#ifndef BRW_DEFINES_H
#define BRW_DEFINES_H
-#define BRW_ANISORATIO_2 0
-#define BRW_ANISORATIO_4 1
-#define BRW_ANISORATIO_6 2
-#define BRW_ANISORATIO_8 3
-#define BRW_ANISORATIO_10 4
-#define BRW_ANISORATIO_12 5
-#define BRW_ANISORATIO_14 6
-#define BRW_ANISORATIO_16 7
-
-#define BRW_BLENDFACTOR_ONE 0x1
-#define BRW_BLENDFACTOR_SRC_COLOR 0x2
-#define BRW_BLENDFACTOR_SRC_ALPHA 0x3
-#define BRW_BLENDFACTOR_DST_ALPHA 0x4
-#define BRW_BLENDFACTOR_DST_COLOR 0x5
-#define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
-#define BRW_BLENDFACTOR_CONST_COLOR 0x7
-#define BRW_BLENDFACTOR_CONST_ALPHA 0x8
-#define BRW_BLENDFACTOR_SRC1_COLOR 0x9
-#define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A
-#define BRW_BLENDFACTOR_ZERO 0x11
-#define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12
-#define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13
-#define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14
-#define BRW_BLENDFACTOR_INV_DST_COLOR 0x15
-#define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17
-#define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18
-#define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19
-#define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
-
-#define BRW_BLENDFUNCTION_ADD 0
-#define BRW_BLENDFUNCTION_SUBTRACT 1
-#define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2
-#define BRW_BLENDFUNCTION_MIN 3
-#define BRW_BLENDFUNCTION_MAX 4
-
-#define BRW_ALPHATEST_FORMAT_UNORM8 0
-#define BRW_ALPHATEST_FORMAT_FLOAT32 1
-
-#define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0
-#define BRW_CHROMAKEY_REPLACE_BLACK 1
-
-#define BRW_CLIP_API_OGL 0
-#define BRW_CLIP_API_DX 1
-
-#define BRW_CLIPMODE_NORMAL 0
-#define BRW_CLIPMODE_CLIP_ALL 1
-#define BRW_CLIPMODE_CLIP_NON_REJECTED 2
-#define BRW_CLIPMODE_REJECT_ALL 3
-#define BRW_CLIPMODE_ACCEPT_ALL 4
-#define BRW_CLIPMODE_KERNEL_CLIP 5
-
-#define BRW_CLIP_NDCSPACE 0
-#define BRW_CLIP_SCREENSPACE 1
-
-#define BRW_COMPAREFUNCTION_ALWAYS 0
-#define BRW_COMPAREFUNCTION_NEVER 1
-#define BRW_COMPAREFUNCTION_LESS 2
-#define BRW_COMPAREFUNCTION_EQUAL 3
-#define BRW_COMPAREFUNCTION_LEQUAL 4
-#define BRW_COMPAREFUNCTION_GREATER 5
-#define BRW_COMPAREFUNCTION_NOTEQUAL 6
-#define BRW_COMPAREFUNCTION_GEQUAL 7
-
-#define BRW_COVERAGE_PIXELS_HALF 0
-#define BRW_COVERAGE_PIXELS_1 1
-#define BRW_COVERAGE_PIXELS_2 2
-#define BRW_COVERAGE_PIXELS_4 3
-
-#define BRW_CULLMODE_BOTH 0
-#define BRW_CULLMODE_NONE 1
-#define BRW_CULLMODE_FRONT 2
-#define BRW_CULLMODE_BACK 3
-
-#define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0
-#define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
-
-#define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
-#define BRW_DEPTHFORMAT_D32_FLOAT 1
-#define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2
-#define BRW_DEPTHFORMAT_D24_UNORM_X8_UINT 3 /* GEN5 */
-#define BRW_DEPTHFORMAT_D16_UNORM 5
-
-#define BRW_FLOATING_POINT_IEEE_754 0
-#define BRW_FLOATING_POINT_NON_IEEE_754 1
-
-#define BRW_FRONTWINDING_CW 0
-#define BRW_FRONTWINDING_CCW 1
-
-#define BRW_SPRITE_POINT_ENABLE 16
-
-#define BRW_INDEX_BYTE 0
-#define BRW_INDEX_WORD 1
-#define BRW_INDEX_DWORD 2
-
-#define BRW_LOGICOPFUNCTION_CLEAR 0
-#define BRW_LOGICOPFUNCTION_NOR 1
-#define BRW_LOGICOPFUNCTION_AND_INVERTED 2
-#define BRW_LOGICOPFUNCTION_COPY_INVERTED 3
-#define BRW_LOGICOPFUNCTION_AND_REVERSE 4
-#define BRW_LOGICOPFUNCTION_INVERT 5
-#define BRW_LOGICOPFUNCTION_XOR 6
-#define BRW_LOGICOPFUNCTION_NAND 7
-#define BRW_LOGICOPFUNCTION_AND 8
-#define BRW_LOGICOPFUNCTION_EQUIV 9
-#define BRW_LOGICOPFUNCTION_NOOP 10
-#define BRW_LOGICOPFUNCTION_OR_INVERTED 11
-#define BRW_LOGICOPFUNCTION_COPY 12
-#define BRW_LOGICOPFUNCTION_OR_REVERSE 13
-#define BRW_LOGICOPFUNCTION_OR 14
-#define BRW_LOGICOPFUNCTION_SET 15
-
-#define BRW_MAPFILTER_NEAREST 0x0
-#define BRW_MAPFILTER_LINEAR 0x1
-#define BRW_MAPFILTER_ANISOTROPIC 0x2
-
-#define BRW_MIPFILTER_NONE 0
-#define BRW_MIPFILTER_NEAREST 1
-#define BRW_MIPFILTER_LINEAR 3
-
-#define BRW_ADDRESS_ROUNDING_ENABLE_U_MAG 0x20
-#define BRW_ADDRESS_ROUNDING_ENABLE_U_MIN 0x10
-#define BRW_ADDRESS_ROUNDING_ENABLE_V_MAG 0x08
-#define BRW_ADDRESS_ROUNDING_ENABLE_V_MIN 0x04
-#define BRW_ADDRESS_ROUNDING_ENABLE_R_MAG 0x02
-#define BRW_ADDRESS_ROUNDING_ENABLE_R_MIN 0x01
-
-#define BRW_POLYGON_FRONT_FACING 0
-#define BRW_POLYGON_BACK_FACING 1
-
-#define BRW_PREFILTER_ALWAYS 0x0
-#define BRW_PREFILTER_NEVER 0x1
-#define BRW_PREFILTER_LESS 0x2
-#define BRW_PREFILTER_EQUAL 0x3
-#define BRW_PREFILTER_LEQUAL 0x4
-#define BRW_PREFILTER_GREATER 0x5
-#define BRW_PREFILTER_NOTEQUAL 0x6
-#define BRW_PREFILTER_GEQUAL 0x7
-
-#define BRW_PROVOKING_VERTEX_0 0
-#define BRW_PROVOKING_VERTEX_1 1
-#define BRW_PROVOKING_VERTEX_2 2
-
-#define BRW_RASTRULE_UPPER_LEFT 0
-#define BRW_RASTRULE_UPPER_RIGHT 1
-/* These are listed as "Reserved, but not seen as useful"
- * in Intel documentation (page 212, "Point Rasterization Rule",
- * section 7.4 "SF Pipeline State Summary", of document
- * "IntelĀ® 965 Express Chipset Family and IntelĀ® G35 Express
- * Chipset Graphics Controller Programmer's Reference Manual,
- * Volume 2: 3D/Media", Revision 1.0b as of January 2008,
- * available at
- * http://intellinuxgraphics.org/documentation.html
- * at the time of this writing).
