input. */
static void
-reinstall_readline_callback_handler_cleanup (void *arg)
+reinstall_readline_callback_handler_cleanup ()
{
struct ui *ui = current_ui;
{
struct execution_control_state ecss;
struct execution_control_state *ecs = &ecss;
- struct cleanup *old_chain = make_cleanup (null_cleanup, NULL);
int cmd_done = 0;
ptid_t waiton_ptid = minus_one_ptid;
scoped_restore save_ui = make_scoped_restore (¤t_ui, main_ui);
/* End up with readline processing input, if necessary. */
- make_cleanup (reinstall_readline_callback_handler_cleanup, NULL);
-
- /* We're handling a live event, so make sure we're doing live
- debugging. If we're looking at traceframes while the target is
- running, we're going to need to get back to that mode after
- handling the event. */
- gdb::optional<scoped_restore_current_traceframe> maybe_restore_traceframe;
- if (non_stop)
- {
- maybe_restore_traceframe.emplace ();
- set_current_traceframe (-1);
- }
-
- gdb::optional<scoped_restore_current_thread> maybe_restore_thread;
-
- if (non_stop)
- /* In non-stop mode, the user/frontend should not notice a thread
- switch due to internal events. Make sure we reverse to the
- user selected thread and frame after handling the event and
- running any breakpoint commands. */
- maybe_restore_thread.emplace ();
-
- overlay_cache_invalid = 1;
- /* Flush target cache before starting to handle each event. Target
- was running and cache could be stale. This is just a heuristic.
- Running threads may modify target memory, but we don't get any
- event. */
- target_dcache_invalidate ();
-
- scoped_restore save_exec_dir
- = make_scoped_restore (&execution_direction, target_execution_direction ());
-
- ecs->ptid = do_target_wait (waiton_ptid, &ecs->ws,
- target_can_async_p () ? TARGET_WNOHANG : 0);
-
- if (debug_infrun)
- print_target_wait_results (waiton_ptid, ecs->ptid, &ecs->ws);
-
- /* If an error happens while handling the event, propagate GDB's
- knowledge of the executing state to the frontend/user running
- state. */
- ptid_t finish_ptid = !target_is_non_stop_p () ? minus_one_ptid : ecs->ptid;
- scoped_finish_thread_state finish_state (finish_ptid);
-
- /* Get executed before make_cleanup_restore_current_thread above to apply
- still for the thread which has thrown the exception. */
- auto defer_bpstat_clear
- = make_scope_exit (bpstat_clear_actions);
- auto defer_delete_threads
- = make_scope_exit (delete_just_stopped_threads_infrun_breakpoints);
-
- /* Now figure out what to do with the result of the result. */
- handle_inferior_event (ecs);
+ {
+ SCOPE_EXIT { reinstall_readline_callback_handler_cleanup (); };
+
+ /* We're handling a live event, so make sure we're doing live
+ debugging. If we're looking at traceframes while the target is
+ running, we're going to need to get back to that mode after
+ handling the event. */
+ gdb::optional<scoped_restore_current_traceframe> maybe_restore_traceframe;
+ if (non_stop)
+ {
+ maybe_restore_traceframe.emplace ();
+ set_current_traceframe (-1);
+ }
- if (!ecs->wait_some_more)
- {
- struct inferior *inf = find_inferior_ptid (ecs->ptid);
- int should_stop = 1;
- struct thread_info *thr = ecs->event_thread;
+ gdb::optional<scoped_restore_current_thread> maybe_restore_thread;
+
+ if (non_stop)
+ /* In non-stop mode, the user/frontend should not notice a thread
+ switch due to internal events. Make sure we reverse to the
+ user selected thread and frame after handling the event and
+ running any breakpoint commands. */
+ maybe_restore_thread.emplace ();
+
+ overlay_cache_invalid = 1;
+ /* Flush target cache before starting to handle each event. Target
+ was running and cache could be stale. This is just a heuristic.
