Add copy image snorm tests back to mustpass.
authorMika Isojärvi <misojarvi@google.com>
Mon, 1 Feb 2016 22:21:28 +0000 (14:21 -0800)
committerMika Isojärvi <misojarvi@google.com>
Mon, 1 Feb 2016 22:21:28 +0000 (14:21 -0800)
Bug: 20302019
Change-Id: I89c4bfacec53896c9c5b72fc6bf546245928ee33

android/cts/master/com.drawelements.deqp.gles31.xml
android/cts/master/gles31-master.txt
android/cts/master/src/gles31-test-issues.txt

index 1cfc2b9..72145a2 100644 (file)
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
+                                               <TestCase name="r32f_rgba8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
                                                <TestCase name="r32f_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
+                                               <TestCase name="r32i_rgba8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
                                                <TestCase name="r32i_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
+                                               <TestCase name="r32ui_rgba8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
                                                <TestCase name="r32ui_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
+                                               <TestCase name="rg16f_rgba8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
                                                <TestCase name="rg16f_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rg16i_srgb8_alpha8">
+                                               <TestCase name="rg16i_rgba8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rg16i_rgb9_e5">
+                                               <TestCase name="rg16i_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rg16ui_r32f">
+                                               <TestCase name="rg16i_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rg16ui_r32i">
+                                               <TestCase name="rg16ui_r32f">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rg16ui_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
+                                               <TestCase name="rg16ui_rgba8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
                                                <TestCase name="rg16ui_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
+                                               <TestCase name="rgba8_rgba8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
                                                <TestCase name="rgba8_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
+                                               <TestCase name="rgba8i_rgba8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
                                                <TestCase name="rgba8i_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rgba8ui_srgb8_alpha8">
+                                               <TestCase name="rgba8ui_rgba8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgba8ui_srgb8_alpha8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
+                                               <TestCase name="r11f_g11f_b10f_rgba8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
                                                <TestCase name="r11f_g11f_b10f_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
+                                               <TestCase name="rgb10_a2ui_rgba8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
                                                <TestCase name="rgb10_a2ui_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rgb10_a2_srgb8_alpha8">
+                                               <TestCase name="rgb10_a2_rgba8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb10_a2_rgb9_e5">
+                                               <TestCase name="rgb10_a2_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_r32f">
+                                               <TestCase name="rgb10_a2_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_r32i">
+                                               <TestCase name="rgba8_snorm_r32f">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_r32ui">
+                                               <TestCase name="rgba8_snorm_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
+                                               </TestCase>
+                                               <TestCase name="rgba8_snorm_r32ui">
+                                                       <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
+                                                       <Test name="texture2d_to_texture3d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
+                                                       <Test name="texture2d_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                       <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                               </TestCase>
-                                               <TestCase name="srgb8_alpha8_rg16f">
-                                                       <Test name="texture2d_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="texture2d_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="texture2d_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="texture2d_to_texture2d_array">
+                                                       <Test name="texture2d_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                       <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_rg16i">
+                                               <TestCase name="rgba8_snorm_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_rg16ui">
+                                               <TestCase name="rgba8_snorm_rg16i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_rgba8">
+                                               <TestCase name="rgba8_snorm_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_rgba8i">
+                                               <TestCase name="rgba8_snorm_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_rgba8ui">
+                                               <TestCase name="rgba8_snorm_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_r11f_g11f_b10f">
+                                               <TestCase name="rgba8_snorm_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                       <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_rgb10_a2ui">
+                                               <TestCase name="rgba8_snorm_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_rgb10_a2">
+                                               <TestCase name="rgba8_snorm_rgb10_a2ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_srgb8_alpha8">
+                                               <TestCase name="rgba8_snorm_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_alpha8_rgb9_e5">
+                                               <TestCase name="rgba8_snorm_rgba8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb9_e5_r32i">
+                                               <TestCase name="rgba8_snorm_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rgb9_e5_r32ui">
+                                               <TestCase name="rgba8_snorm_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb9_e5_rg16i">
+                                               <TestCase name="srgb8_alpha8_r32f">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rgb9_e5_rg16ui">
+                                               <TestCase name="srgb8_alpha8_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                               </TestCase>
-                                               <TestCase name="rgb9_e5_rgba8">
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="srgb8_alpha8_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb9_e5_rgba8i">
+                                               <TestCase name="srgb8_alpha8_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rgb9_e5_rgba8ui">
+                                               <TestCase name="srgb8_alpha8_rg16i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb9_e5_rgb10_a2ui">
+                                               <TestCase name="srgb8_alpha8_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb9_e5_rgb10_a2">
+                                               <TestCase name="srgb8_alpha8_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb9_e5_srgb8_alpha8">
+                                               <TestCase name="srgb8_alpha8_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb9_e5_rgb9_e5">
+                                               <TestCase name="srgb8_alpha8_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                       </TestSuite>
-                                       <TestSuite name="viewclass_24_bits">
-                                               <TestCase name="rgb8_rgb8">
+                                               <TestCase name="srgb8_alpha8_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb8_rgb8i">
+                                               <TestCase name="srgb8_alpha8_rgb10_a2ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb8_rgb8ui">