- *
- * These appear to be supported on at least some
- * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT
- * is useful when using OpenGL to render to a FBO
- * (which has the pixel coordinate Y orientation inverted
- * with respect to the normal OpenGL pixel coordinate system).
- */
-#define BRW_RASTRULE_LOWER_LEFT 2
-#define BRW_RASTRULE_LOWER_RIGHT 3
-
-#define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0
-#define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1
-#define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2
-
-#define BRW_STENCILOP_KEEP 0
-#define BRW_STENCILOP_ZERO 1
-#define BRW_STENCILOP_REPLACE 2
-#define BRW_STENCILOP_INCRSAT 3
-#define BRW_STENCILOP_DECRSAT 4
-#define BRW_STENCILOP_INCR 5
-#define BRW_STENCILOP_DECR 6
-#define BRW_STENCILOP_INVERT 7
-
-/* Surface state DW0 */
-#define BRW_SURFACE_RC_READ_WRITE (1 << 8)
-#define BRW_SURFACE_MIPLAYOUT_SHIFT 10
-#define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0
-#define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1
-#define BRW_SURFACE_CUBEFACE_ENABLES 0x3f
-#define BRW_SURFACE_BLEND_ENABLED (1 << 13)
-#define BRW_SURFACE_WRITEDISABLE_B_SHIFT 14
-#define BRW_SURFACE_WRITEDISABLE_G_SHIFT 15
-#define BRW_SURFACE_WRITEDISABLE_R_SHIFT 16
-#define BRW_SURFACE_WRITEDISABLE_A_SHIFT 17
-
-#define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
-#define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001
-#define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002
-#define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
-#define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
-#define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005
-#define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
-#define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
-#define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
-#define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040
-#define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041
-#define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042
-#define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043
-#define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044
-#define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045
-#define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046
-#define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
-#define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
-#define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082
-#define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083
-#define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
-#define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085
-#define BRW_SURFACEFORMAT_R32G32_SINT 0x086
-#define BRW_SURFACEFORMAT_R32G32_UINT 0x087
-#define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
-#define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
-#define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A
-#define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B
-#define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C
-#define BRW_SURFACEFORMAT_R64_FLOAT 0x08D
-#define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
-#define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
-#define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090
-#define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091
-#define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092
-#define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
-#define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
-#define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095
-#define BRW_SURFACEFORMAT_R32G32_USCALED 0x096
-#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
-#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
-#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
-#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
-#define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
-#define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
-#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
-#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
-#define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
-#define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
-#define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
-#define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC
-#define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD
-#define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE
-#define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF
-#define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0
-#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
-#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
-#define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
-#define BRW_SURFACEFORMAT_R32_SINT 0x0D6
-#define BRW_SURFACEFORMAT_R32_UINT 0x0D7
-#define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8
-#define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
-#define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
-#define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF
-#define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0
-#define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1
-#define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2
-#define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3
-#define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4
-#define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5
-#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
-#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
-#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
-#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
-#define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
-#define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
-#define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0
-#define BRW_SURFACEFORMAT_R32_UNORM 0x0F1
-#define BRW_SURFACEFORMAT_R32_SNORM 0x0F2
-#define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
-#define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
-#define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
-#define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6
-#define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7
-#define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8
-#define BRW_SURFACEFORMAT_R32_USCALED 0x0F9
-#define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100
-#define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
-#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
-#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
-#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
-#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
-#define BRW_SURFACEFORMAT_R8G8_UNORM 0x106
-#define BRW_SURFACEFORMAT_R8G8_SNORM 0x107
-#define BRW_SURFACEFORMAT_R8G8_SINT 0x108
-#define BRW_SURFACEFORMAT_R8G8_UINT 0x109
-#define BRW_SURFACEFORMAT_R16_UNORM 0x10A
-#define BRW_SURFACEFORMAT_R16_SNORM 0x10B
-#define BRW_SURFACEFORMAT_R16_SINT 0x10C
-#define BRW_SURFACEFORMAT_R16_UINT 0x10D
-#define BRW_SURFACEFORMAT_R16_FLOAT 0x10E
-#define BRW_SURFACEFORMAT_I16_UNORM 0x111
-#define BRW_SURFACEFORMAT_L16_UNORM 0x112
-#define BRW_SURFACEFORMAT_A16_UNORM 0x113
-#define BRW_SURFACEFORMAT_L8A8_UNORM 0x114
-#define BRW_SURFACEFORMAT_I16_FLOAT 0x115
-#define BRW_SURFACEFORMAT_L16_FLOAT 0x116
-#define BRW_SURFACEFORMAT_A16_FLOAT 0x117
-#define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB 0x118
-#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
-#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
-#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
-#define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C
-#define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D