+ Running threads may modify target memory, but we don't get any
+ event. */
+ target_dcache_invalidate ();
+
+ scoped_restore save_exec_dir
+ = make_scoped_restore (&execution_direction,
+ target_execution_direction ());
+
+ ecs->ptid = do_target_wait (waiton_ptid, &ecs->ws,
+ target_can_async_p () ? TARGET_WNOHANG : 0);
+
+ if (debug_infrun)
+ print_target_wait_results (waiton_ptid, ecs->ptid, &ecs->ws);
+
+ /* If an error happens while handling the event, propagate GDB's
+ knowledge of the executing state to the frontend/user running
+ state. */
+ ptid_t finish_ptid = !target_is_non_stop_p () ? minus_one_ptid : ecs->ptid;
+ scoped_finish_thread_state finish_state (finish_ptid);
+
+ /* Get executed before make_cleanup_restore_current_thread above to apply
+ still for the thread which has thrown the exception. */
+ auto defer_bpstat_clear
+ = make_scope_exit (bpstat_clear_actions);
+ auto defer_delete_threads
+ = make_scope_exit (delete_just_stopped_threads_infrun_breakpoints);
+
+ /* Now figure out what to do with the result of the result. */
+ handle_inferior_event (ecs);
+
+ if (!ecs->wait_some_more)
+ {
+ struct inferior *inf = find_inferior_ptid (ecs->ptid);
+ int should_stop = 1;
+ struct thread_info *thr = ecs->event_thread;
- delete_just_stopped_threads_infrun_breakpoints ();
+ delete_just_stopped_threads_infrun_breakpoints ();
- if (thr != NULL)
- {
- struct thread_fsm *thread_fsm = thr->thread_fsm;
+ if (thr != NULL)
+ {
+ struct thread_fsm *thread_fsm = thr->thread_fsm;
- if (thread_fsm != NULL)
- should_stop = thread_fsm_should_stop (thread_fsm, thr);
- }
+ if (thread_fsm != NULL)
+ should_stop = thread_fsm_should_stop (thread_fsm, thr);
+ }
- if (!should_stop)
- {
- keep_going (ecs);
- }
- else
- {
- int should_notify_stop = 1;
- int proceeded = 0;
+ if (!should_stop)
+ {
+ keep_going (ecs);
+ }
+ else
+ {
+ int should_notify_stop = 1;
+ int proceeded = 0;
- clean_up_just_stopped_threads_fsms (ecs);
+ clean_up_just_stopped_threads_fsms (ecs);
- if (thr != NULL && thr->thread_fsm != NULL)
- {
- should_notify_stop
- = thread_fsm_should_notify_stop (thr->thread_fsm);
- }
+ if (thr != NULL && thr->thread_fsm != NULL)
+ {
+ should_notify_stop
+ = thread_fsm_should_notify_stop (thr->thread_fsm);
+ }
- if (should_notify_stop)
- {
- /* We may not find an inferior if this was a process exit. */
- if (inf == NULL || inf->control.stop_soon == NO_STOP_QUIETLY)
- proceeded = normal_stop ();
- }
+ if (should_notify_stop)
+ {
+ /* We may not find an inferior if this was a process exit. */
+ if (inf == NULL || inf->control.stop_soon == NO_STOP_QUIETLY)
+ proceeded = normal_stop ();
+ }
- if (!proceeded)
- {
- inferior_event_handler (INF_EXEC_COMPLETE, NULL);
- cmd_done = 1;
- }
- }
- }
+ if (!proceeded)
+ {
+ inferior_event_handler (INF_EXEC_COMPLETE, NULL);
+ cmd_done = 1;
+ }
+ }
+ }
- defer_delete_threads.release ();
- defer_bpstat_clear.release ();
+ defer_delete_threads.release ();
+ defer_bpstat_clear.release ();
- /* No error, don't finish the thread states yet. */
- finish_state.release ();
+ /* No error, don't finish the thread states yet. */
+ finish_state.release ();
- /* Revert thread and frame. */
- do_cleanups (old_chain);
+ /* This scope is used to ensure that readline callbacks are
+ reinstalled here. */
+ }
/* If a UI was in sync execution mode, and now isn't, restore its
prompt (a synchronous execution command has finished, and we're