+                                               <TestCase name="srgb8_alpha8_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb8_srgb8">
+                                               <TestCase name="srgb8_alpha8_rgba8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rgb8i_rgb8">
+                                               <TestCase name="srgb8_alpha8_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb8i_rgb8i">
+                                               <TestCase name="srgb8_alpha8_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb8i_rgb8ui">
+                                               <TestCase name="rgb9_e5_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb8i_srgb8">
+                                               <TestCase name="rgb9_e5_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb8ui_rgb8">
+                                               <TestCase name="rgb9_e5_rg16i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rgb8ui_rgb8i">
+                                               <TestCase name="rgb9_e5_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb8ui_rgb8ui">
+                                               <TestCase name="rgb9_e5_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rgb8ui_srgb8">
+                                               <TestCase name="rgb9_e5_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_rgb8">
+                                               <TestCase name="rgb9_e5_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_rgb8i">
+                                               <TestCase name="rgb9_e5_rgb10_a2ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_rgb8ui">
+                                               <TestCase name="rgb9_e5_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="srgb8_srgb8">
+                                               <TestCase name="rgb9_e5_rgba8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                       </TestSuite>
-                                       <TestSuite name="viewclass_16_bits">
-                                               <TestCase name="r16f_r16f">
+                                               <TestCase name="rgb9_e5_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r16f_r16i">
+                                               <TestCase name="rgb9_e5_rgb9_e5">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                       </TestSuite>
+                                       <TestSuite name="viewclass_24_bits">
+                                               <TestCase name="rgb8_rgb8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r16f_r16ui">
+                                               <TestCase name="rgb8_rgb8i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8_rgb8ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
+                                                       <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_texture2d">
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8_rgb8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8_srgb8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8i_rgb8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8i_rgb8i">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8i_rgb8ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8i_rgb8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8i_srgb8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8ui_rgb8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8ui_rgb8i">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8ui_rgb8ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8ui_rgb8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8ui_srgb8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8_snorm_rgb8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8_snorm_rgb8i">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8_snorm_rgb8ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8_snorm_rgb8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgb8_snorm_srgb8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="srgb8_rgb8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="srgb8_rgb8i">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="srgb8_rgb8ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="srgb8_rgb8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="srgb8_srgb8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                       </TestSuite>
+                                       <TestSuite name="viewclass_16_bits">
+                                               <TestCase name="r16f_r16f">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16f_r16i">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16f_r16ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16f_rg8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16f_rg8i">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16f_rg8ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16f_rg8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16i_r16f">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16i_r16i">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16i_r16ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16i_rg8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16i_rg8i">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16i_rg8ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16i_rg8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16ui_r16f">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16ui_r16i">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16ui_r16ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16ui_rg8">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16ui_rg8i">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16ui_rg8ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r16ui_rg8_snorm">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rg8_r16f">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rg8_r16i">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_texture3d">
+                                                       <Test name="renderbuffer_to_texture3d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_cubemap">
+                                                       <Test name="renderbuffer_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                       <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                       <Test name="renderbuffer_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="r16f_rg8">
+                                               <TestCase name="rg8_r16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r16f_rg8i">
+                                               <TestCase name="rg8_rg8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r16f_rg8ui">
+                                               <TestCase name="rg8_rg8i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r16i_r16f">
+                                               <TestCase name="rg8_rg8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r16i_r16i">
+                                               <TestCase name="rg8_rg8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r16i_r16ui">
+                                               <TestCase name="rg8i_r16f">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r16i_rg8">
+                                               <TestCase name="rg8i_r16i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="r16i_rg8i">
+                                               <TestCase name="rg8i_r16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="r16i_rg8ui">
+                                               <TestCase name="rg8i_rg8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="r16ui_r16f">
+                                               <TestCase name="rg8i_rg8i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r16ui_r16i">
+                                               <TestCase name="rg8i_rg8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="r16ui_r16ui">
+                                               <TestCase name="rg8i_rg8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r16ui_rg8">
+                                               <TestCase name="rg8ui_r16f">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r16ui_rg8i">
+                                               <TestCase name="rg8ui_r16i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="r16ui_rg8ui">
+                                               <TestCase name="rg8ui_r16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rg8_r16f">
+                                               <TestCase name="rg8ui_rg8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rg8_r16i">
+                                               <TestCase name="rg8ui_rg8i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rg8_r16ui">
+                                               <TestCase name="rg8ui_rg8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rg8_rg8">
+                                               <TestCase name="rg8ui_rg8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rg8_rg8i">
+                                               <TestCase name="rg8_snorm_r16f">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rg8_rg8ui">
+                                               <TestCase name="rg8_snorm_r16i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rg8i_r16f">