-#define BRW_SURFACEFORMAT_R16_SSCALED 0x11E
-#define BRW_SURFACEFORMAT_R16_USCALED 0x11F
-#define BRW_SURFACEFORMAT_R8_UNORM 0x140
-#define BRW_SURFACEFORMAT_R8_SNORM 0x141
-#define BRW_SURFACEFORMAT_R8_SINT 0x142
-#define BRW_SURFACEFORMAT_R8_UINT 0x143
-#define BRW_SURFACEFORMAT_A8_UNORM 0x144
-#define BRW_SURFACEFORMAT_I8_UNORM 0x145
-#define BRW_SURFACEFORMAT_L8_UNORM 0x146
-#define BRW_SURFACEFORMAT_P4A4_UNORM 0x147
-#define BRW_SURFACEFORMAT_A4P4_UNORM 0x148
-#define BRW_SURFACEFORMAT_R8_SSCALED 0x149
-#define BRW_SURFACEFORMAT_R8_USCALED 0x14A
-#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
-#define BRW_SURFACEFORMAT_DXT1_RGB_SRGB 0x180
-#define BRW_SURFACEFORMAT_R1_UINT 0x181
-#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
-#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
-#define BRW_SURFACEFORMAT_BC1_UNORM 0x186
-#define BRW_SURFACEFORMAT_BC2_UNORM 0x187
-#define BRW_SURFACEFORMAT_BC3_UNORM 0x188
-#define BRW_SURFACEFORMAT_BC4_UNORM 0x189
-#define BRW_SURFACEFORMAT_BC5_UNORM 0x18A
-#define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
-#define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
-#define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
-#define BRW_SURFACEFORMAT_MONO8 0x18E
-#define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
-#define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190
-#define BRW_SURFACEFORMAT_DXT1_RGB 0x191
-#define BRW_SURFACEFORMAT_FXT1 0x192
-#define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193
-#define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194
-#define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195
-#define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196
-#define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
-#define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198
-#define BRW_SURFACEFORMAT_BC4_SNORM 0x199
-#define BRW_SURFACEFORMAT_BC5_SNORM 0x19A
-#define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C
-#define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D
-#define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
-#define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F
-#define BRW_SURFACE_FORMAT_SHIFT 18
-#define BRW_SURFACE_FORMAT_MASK INTEL_MASK(26, 18)
-
-#define BRW_SURFACERETURNFORMAT_FLOAT32 0
-#define BRW_SURFACERETURNFORMAT_S1 1
-
-#define BRW_SURFACE_TYPE_SHIFT 29
-#define BRW_SURFACE_TYPE_MASK INTEL_MASK(31, 29)
-#define BRW_SURFACE_1D 0
-#define BRW_SURFACE_2D 1
-#define BRW_SURFACE_3D 2
-#define BRW_SURFACE_CUBE 3
-#define BRW_SURFACE_BUFFER 4
-#define BRW_SURFACE_NULL 7
-
-/* Surface state DW2 */
-#define BRW_SURFACE_HEIGHT_SHIFT 19
-#define BRW_SURFACE_HEIGHT_MASK INTEL_MASK(31, 19)
-#define BRW_SURFACE_WIDTH_SHIFT 6
-#define BRW_SURFACE_WIDTH_MASK INTEL_MASK(18, 6)
-#define BRW_SURFACE_LOD_SHIFT 2
-#define BRW_SURFACE_LOD_MASK INTEL_MASK(5, 2)
-
-/* Surface state DW3 */
-#define BRW_SURFACE_DEPTH_SHIFT 21
-#define BRW_SURFACE_DEPTH_MASK INTEL_MASK(31, 21)
-#define BRW_SURFACE_PITCH_SHIFT 3
-#define BRW_SURFACE_PITCH_MASK INTEL_MASK(19, 3)
-#define BRW_SURFACE_TILED (1 << 1)
-#define BRW_SURFACE_TILED_Y (1 << 0)
-
-/* Surface state DW4 */
-#define BRW_SURFACE_MIN_LOD_SHIFT 28
-#define BRW_SURFACE_MIN_LOD_MASK INTEL_MASK(31, 28)
-
-/* Surface state DW5 */
-#define BRW_SURFACE_X_OFFSET_SHIFT 25
-#define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25)
-#define BRW_SURFACE_VERTICAL_ALIGN_ENABLE (1 << 24)
-#define BRW_SURFACE_Y_OFFSET_SHIFT 20
-#define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20)
-
-#define BRW_TEXCOORDMODE_WRAP 0
-#define BRW_TEXCOORDMODE_MIRROR 1
-#define BRW_TEXCOORDMODE_CLAMP 2
-#define BRW_TEXCOORDMODE_CUBE 3
-#define BRW_TEXCOORDMODE_CLAMP_BORDER 4
-#define BRW_TEXCOORDMODE_MIRROR_ONCE 5
-
-#define BRW_THREAD_PRIORITY_NORMAL 0
-#define BRW_THREAD_PRIORITY_HIGH 1
-
-#define BRW_TILEWALK_XMAJOR 0
-#define BRW_TILEWALK_YMAJOR 1
-
-#define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0
-#define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1
-
-/* Execution Unit (EU) defines
- */
-
+/* Execution Unit (EU) defines */
#define BRW_ALIGN_1 0
#define BRW_ALIGN_16 1
BRW_COMPRESSION_COMPRESSED = 2,
};
-#define GEN6_COMPRESSION_1Q 0
-#define GEN6_COMPRESSION_2Q 1
-#define GEN6_COMPRESSION_3Q 2
-#define GEN6_COMPRESSION_4Q 3
-#define GEN6_COMPRESSION_1H 0
-#define GEN6_COMPRESSION_2H 2
+#define GEN6_COMPRESSION_1Q 0
+#define GEN6_COMPRESSION_2Q 1
+#define GEN6_COMPRESSION_3Q 2
+#define GEN6_COMPRESSION_4Q 3
+#define GEN6_COMPRESSION_1H 0
+#define GEN6_COMPRESSION_2H 2
#define BRW_CONDITIONAL_NONE 0
#define BRW_CONDITIONAL_Z 1
#define BRW_CONDITIONAL_NZ 2
-#define BRW_CONDITIONAL_EQ 1 /* Z */
-#define BRW_CONDITIONAL_NEQ 2 /* NZ */
+#define BRW_CONDITIONAL_EQ 1 /* Z */
+#define BRW_CONDITIONAL_NEQ 2 /* NZ */
#define BRW_CONDITIONAL_G 3
#define BRW_CONDITIONAL_GE 4
#define BRW_CONDITIONAL_L 5
* This is the default value. It means that a channel's write enable is set
* if the per-channel IP is pointing at this instruction.
*/
-#define BRW_WE_NORMAL 0
+#define BRW_WE_NORMAL 0
/**
* This is used like BRW_MASK_DISABLE, and causes all channels to have
* their write enable set. Note that predication still contributes to
* whether the channel actually gets written.
*/
-#define BRW_WE_ALL 1
+#define BRW_WE_ALL 1
/** @} */
enum opcode {
/* These are the actual hardware opcodes. */
- BRW_OPCODE_MOV = 1,
- BRW_OPCODE_SEL = 2,
- BRW_OPCODE_NOT = 4,
- BRW_OPCODE_AND = 5,
- BRW_OPCODE_OR = 6,
- BRW_OPCODE_XOR = 7,
- BRW_OPCODE_SHR = 8,
- BRW_OPCODE_SHL = 9,
- BRW_OPCODE_RSR = 10,
- BRW_OPCODE_RSL = 11,
- BRW_OPCODE_ASR = 12,
- BRW_OPCODE_CMP = 16,
- BRW_OPCODE_CMPN = 17,
- BRW_OPCODE_JMPI = 32,
- BRW_OPCODE_IF = 34,
- BRW_OPCODE_IFF = 35,
- BRW_OPCODE_ELSE = 36,
- BRW_OPCODE_ENDIF = 37,
- BRW_OPCODE_DO = 38,
- BRW_OPCODE_WHILE = 39,
- BRW_OPCODE_BREAK = 40,
+ BRW_OPCODE_MOV = 1,
+ BRW_OPCODE_SEL = 2,
+ BRW_OPCODE_NOT = 4,
+ BRW_OPCODE_AND = 5,
+ BRW_OPCODE_OR = 6,
+ BRW_OPCODE_XOR = 7,
+ BRW_OPCODE_SHR = 8,
+ BRW_OPCODE_SHL = 9,
+ BRW_OPCODE_RSR = 10,
+ BRW_OPCODE_RSL = 11,
+ BRW_OPCODE_ASR = 12,
+ BRW_OPCODE_CMP = 16,
+ BRW_OPCODE_CMPN = 17,
+ BRW_OPCODE_JMPI = 32,
+ BRW_OPCODE_IF = 34,
+ BRW_OPCODE_IFF = 35,
+ BRW_OPCODE_ELSE = 36,
+ BRW_OPCODE_ENDIF = 37,
+ BRW_OPCODE_DO = 38,
+ BRW_OPCODE_WHILE = 39,
+ BRW_OPCODE_BREAK = 40,
BRW_OPCODE_CONTINUE = 41,
- BRW_OPCODE_HALT = 42,
- BRW_OPCODE_MSAVE = 44,
+ BRW_OPCODE_HALT = 42,
+ BRW_OPCODE_MSAVE = 44,
BRW_OPCODE_MRESTORE = 45,
- BRW_OPCODE_PUSH = 46,
- BRW_OPCODE_POP = 47,
- BRW_OPCODE_WAIT = 48,
- BRW_OPCODE_SEND = 49,
- BRW_OPCODE_SENDC = 50,
- BRW_OPCODE_MATH = 56,
- BRW_OPCODE_ADD = 64,
- BRW_OPCODE_MUL = 65,
- BRW_OPCODE_AVG = 66,
- BRW_OPCODE_FRC = 67,
- BRW_OPCODE_RNDU = 68,
- BRW_OPCODE_RNDD = 69,
- BRW_OPCODE_RNDE = 70,
- BRW_OPCODE_RNDZ = 71,
- BRW_OPCODE_MAC = 72,
- BRW_OPCODE_MACH = 73,
- BRW_OPCODE_LZD = 74,
- BRW_OPCODE_SAD2 = 80,
- BRW_OPCODE_SADA2 = 81,
- BRW_OPCODE_DP4 = 84,
- BRW_OPCODE_DPH = 85,
- BRW_OPCODE_DP3 = 86,
- BRW_OPCODE_DP2 = 87,
- BRW_OPCODE_DPA2 = 88,
- BRW_OPCODE_LINE = 89,
- BRW_OPCODE_PLN = 90,
- BRW_OPCODE_MAD = 91,
- BRW_OPCODE_NOP = 126,
+ BRW_OPCODE_PUSH = 46,
+ BRW_OPCODE_POP = 47,
+ BRW_OPCODE_WAIT = 48,
+ BRW_OPCODE_SEND = 49,
+ BRW_OPCODE_SENDC = 50,
+ BRW_OPCODE_MATH = 56,
+ BRW_OPCODE_ADD = 64,
+ BRW_OPCODE_MUL = 65,
+ BRW_OPCODE_AVG = 66,
+ BRW_OPCODE_FRC = 67,
+ BRW_OPCODE_RNDU = 68,
+ BRW_OPCODE_RNDD = 69,
+ BRW_OPCODE_RNDE = 70,
+ BRW_OPCODE_RNDZ = 71,
+ BRW_OPCODE_MAC = 72,
+ BRW_OPCODE_MACH = 73,
+ BRW_OPCODE_LZD = 74,
+ BRW_OPCODE_SAD2 = 80,
+ BRW_OPCODE_SADA2 = 81,
+ BRW_OPCODE_DP4 = 84,
+ BRW_OPCODE_DPH = 85,
+ BRW_OPCODE_DP3 = 86,
+ BRW_OPCODE_DP2 = 87,
+ BRW_OPCODE_DPA2 = 88,
+ BRW_OPCODE_LINE = 89,
+ BRW_OPCODE_PLN = 90,
+ BRW_OPCODE_MAD = 91,
+ BRW_OPCODE_NOP = 126,
/* These are compiler backend opcodes that get translated into other
* instructions.
