vpx_codec_control(&encoder, VP9E_SET_TUNE_CONTENT, app_input.tune_content);
+ vpx_codec_control(&encoder, VP9E_SET_DISABLE_OVERSHOOT_MAXQ_CBR, 0);
+
svc_drop_frame.framedrop_mode = FULL_SUPERFRAME_DROP;
for (sl = 0; sl < (unsigned int)svc_ctx.spatial_layers; ++sl)
svc_drop_frame.framedrop_thresh[sl] = enc_cfg.rc_dropframe_thresh;
} else if (strncmp(encoder->name, "vp9", 3) == 0) {
vpx_svc_extra_cfg_t svc_params;
memset(&svc_params, 0, sizeof(svc_params));
+ vpx_codec_control(&codec, VP9E_SET_DISABLE_OVERSHOOT_MAXQ_CBR, 0);
vpx_codec_control(&codec, VP8E_SET_CPUUSED, speed);
vpx_codec_control(&codec, VP9E_SET_AQ_MODE, 3);
vpx_codec_control(&codec, VP9E_SET_GF_CBR_BOOST_PCT, 0);
rc->last_post_encode_dropped_scene_change = 0;
rc->use_post_encode_drop = 0;
rc->ext_use_post_encode_drop = 0;
+ rc->disable_overshoot_maxq_cbr = 0;
rc->arf_active_best_quality_adjustment_factor = 1.0;
rc->arf_increase_active_best_quality = 0;
rc->preserve_arf_as_gld = 0;
int use_post_encode_drop;
// External flag to enable post encode frame dropping, controlled by user.
int ext_use_post_encode_drop;
-
+ // Flag to disable CBR feature to increase Q on overshoot detection.
+ int disable_overshoot_maxq_cbr;
int damped_adjustment[RATE_FACTOR_LEVELS];
double arf_active_best_quality_adjustment_factor;
int arf_increase_active_best_quality;
// increase in encoding time.
if (cpi->use_svc && svc->spatial_layer_id > 0) sf->nonrd_keyframe = 1;
if (cm->frame_type != KEY_FRAME && cpi->resize_state == ORIG &&
- cpi->oxcf.rc_mode == VPX_CBR) {
+ cpi->oxcf.rc_mode == VPX_CBR && !cpi->rc.disable_overshoot_maxq_cbr) {
if (cm->width * cm->height <= 352 * 288 && !cpi->use_svc &&
cpi->oxcf.content != VP9E_CONTENT_SCREEN)
sf->overshoot_detection_cbr_rt = RE_ENCODE_MAXQ;
sf->base_mv_aggressive = 1;
}
if (cm->frame_type != KEY_FRAME && cpi->resize_state == ORIG &&
- cpi->oxcf.rc_mode == VPX_CBR)
+ cpi->oxcf.rc_mode == VPX_CBR && !cpi->rc.disable_overshoot_maxq_cbr)
sf->overshoot_detection_cbr_rt = FAST_DETECTION_MAXQ;
}
return VPX_CODEC_OK;
}
+static vpx_codec_err_t ctrl_set_disable_overshoot_maxq_cbr(
+ vpx_codec_alg_priv_t *ctx, va_list args) {
+ VP9_COMP *const cpi = ctx->cpi;
+ const unsigned int data = va_arg(args, unsigned int);
+ cpi->rc.disable_overshoot_maxq_cbr = data;
+ return VPX_CODEC_OK;
+}
+
static vpx_codec_ctrl_fn_map_t encoder_ctrl_maps[] = {
{ VP8_COPY_REFERENCE, ctrl_copy_reference },
{ VP9E_SET_TARGET_LEVEL, ctrl_set_target_level },
{ VP9E_SET_ROW_MT, ctrl_set_row_mt },
{ VP9E_SET_POSTENCODE_DROP, ctrl_set_postencode_drop },
+ { VP9E_SET_DISABLE_OVERSHOOT_MAXQ_CBR, ctrl_set_disable_overshoot_maxq_cbr },
{ VP9E_ENABLE_MOTION_VECTOR_UNIT_TEST, ctrl_enable_motion_vector_unit_test },
{ VP9E_SET_SVC_INTER_LAYER_PRED, ctrl_set_svc_inter_layer_pred },
{ VP9E_SET_SVC_FRAME_DROP_LAYER, ctrl_set_svc_frame_drop_layer },
* Supported in codecs: VP9
*/
VP9E_SET_DELTA_Q_UV,
+
+ /*!\brief Codec control function to disable increase Q on overshoot in CBR.
+ *
+ * 0: On (default), 1: Disable.
+ *
+ * Supported in codecs: VP9
+ */
+ VP9E_SET_DISABLE_OVERSHOOT_MAXQ_CBR,
};
/*!\brief vpx 1-D scaling mode
VPX_CTRL_USE_TYPE(VP9E_SET_DELTA_Q_UV, int)
#define VPX_CTRL_VP9E_SET_DELTA_Q_UV
+VPX_CTRL_USE_TYPE(VP9E_SET_DISABLE_OVERSHOOT_MAXQ_CBR, int)
+#define VPX_CTRL_VP9E_SET_DISABLE_OVERSHOOT_MAXQ_CBR
/*!\endcond */
/*! @} - end defgroup vp8_encoder */
#ifdef __cplusplus