ASoC: wm8962: Fix suspend while playing music
authorAdam Ford <aford173@gmail.com>
Thu, 26 May 2022 18:21:28 +0000 (13:21 -0500)
committerMark Brown <broonie@kernel.org>
Mon, 6 Jun 2022 11:31:26 +0000 (12:31 +0100)
If the audio CODEC is playing sound when the system is suspended,
it can be left in a state which throws the following error:

wm8962 3-001a: ASoC: error at soc_component_read_no_lock on wm8962.3-001a: -16

Once this error has occurred, the audio will not work again until rebooted.

Fix this by configuring SET_SYSTEM_SLEEP_PM_OPS.

Signed-off-by: Adam Ford <aford173@gmail.com>
Acked-by: Charles Keepax <ckeepax@opensource.cirrus.com>
Link: https://lore.kernel.org/r/20220526182129.538472-1-aford173@gmail.com
Signed-off-by: Mark Brown <broonie@kernel.org>
sound/soc/codecs/wm8962.c

index 34cd5a2a997c69035c25213cacd722b5290c24c5..5cca89364280ade53577b4e1a4942b522893b0fa 100644 (file)
@@ -3868,6 +3868,7 @@ static int wm8962_runtime_suspend(struct device *dev)
 #endif
 
 static const struct dev_pm_ops wm8962_pm = {
+       SET_SYSTEM_SLEEP_PM_OPS(pm_runtime_force_suspend, pm_runtime_force_resume)
        SET_RUNTIME_PM_OPS(wm8962_runtime_suspend, wm8962_runtime_resume, NULL)
 };