VS_OPCODE_PULL_CONSTANT_LOAD,
};
-#define BRW_PREDICATE_NONE 0
-#define BRW_PREDICATE_NORMAL 1
+#define BRW_PREDICATE_NONE 0
+#define BRW_PREDICATE_NORMAL 1
#define BRW_PREDICATE_ALIGN1_ANYV 2
#define BRW_PREDICATE_ALIGN1_ALLV 3
#define BRW_PREDICATE_ALIGN1_ANY2H 4
#define BRW_PREDICATE_ALIGN16_ANY4H 6
#define BRW_PREDICATE_ALIGN16_ALL4H 7
-#define BRW_ARCHITECTURE_REGISTER_FILE 0
-#define BRW_GENERAL_REGISTER_FILE 1
-// #define BRW_MESSAGE_REGISTER_FILE 2
-#define BRW_IMMEDIATE_VALUE 3
+#define BRW_ARCHITECTURE_REGISTER_FILE 0
+#define BRW_GENERAL_REGISTER_FILE 1
+#define BRW_IMMEDIATE_VALUE 3
#define BRW_REGISTER_TYPE_UD 0
#define BRW_REGISTER_TYPE_D 1
#define BRW_REGISTER_TYPE_W 3
#define BRW_REGISTER_TYPE_UB 4
#define BRW_REGISTER_TYPE_B 5
-#define BRW_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */
+#define BRW_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */
#define BRW_REGISTER_TYPE_HF 6
-#define BRW_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */
+#define BRW_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */
#define BRW_REGISTER_TYPE_F 7
#define BRW_ARF_NULL 0x00
#define BRW_ARF_ADDRESS 0x10
-#define BRW_ARF_ACCUMULATOR 0x20
+#define BRW_ARF_ACCUMULATOR 0x20
#define BRW_ARF_FLAG 0x30
#define BRW_ARF_MASK 0x40
#define BRW_ARF_MASK_STACK 0x50
#define BRW_ARF_NOTIFICATION_COUNT 0x90
#define BRW_ARF_IP 0xA0
-#define BRW_MRF_COMPR4 (1 << 7)
+#define BRW_MRF_COMPR4 (1 << 7)
#define BRW_AMASK 0
#define BRW_IMASK 1
BRW_SFID_DATAPORT_WRITE = 5,
BRW_SFID_URB = 6,
BRW_SFID_THREAD_SPAWNER = 7,
-
GEN6_SFID_DATAPORT_SAMPLER_CACHE = 4,
GEN6_SFID_DATAPORT_RENDER_CACHE = 5,
GEN6_SFID_DATAPORT_CONSTANT_CACHE = 9,
-
GEN7_SFID_DATAPORT_DATA_CACHE = 10,
};
#define BRW_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 2
#define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
/* G45, GEN5 */
-#define G45_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
+#define G45_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
#define G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
-#define G45_DATAPORT_READ_MESSAGE_AVC_LOOP_FILTER_READ 3
+#define G45_DATAPORT_READ_MESSAGE_AVC_LOOP_FILTER_READ 3
#define G45_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
#define G45_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
/* GEN6 */
-#define GEN6_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
+#define GEN6_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
#define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
#define GEN6_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
#define GEN6_DATAPORT_READ_MESSAGE_OWORD_UNALIGN_BLOCK_READ 5
#define BRW_URB_SWIZZLE_INTERLEAVE 1
#define BRW_URB_SWIZZLE_TRANSPOSE 2
-#define BRW_SCRATCH_SPACE_SIZE_1K 0
-#define BRW_SCRATCH_SPACE_SIZE_2K 1
-#define BRW_SCRATCH_SPACE_SIZE_4K 2
-#define BRW_SCRATCH_SPACE_SIZE_8K 3
-#define BRW_SCRATCH_SPACE_SIZE_16K 4
-#define BRW_SCRATCH_SPACE_SIZE_32K 5
-#define BRW_SCRATCH_SPACE_SIZE_64K 6
-#define BRW_SCRATCH_SPACE_SIZE_128K 7
-#define BRW_SCRATCH_SPACE_SIZE_256K 8
-#define BRW_SCRATCH_SPACE_SIZE_512K 9
-#define BRW_SCRATCH_SPACE_SIZE_1M 10
-#define BRW_SCRATCH_SPACE_SIZE_2M 11
-
-
-
-
#define CMD_URB_FENCE 0x6000
#define CMD_CS_URB_STATE 0x6001
#define CMD_CONST_BUFFER 0x6002
#define CMD_PIPELINE_SELECT_965 0x6104
#define CMD_PIPELINE_SELECT_GM45 0x6904
-#define _3DSTATE_PIPELINED_POINTERS 0x7800
-#define _3DSTATE_BINDING_TABLE_POINTERS 0x7801
-# define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8)
-# define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9)
-# define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12)
-
-#define _3DSTATE_BINDING_TABLE_POINTERS_VS 0x7826 /* GEN7+ */
-#define _3DSTATE_BINDING_TABLE_POINTERS_HS 0x7827 /* GEN7+ */
-#define _3DSTATE_BINDING_TABLE_POINTERS_DS 0x7828 /* GEN7+ */
-#define _3DSTATE_BINDING_TABLE_POINTERS_GS 0x7829 /* GEN7+ */
-#define _3DSTATE_BINDING_TABLE_POINTERS_PS 0x782A /* GEN7+ */
-
-#define _3DSTATE_SAMPLER_STATE_POINTERS 0x7802 /* GEN6+ */
-# define PS_SAMPLER_STATE_CHANGE (1 << 12)
-# define GS_SAMPLER_STATE_CHANGE (1 << 9)
-# define VS_SAMPLER_STATE_CHANGE (1 << 8)
-/* DW1: VS */
-/* DW2: GS */
-/* DW3: PS */
-
-#define _3DSTATE_SAMPLER_STATE_POINTERS_VS 0x782B /* GEN7+ */
-#define _3DSTATE_SAMPLER_STATE_POINTERS_GS 0x782E /* GEN7+ */
-#define _3DSTATE_SAMPLER_STATE_POINTERS_PS 0x782F /* GEN7+ */
-
-#define _3DSTATE_VERTEX_BUFFERS 0x7808
-# define BRW_VB0_INDEX_SHIFT 27
-# define GEN6_VB0_INDEX_SHIFT 26
-# define BRW_VB0_ACCESS_VERTEXDATA (0 << 26)
-# define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26)
-# define GEN6_VB0_ACCESS_VERTEXDATA (0 << 20)
-# define GEN6_VB0_ACCESS_INSTANCEDATA (1 << 20)
-# define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14)
-# define BRW_VB0_PITCH_SHIFT 0
-
-#define _3DSTATE_VERTEX_ELEMENTS 0x7809
-# define BRW_VE0_INDEX_SHIFT 27
-# define GEN6_VE0_INDEX_SHIFT 26
-# define BRW_VE0_FORMAT_SHIFT 16
-# define BRW_VE0_VALID (1 << 26)
-# define GEN6_VE0_VALID (1 << 25)
-# define BRW_VE0_SRC_OFFSET_SHIFT 0
-# define BRW_VE1_COMPONENT_NOSTORE 0
