16ui_rg8">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16ui_rg8i">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16ui_rg8ui">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="r16ui_rg8_snorm">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rg8_r16f">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
+ <TestCase name="rg8_r16i">
+ <Test name="texture2d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_texture3d">
+ <Test name="renderbuffer_to_texture3d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_cubemap">
+ <Test name="renderbuffer_to_cubemap">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_texture2d_array">
+ <Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
+ <Test name="renderbuffer_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="r16f_rg8">
+ <TestCase name="rg8_r16ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="r16f_rg8i">
+ <TestCase name="rg8_rg8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="r16f_rg8ui">
+ <TestCase name="rg8_rg8i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_texture2d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture3d">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_cubemap">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="r16i_r16f">
+ <TestCase name="rg8_rg8ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="r16i_r16i">
+ <TestCase name="rg8_rg8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="r16i_r16ui">
+ <TestCase name="rg8i_r16f">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="r16i_rg8">
+ <TestCase name="rg8i_r16i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="r16i_rg8i">
+ <TestCase name="rg8i_r16ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="r16i_rg8ui">
+ <TestCase name="rg8i_rg8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="r16ui_r16f">
+ <TestCase name="rg8i_rg8i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="r16ui_r16i">
+ <TestCase name="rg8i_rg8ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="r16ui_r16ui">
+ <TestCase name="rg8i_rg8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="r16ui_rg8">
+ <TestCase name="rg8ui_r16f">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="r16ui_rg8i">
+ <TestCase name="rg8ui_r16i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="r16ui_rg8ui">
+ <TestCase name="rg8ui_r16ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rg8_r16f">
+ <TestCase name="rg8ui_rg8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rg8_r16i">
+ <TestCase name="rg8ui_rg8i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rg8_r16ui">
+ <TestCase name="rg8ui_rg8ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rg8_rg8">
+ <TestCase name="rg8ui_rg8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rg8_rg8i">
+ <TestCase name="rg8_snorm_r16f">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rg8_rg8ui">
+ <TestCase name="rg8_snorm_r16i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rg8i_r16f">
+ <TestCase name="rg8_snorm_r16ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_cubemap">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_texture2d_array">
+ <Test name="texture2d_to_texture2d_array">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="texture2d_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d">
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
+ <Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rg8i_r16i">
+ <TestCase name="rg8_snorm_rg8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rg8i_r16ui">
+ <TestCase name="rg8_snorm_rg8i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rg8i_rg8">
+ <TestCase name="rg8_snorm_rg8ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rg8i_rg8i">
+ <TestCase name="rg8_snorm_rg8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rg8i_rg8ui">
+ </TestSuite>
+ <TestSuite name="viewclass_8_bits">
+ <TestCase name="r8_r8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rg8ui_r16f">
+ <TestCase name="r8_r8i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture3d_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="cubemap_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="texture2d_array_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="renderbuffer_to_renderbuffer">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
</TestCase>
- <TestCase name="rg8ui_r16i">
+ <TestCase name="r8_r8ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rg8ui_r16ui">
+ <TestCase name="r8_r8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="rg8ui_rg8">
+ <TestCase name="r8i_r8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rg8ui_rg8i">
+ <TestCase name="r8i_r8i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="rg8ui_rg8ui">
+ <TestCase name="r8i_r8ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- </TestSuite>
- <TestSuite name="viewclass_8_bits">
- <TestCase name="r8_r8">
+ <TestCase name="r8i_r8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="r8_r8i">
+ <TestCase name="r8ui_r8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="r8_r8ui">
+ <TestCase name="r8ui_r8i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="r8i_r8">
+ <TestCase name="r8ui_r8ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
- <TestCase name="r8i_r8i">
+ <TestCase name="r8ui_r8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="renderbuffer_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="renderbuffer_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="r8i_r8ui">
+ <TestCase name="r8_snorm_r8">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="r8ui_r8">
+ <TestCase name="r8_snorm_r8i">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="r8ui_r8i">
+ <TestCase name="r8_snorm_r8ui">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_renderbuffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
- <TestCase name="r8ui_r8ui">
+ <TestCase name="r8_snorm_r8_snorm">
<Test name="texture2d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture3d_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture3d_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture3d_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="cubemap_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="cubemap_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="cubemap_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="texture2d_array_to_texture2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="texture2d_array_to_texture2d_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="texture2d_array_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture3d">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_cubemap">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_texture2d_array">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="renderbuffer_to_renderbuffer">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
</TestSuite>
</TestSuite>
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_array_to_cubemap
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_to_texture2d
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