+                                               <TestCase name="rg8_snorm_r16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_texture2d_array">
+                                                       <Test name="texture2d_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                       <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rg8i_r16i">
+                                               <TestCase name="rg8_snorm_rg8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rg8i_r16ui">
+                                               <TestCase name="rg8_snorm_rg8i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rg8i_rg8">
+                                               <TestCase name="rg8_snorm_rg8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rg8i_rg8i">
+                                               <TestCase name="rg8_snorm_rg8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rg8i_rg8ui">
+                                       </TestSuite>
+                                       <TestSuite name="viewclass_8_bits">
+                                               <TestCase name="r8_r8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rg8ui_r16f">
+                                               <TestCase name="r8_r8i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rg8ui_r16i">
+                                               <TestCase name="r8_r8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rg8ui_r16ui">
+                                               <TestCase name="r8_r8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="rg8ui_rg8">
+                                               <TestCase name="r8i_r8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rg8ui_rg8i">
+                                               <TestCase name="r8i_r8i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="rg8ui_rg8ui">
+                                               <TestCase name="r8i_r8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                       </TestSuite>
-                                       <TestSuite name="viewclass_8_bits">
-                                               <TestCase name="r8_r8">
+                                               <TestCase name="r8i_r8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r8_r8i">
+                                               <TestCase name="r8ui_r8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="r8_r8ui">
+                                               <TestCase name="r8ui_r8i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="r8i_r8">
+                                               <TestCase name="r8ui_r8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
-                                               <TestCase name="r8i_r8i">
+                                               <TestCase name="r8ui_r8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r8i_r8ui">
+                                               <TestCase name="r8_snorm_r8">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r8ui_r8">
+                                               <TestCase name="r8_snorm_r8i">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r8ui_r8i">
+                                               <TestCase name="r8_snorm_r8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
-                                               <TestCase name="r8ui_r8ui">
+                                               <TestCase name="r8_snorm_r8_snorm">
                                                        <Test name="texture2d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture3d_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="cubemap_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture3d">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_cubemap">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_texture2d_array">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
-                                                       <Test name="renderbuffer_to_renderbuffer">
-                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                       </Test>
                                                </TestCase>
                                        </TestSuite>
                                </TestSuite>
index 571c663..d7f3cc2 100644 (file)
@@ -23387,6 +23387,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_to_cubemap
@@ -23692,6 +23708,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_cubemap
@@ -24022,6 +24058,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_cubemap
@@ -24263,6 +24319,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_to_cubemap
@@ -24568,6 +24640,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_cubemap
@@ -24898,6 +24990,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_cubemap
@@ -25228,6 +25340,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_cubemap
@@ -25558,6 +25690,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_cubemap
@@ -25888,6 +26040,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_cubemap
@@ -26129,6 +26301,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_to_cubemap
@@ -26434,6 +26622,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_cubemap
@@ -26764,6 +26972,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb1
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_cubemap
@@ -26809,6 +27037,286 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_to_cubemap
@@ -27094,6 +27602,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_cubemap
@@ -27319,6 +27847,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_to_cubemap
@@ -27420,6 +27964,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.r
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_to_cubemap
@@ -27492,6 +28056,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_srgb8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_srgb8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_srgb8.texture2d_to_cubemap
@@ -27560,6 +28140,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture2d_to_cubemap
@@ -27576,6 +28172,90 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_to_cubemap
@@ -27628,6 +28308,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_srgb8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_srgb8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_srgb8.texture2d_to_cubemap
@@ -27760,6 +28456,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture2d_to_cubemap
@@ -27905,6 +28617,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.re
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_to_cubemap
@@ -28050,6 +28782,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.r
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_to_cubemap
@@ -28195,6 +28947,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.ren
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_to_cubemap
@@ -28340,6 +29112,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.re
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_to_cubemap
@@ -28485,6 +29277,158 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.r
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_to_cubemap
@@ -28560,6 +29504,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.render
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_to_cubemap
@@ -28635,6 +29599,26 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.rende
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_to_cubemap
@@ -28710,6 +29694,102 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.rend
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.renderbuffer_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture3d_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.cubemap_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture3d_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture3d_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture3d_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.cubemap_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.cubemap_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.cubemap_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_array_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_array_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_r11.r11_eac_r11_eac.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_r11.r11_eac_r11_eac.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_r11.r11_eac_r11_eac.cubemap_to_texture2d
index d14c64d..b9169b6 100644 (file)
@@ -11,16 +11,6 @@ dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_co
 # Bug 18033342
 dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_framebuffer_attachment_parameteriv
 
-# Bug 20302019
-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_*
-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.*_rgba8_snorm.*
-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_*
-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.*_rgb8_snorm.*
-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_*
-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.*_rg8_snorm.*
-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_*
-dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.*_r8_snorm.*
-
 # Bug 20453509
 dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.consistency.*
 dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.array_element.*