-# define BRW_VE1_COMPONENT_STORE_SRC 1
-# define BRW_VE1_COMPONENT_STORE_0 2
-# define BRW_VE1_COMPONENT_STORE_1_FLT 3
-# define BRW_VE1_COMPONENT_STORE_1_INT 4
-# define BRW_VE1_COMPONENT_STORE_VID 5
-# define BRW_VE1_COMPONENT_STORE_IID 6
-# define BRW_VE1_COMPONENT_STORE_PID 7
-# define BRW_VE1_COMPONENT_0_SHIFT 28
-# define BRW_VE1_COMPONENT_1_SHIFT 24
-# define BRW_VE1_COMPONENT_2_SHIFT 20
-# define BRW_VE1_COMPONENT_3_SHIFT 16
-# define BRW_VE1_DST_OFFSET_SHIFT 0
-
-#define CMD_INDEX_BUFFER 0x780a
-#define GEN4_3DSTATE_VF_STATISTICS 0x780b
-#define GM45_3DSTATE_VF_STATISTICS 0x680b
-#define _3DSTATE_CC_STATE_POINTERS 0x780e /* GEN6+ */
-#define _3DSTATE_BLEND_STATE_POINTERS 0x7824 /* GEN7+ */
-#define _3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x7825 /* GEN7+ */
-
-#define _3DSTATE_URB 0x7805 /* GEN6 */
-# define GEN6_URB_VS_SIZE_SHIFT 16
-# define GEN6_URB_VS_ENTRIES_SHIFT 0
-# define GEN6_URB_GS_ENTRIES_SHIFT 8
-# define GEN6_URB_GS_SIZE_SHIFT 0
-
-#define _3DSTATE_URB_VS 0x7830 /* GEN7+ */
-#define _3DSTATE_URB_HS 0x7831 /* GEN7+ */
-#define _3DSTATE_URB_DS 0x7832 /* GEN7+ */
-#define _3DSTATE_URB_GS 0x7833 /* GEN7+ */
-# define GEN7_URB_ENTRY_SIZE_SHIFT 16
-# define GEN7_URB_STARTING_ADDRESS_SHIFT 25
-
-#define _3DSTATE_PUSH_CONSTANT_ALLOC_VS 0x7912 /* GEN7+ */
-#define _3DSTATE_PUSH_CONSTANT_ALLOC_PS 0x7916 /* GEN7+ */
-# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
-
-#define _3DSTATE_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
-# define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
-# define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
-# define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10)
-
-#define _3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x7823 /* GEN7+ */
-#define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL 0x7821 /* GEN7+ */
-
-#define _3DSTATE_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
-
-#define _3DSTATE_VS 0x7810 /* GEN6+ */
/* DW2 */
-# define GEN6_VS_SPF_MODE (1 << 31)
-# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
-# define GEN6_VS_SAMPLER_COUNT_SHIFT 27
-# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
-# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
-# define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
+# define GEN6_VS_SPF_MODE (1 << 31)
+# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN6_VS_SAMPLER_COUNT_SHIFT 27
+# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW4 */
-# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
-# define GEN6_VS_URB_READ_LENGTH_SHIFT 11
-# define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT 4
+# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
+# define GEN6_VS_URB_READ_LENGTH_SHIFT 11
+# define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT 4
/* DW5 */
-# define GEN6_VS_MAX_THREADS_SHIFT 25
-# define GEN6_VS_STATISTICS_ENABLE (1 << 10)
-# define GEN6_VS_CACHE_DISABLE (1 << 1)
-# define GEN6_VS_ENABLE (1 << 0)
-
-#define _3DSTATE_GS 0x7811 /* GEN6+ */
-/* DW2 */
-# define GEN6_GS_SPF_MODE (1 << 31)
-# define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30)
-# define GEN6_GS_SAMPLER_COUNT_SHIFT 27
-# define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
-# define GEN6_GS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
-# define GEN6_GS_FLOATING_POINT_MODE_ALT (1 << 16)
-/* DW4 */
-# define GEN6_GS_URB_READ_LENGTH_SHIFT 11
-# define GEN7_GS_INCLUDE_VERTEX_HANDLES (1 << 10)
-# define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT 4
-# define GEN6_GS_DISPATCH_START_GRF_SHIFT 0
-/* DW5 */
-# define GEN6_GS_MAX_THREADS_SHIFT 25
-# define GEN6_GS_STATISTICS_ENABLE (1 << 10)
-# define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9)
-# define GEN6_GS_RENDERING_ENABLE (1 << 8)
-# define GEN7_GS_ENABLE (1 << 0)
-/* DW6 */
-# define GEN6_GS_REORDER (1 << 30)
-# define GEN6_GS_DISCARD_ADJACENCY (1 << 29)
-# define GEN6_GS_SVBI_PAYLOAD_ENABLE (1 << 28)
-# define GEN6_GS_SVBI_POSTINCREMENT_ENABLE (1 << 27)
-# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT 16
-# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_MASK INTEL_MASK(25, 16)
-# define GEN6_GS_ENABLE (1 << 15)
-
-# define BRW_GS_EDGE_INDICATOR_0 (1 << 8)
-# define BRW_GS_EDGE_INDICATOR_1 (1 << 9)
-
-#define _3DSTATE_HS 0x781B /* GEN7+ */
-#define _3DSTATE_TE 0x781C /* GEN7+ */
-#define _3DSTATE_DS 0x781D /* GEN7+ */
-
-#define _3DSTATE_CLIP 0x7812 /* GEN6+ */
-/* DW1 */
-# define GEN7_CLIP_WINDING_CW (0 << 20)
-# define GEN7_CLIP_WINDING_CCW (1 << 20)
-# define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_8 (0 << 19)
-# define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_4 (1 << 19)
-# define GEN7_CLIP_EARLY_CULL (1 << 18)
-# define GEN7_CLIP_CULLMODE_BOTH (0 << 16)
-# define GEN7_CLIP_CULLMODE_NONE (1 << 16)
-# define GEN7_CLIP_CULLMODE_FRONT (2 << 16)
-# define GEN7_CLIP_CULLMODE_BACK (3 << 16)
-# define GEN6_CLIP_STATISTICS_ENABLE (1 << 10)
-/**
- * Just does cheap culling based on the clip distance. Bits must be
- * disjoint with USER_CLIP_CLIP_DISTANCE bits.
- */
-# define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0
-/* DW2 */
-# define GEN6_CLIP_ENABLE (1 << 31)
-# define GEN6_CLIP_API_OGL (0 << 30)
-# define GEN6_CLIP_API_D3D (1 << 30)
-# define GEN6_CLIP_XY_TEST (1 << 28)
-# define GEN6_CLIP_Z_TEST (1 << 27)
-# define GEN6_CLIP_GB_TEST (1 << 26)
-/** 8-bit field of which user clip distances to clip aganist. */
-# define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16
-# define GEN6_CLIP_MODE_NORMAL (0 << 13)
-# define GEN6_CLIP_MODE_REJECT_ALL (3 << 13)
-# define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13)
-# define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE (1 << 9)
-# define GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE (1 << 8)
-# define GEN6_CLIP_TRI_PROVOKE_SHIFT 4
-# define GEN6_CLIP_LINE_PROVOKE_SHIFT 2
-# define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT 0
-/* DW3 */
-# define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT 17
-# define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6
-# define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5)
-
-#define _3DSTATE_SF 0x7813 /* GEN6+ */
-/* DW1 (for gen6) */
-# define GEN6_SF_NUM_OUTPUTS_SHIFT 22
-# define GEN6_SF_SWIZZLE_ENABLE (1 << 21)
-# define GEN6_SF_POINT_SPRITE_UPPERLEFT (0 << 20)
-# define GEN6_SF_POINT_SPRITE_LOWERLEFT (1 << 20)
-# define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
-# define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
-/* DW2 */
-# define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS (1 << 11)
-# define GEN6_SF_STATISTICS_ENABLE (1 << 10)
-# define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID (1 << 9)
-# define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME (1 << 8)
-# define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT (1 << 7)
-# define GEN6_SF_FRONT_SOLID (0 << 5)
-# define GEN6_SF_FRONT_WIREFRAME (1 << 5)
-# define GEN6_SF_FRONT_POINT (2 << 5)
-# define GEN6_SF_BACK_SOLID (0 << 3)
-# define GEN6_SF_BACK_WIREFRAME (1 << 3)
-# define GEN6_SF_BACK_POINT (2 << 3)
-# define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE (1 << 1)
-# define GEN6_SF_WINDING_CCW (1 << 0)
-/* DW3 */
-# define GEN6_SF_LINE_AA_ENABLE (1 << 31)
-# define GEN6_SF_CULL_BOTH (0 << 29)
-# define GEN6_SF_CULL_NONE (1 << 29)
-# define GEN6_SF_CULL_FRONT (2 << 29)
-# define GEN6_SF_CULL_BACK (3 << 29)
-# define GEN6_SF_LINE_WIDTH_SHIFT 18 /* U3.7 */
-# define GEN6_SF_LINE_END_CAP_WIDTH_0_5 (0 << 16)
-# define GEN6_SF_LINE_END_CAP_WIDTH_1_0 (1 << 16)
-# define GEN6_SF_LINE_END_CAP_WIDTH_2_0 (2 << 16)
-# define GEN6_SF_LINE_END_CAP_WIDTH_4_0 (3 << 16)
-# define GEN6_SF_SCISSOR_ENABLE (1 << 11)
-# define GEN6_SF_MSRAST_OFF_PIXEL (0 << 8)
-# define GEN6_SF_MSRAST_OFF_PATTERN (1 << 8)
-# define GEN6_SF_MSRAST_ON_PIXEL (2 << 8)
-# define GEN6_SF_MSRAST_ON_PATTERN (3 << 8)
-/* DW4 */
-# define GEN6_SF_TRI_PROVOKE_SHIFT 29
-# define GEN6_SF_LINE_PROVOKE_SHIFT 27
-# define GEN6_SF_TRIFAN_PROVOKE_SHIFT 25
-# define GEN6_SF_LINE_AA_MODE_MANHATTAN (0 << 14)
-# define GEN6_SF_LINE_AA_MODE_TRUE (1 << 14)
-# define GEN6_SF_VERTEX_SUBPIXEL_8BITS (0 << 12)
-# define GEN6_SF_VERTEX_SUBPIXEL_4BITS (1 << 12)
-# define GEN6_SF_USE_STATE_POINT_WIDTH (1 << 11)
-# define GEN6_SF_POINT_WIDTH_SHIFT 0 /* U8.3 */
-/* DW5: depth offset constant */
-/* DW6: depth offset scale */
-/* DW7: depth offset clamp */
-/* DW8 */
-# define ATTRIBUTE_1_OVERRIDE_W (1 << 31)
-# define ATTRIBUTE_1_OVERRIDE_Z (1 << 30)
-# define ATTRIBUTE_1_OVERRIDE_Y (1 << 29)
-# define ATTRIBUTE_1_OVERRIDE_X (1 << 28)
-# define ATTRIBUTE_1_CONST_SOURCE_SHIFT 25
-# define ATTRIBUTE_1_SWIZZLE_SHIFT 22
-# define ATTRIBUTE_1_SOURCE_SHIFT 16
-# define ATTRIBUTE_0_OVERRIDE_W (1 << 15)
-# define ATTRIBUTE_0_OVERRIDE_Z (1 << 14)
-# define ATTRIBUTE_0_OVERRIDE_Y (1 << 13)
-# define ATTRIBUTE_0_OVERRIDE_X (1 << 12)
-# define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9
-# define ATTRIBUTE_0_SWIZZLE_SHIFT 6
-# define ATTRIBUTE_0_SOURCE_SHIFT 0
-
-# define ATTRIBUTE_SWIZZLE_INPUTATTR 0
-# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1
-# define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2
-# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3
-# define ATTRIBUTE_SWIZZLE_SHIFT 6
-
-/* DW16: Point sprite texture coordinate enables */
-/* DW17: Constant interpolation enables */
-/* DW18: attr 0-7 wrap shortest enables */
-/* DW19: attr 8-16 wrap shortest enables */
-
-/* On GEN7, many fields of 3DSTATE_SF were split out into a new command:
- * 3DSTATE_SBE. The remaining fields live in different DWords, but retain
- * the same bit-offset. The only new field:
- */
-/* GEN7/DW1: */
-# define GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT 12
-
-#define _3DSTATE_SBE 0x781F /* GEN7+ */
-/* DW1 */
-# define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28)
-# define GEN7_SBE_NUM_OUTPUTS_SHIFT 22
-# define GEN7_SBE_SWIZZLE_ENABLE (1 << 21)
-# define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20)
-# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11
-# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4
-/* DW2-9: Attribute setup (same as DW8-15 of gen6 _3DSTATE_SF) */
-/* DW10: Point sprite texture coordinate enables */
-/* DW11: Constant interpolation enables */
-/* DW12: attr 0-7 wrap shortest enables */
-/* DW13: attr 8-16 wrap shortest enables */
-
-enum brw_wm_barycentric_interp_mode {
- BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC = 0,
- BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC = 1,
- BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC = 2,
- BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC = 3,
- BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC = 4,
- BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC = 5,
- BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT = 6
-};
-
-#define _3DSTATE_WM 0x7814 /* GEN6+ */
-/* DW1: kernel pointer */
-/* DW2 */
-# define GEN6_WM_SPF_MODE (1 << 31)
-# define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30)
-# define GEN6_WM_SAMPLER_COUNT_SHIFT 27
-# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
-# define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
-# define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16)
-/* DW3: scratch space */
-/* DW4 */
-# define GEN6_WM_STATISTICS_ENABLE (1 << 31)
-# define GEN6_WM_DEPTH_CLEAR (1 << 30)
-# define GEN6_WM_DEPTH_RESOLVE (1 << 28)
-# define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
-# define GEN6_WM_DISPATCH_START_GRF_SHIFT_0 16
-# define GEN6_WM_DISPATCH_START_GRF_SHIFT_1 8
-# define GEN6_WM_DISPATCH_START_GRF_SHIFT_2 0
-/* DW5 */
-# define GEN6_WM_MAX_THREADS_SHIFT 25
-# define GEN6_WM_KILL_ENABLE (1 << 22)
-# define GEN6_WM_COMPUTED_DEPTH (1 << 21)
-# define GEN6_WM_USES_SOURCE_DEPTH (1 << 20)
-# define GEN6_WM_DISPATCH_ENABLE (1 << 19)
-# define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 16)
-# define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 16)
-# define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 16)
-# define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 16)
-# define GEN6_WM_LINE_AA_WIDTH_0_5 (0 << 14)
-# define GEN6_WM_LINE_AA_WIDTH_1_0 (1 << 14)
-# define GEN6_WM_LINE_AA_WIDTH_2_0 (2 << 14)
-# define GEN6_WM_LINE_AA_WIDTH_4_0 (3 << 14)
-# define GEN6_WM_POLYGON_STIPPLE_ENABLE (1 << 13)
-# define GEN6_WM_LINE_STIPPLE_ENABLE (1 << 11)
-# define GEN6_WM_OMASK_TO_RENDER_TARGET (1 << 9)
-# define GEN6_WM_USES_SOURCE_W (1 << 8)
-# define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
-# define GEN6_WM_32_DISPATCH_ENABLE (1 << 2)
-# define GEN6_WM_16_DISPATCH_ENABLE (1 << 1)
-# define GEN6_WM_8_DISPATCH_ENABLE (1 << 0)
-/* DW6 */
-# define GEN6_WM_NUM_SF_OUTPUTS_SHIFT 20
-# define GEN6_WM_POSOFFSET_NONE (0 << 18)
-# define GEN6_WM_POSOFFSET_CENTROID (2 << 18)
-# define GEN6_WM_POSOFFSET_SAMPLE (3 << 18)
-# define GEN6_WM_POSITION_ZW_PIXEL (0 << 16)
-# define GEN6_WM_POSITION_ZW_CENTROID (2 << 16)
-# define GEN6_WM_POSITION_ZW_SAMPLE (3 << 16)
-# define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
-# define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
-# define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
-# define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
-# define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
-# define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
-# define GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 10
-# define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 9)
-# define GEN6_WM_MSRAST_OFF_PIXEL (0 << 1)
-# define GEN6_WM_MSRAST_OFF_PATTERN (1 << 1)
-# define GEN6_WM_MSRAST_ON_PIXEL (2 << 1)
-# define GEN6_WM_MSRAST_ON_PATTERN (3 << 1)
-# define GEN6_WM_MSDISPMODE_PERPIXEL (1 << 0)
-/* DW7: kernel 1 pointer */
-/* DW8: kernel 2 pointer */
-
-#define _3DSTATE_CONSTANT_VS 0x7815 /* GEN6+ */
-#define _3DSTATE_CONSTANT_GS 0x7816 /* GEN6+ */
-#define _3DSTATE_CONSTANT_PS 0x7817 /* GEN6+ */
-# define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15)
-# define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14)
-# define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13)
-# define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12)
-
-#define _3DSTATE_CONSTANT_HS 0x7819 /* GEN7+ */
-#define _3DSTATE_CONSTANT_DS 0x781A /* GEN7+ */
-
-#define _3DSTATE_STREAMOUT 0x781e /* GEN7+ */
-/* DW1 */
-# define SO_FUNCTION_ENABLE (1 << 31)
-# define SO_RENDERING_DISABLE (1 << 30)
-/* This selects which incoming rendering stream goes down the pipeline. The
- * rendering stream is 0 if not defined by special cases in the GS state.
- */
-# define SO_RENDER_STREAM_SELECT_SHIFT 27
-# define SO_RENDER_STREAM_SELECT_MASK INTEL_MASK(28, 27)
-/* Controls reordering of TRISTRIP_* elements in stream output (not rendering).
- */
-# define SO_REORDER_TRAILING (1 << 26)
-/* Controls SO_NUM_PRIMS_WRITTEN_* and SO_PRIM_STORAGE_* */
-# define SO_STATISTICS_ENABLE (1 << 25)
-# define SO_BUFFER_ENABLE(n) (1 << (8 + (n)))
-/* DW2 */
-# define SO_STREAM_3_VERTEX_READ_OFFSET_SHIFT 29
-# define SO_STREAM_3_VERTEX_READ_OFFSET_MASK INTEL_MASK(29, 29)
-# define SO_STREAM_3_VERTEX_READ_LENGTH_SHIFT 24
-# define SO_STREAM_3_VERTEX_READ_LENGTH_MASK INTEL_MASK(28, 24)
-# define SO_STREAM_2_VERTEX_READ_OFFSET_SHIFT 21
-# define SO_STREAM_2_VERTEX_READ_OFFSET_MASK INTEL_MASK(21, 21)
-# define SO_STREAM_2_VERTEX_READ_LENGTH_SHIFT 16
-# define SO_STREAM_2_VERTEX_READ_LENGTH_MASK INTEL_MASK(20, 16)
-# define SO_STREAM_1_VERTEX_READ_OFFSET_SHIFT 13
-# define SO_STREAM_1_VERTEX_READ_OFFSET_MASK INTEL_MASK(13, 13)
-# define SO_STREAM_1_VERTEX_READ_LENGTH_SHIFT 8
-# define SO_STREAM_1_VERTEX_READ_LENGTH_MASK INTEL_MASK(12, 8)
-# define SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT 5
-# define SO_STREAM_0_VERTEX_READ_OFFSET_MASK INTEL_MASK(5, 5)
-# define SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT 0
-# define SO_STREAM_0_VERTEX_READ_LENGTH_MASK INTEL_MASK(4, 0)
-
-/* 3DSTATE_WM for Gen7 */
-/* DW1 */
-# define GEN7_WM_STATISTICS_ENABLE (1 << 31)
-# define GEN7_WM_DEPTH_CLEAR (1 << 30)
-# define GEN7_WM_DISPATCH_ENABLE (1 << 29)
-# define GEN7_WM_DEPTH_RESOLVE (1 << 28)
-# define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
-# define GEN7_WM_KILL_ENABLE (1 << 25)
-# define GEN7_WM_PSCDEPTH_OFF (0 << 23)
-# define GEN7_WM_PSCDEPTH_ON (1 << 23)
-# define GEN7_WM_PSCDEPTH_ON_GE (2 << 23)
-# define GEN7_WM_PSCDEPTH_ON_LE (3 << 23)
-# define GEN7_WM_USES_SOURCE_DEPTH (1 << 20)
-# define GEN7_WM_USES_SOURCE_W (1 << 19)
-# define GEN7_WM_POSITION_ZW_PIXEL (0 << 17)
-# define GEN7_WM_POSITION_ZW_CENTROID (2 << 17)
-# define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17)
-# define GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 11
-# define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10)
-# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8)
-# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8)
-# define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8)
-# define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8)
-# define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6)
-# define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6)
-# define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6)
-# define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6)
-# define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4)
-# define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3)
-# define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2)
-# define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0)
-# define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0)
-# define GEN7_WM_MSRAST_ON_PIXEL (2 << 0)
-# define GEN7_WM_MSRAST_ON_PATTERN (3 << 0)
-/* DW2 */
-# define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31)
-
-#define _3DSTATE_PS 0x7820 /* GEN7+ */
-/* DW1: kernel pointer */
-/* DW2 */
-# define GEN7_PS_SPF_MODE (1 << 31)
-# define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30)
-# define GEN7_PS_SAMPLER_COUNT_SHIFT 27
-# define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
-# define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
-# define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16)
-/* DW3: scratch space */
-/* DW4 */
-# define GEN7_PS_MAX_THREADS_SHIFT 24
-# define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11)
-# define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10)
-# define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9)
-# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
-# define GEN7_PS_POSOFFSET_NONE (0 << 3)
-# define GEN7_PS_POSOFFSET_CENTROID (2 << 3)
-# define GEN7_PS_POSOFFSET_SAMPLE (3 << 3)
-# define GEN7_PS_32_DISPATCH_ENABLE (1 << 2)
-# define GEN7_PS_16_DISPATCH_ENABLE (1 << 1)
-# define GEN7_PS_8_DISPATCH_ENABLE (1 << 0)
-/* DW5 */
-# define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16
-# define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8
-# define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0
-/* DW6: kernel 1 pointer */
-/* DW7: kernel 2 pointer */
-
-#define _3DSTATE_SAMPLE_MASK 0x7818 /* GEN6+ */
-
-#define _3DSTATE_DRAWING_RECTANGLE 0x7900
-#define _3DSTATE_BLEND_CONSTANT_COLOR 0x7901
-#define _3DSTATE_CHROMA_KEY 0x7904
-#define _3DSTATE_DEPTH_BUFFER 0x7905 /* GEN4-6 */
-#define _3DSTATE_POLY_STIPPLE_OFFSET 0x7906
-#define _3DSTATE_POLY_STIPPLE_PATTERN 0x7907
-#define _3DSTATE_LINE_STIPPLE_PATTERN 0x7908
-#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
-#define _3DSTATE_AA_LINE_PARAMETERS 0x790a /* G45+ */
-
-#define _3DSTATE_GS_SVB_INDEX 0x790b /* CTG+ */
-/* DW1 */
-# define SVB_INDEX_SHIFT 29
-# define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */
-/* DW2: SVB index */
-/* DW3: SVB maximum index */
-
-#define _3DSTATE_MULTISAMPLE 0x790d /* GEN6+ */
-/* DW1 */
-# define MS_PIXEL_LOCATION_CENTER (0 << 4)
-# define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
-# define MS_NUMSAMPLES_1 (0 << 1)
-# define MS_NUMSAMPLES_4 (2 << 1)
-# define MS_NUMSAMPLES_8 (3 << 1)
-
-#define _3DSTATE_STENCIL_BUFFER 0x790e /* ILK, SNB */
-#define _3DSTATE_HIER_DEPTH_BUFFER 0x790f /* ILK, SNB */
-
-#define GEN7_3DSTATE_CLEAR_PARAMS 0x7804
-#define GEN7_3DSTATE_DEPTH_BUFFER 0x7805
-#define GEN7_3DSTATE_STENCIL_BUFFER 0x7806
-#define GEN7_3DSTATE_HIER_DEPTH_BUFFER 0x7807
-
-#define _3DSTATE_CLEAR_PARAMS 0x7910 /* ILK, SNB */
-# define DEPTH_CLEAR_VALID (1 << 15)
-/* DW1: depth clear value */
-
-#define _3DSTATE_SO_DECL_LIST 0x7917 /* GEN7+ */
-/* DW1 */
-# define SO_STREAM_TO_BUFFER_SELECTS_3_SHIFT 12
-# define SO_STREAM_TO_BUFFER_SELECTS_3_MASK INTEL_MASK(15, 12)
-# define SO_STREAM_TO_BUFFER_SELECTS_2_SHIFT 8
-# define SO_STREAM_TO_BUFFER_SELECTS_2_MASK INTEL_MASK(11, 8)
-# define SO_STREAM_TO_BUFFER_SELECTS_1_SHIFT 4
-# define SO_STREAM_TO_BUFFER_SELECTS_1_MASK INTEL_MASK(7, 4)
-# define SO_STREAM_TO_BUFFER_SELECTS_0_SHIFT 0
-# define SO_STREAM_TO_BUFFER_SELECTS_0_MASK INTEL_MASK(3, 0)
-/* DW2 */
-# define SO_NUM_ENTRIES_3_SHIFT 24
-# define SO_NUM_ENTRIES_3_MASK INTEL_MASK(31, 24)
-# define SO_NUM_ENTRIES_2_SHIFT 16
-# define SO_NUM_ENTRIES_2_MASK INTEL_MASK(23, 16)
-# define SO_NUM_ENTRIES_1_SHIFT 8
-# define SO_NUM_ENTRIES_1_MASK INTEL_MASK(15, 8)
-# define SO_NUM_ENTRIES_0_SHIFT 0
-# define SO_NUM_ENTRIES_0_MASK INTEL_MASK(7, 0)
-
-/* SO_DECL DW0 */
-# define SO_DECL_OUTPUT_BUFFER_SLOT_SHIFT 12
-# define SO_DECL_OUTPUT_BUFFER_SLOT_MASK INTEL_MASK(13, 12)
-# define SO_DECL_HOLE_FLAG (1 << 11)
-# define SO_DECL_REGISTER_INDEX_SHIFT 4
-# define SO_DECL_REGISTER_INDEX_MASK INTEL_MASK(9, 4)
-# define SO_DECL_COMPONENT_MASK_SHIFT 0
-# define SO_DECL_COMPONENT_MASK_MASK INTEL_MASK(3, 0)
-
-#define _3DSTATE_SO_BUFFER 0x7918 /* GEN7+ */
-/* DW1 */
-# define SO_BUFFER_INDEX_SHIFT 29
-# define SO_BUFFER_INDEX_MASK INTEL_MASK(30, 29)
-# define SO_BUFFER_PITCH_SHIFT 0
-# define SO_BUFFER_PITCH_MASK INTEL_MASK(11, 0)
-/* DW2: start address */
-/* DW3: end address. */
-
-#define CMD_PIPE_CONTROL 0x7a00
-
-#define CMD_MI_FLUSH 0x0200
+# define GEN6_VS_MAX_THREADS_SHIFT 25
+# define GEN6_VS_STATISTICS_ENABLE (1 << 10)
+# define GEN6_VS_CACHE_DISABLE (1 << 1)
+# define GEN6_VS_ENABLE (1 << 0)
#define BRW_DEREFERENCE_URB 0
#define BRW_DO_NOT_DEREFERENCE_URB 1
/* Maximum number of entries that can be addressed using a binding table
* pointer of type SURFTYPE_BUFFER
*/
-#define BRW_MAX_NUM_BUFFER_ENTRIES (1 << 27)
+#define BRW_MAX_NUM_BUFFER_ENTRIES (1 << 27)
#include "brw_chipset.h"
-#endif
+#endif /* BRW_DEFINES_H */
+