radv: Run algebraic optimizations before NGG lowering.
authorTimur Kristóf <timur.kristof@gmail.com>
Tue, 6 Jul 2021 06:45:33 +0000 (08:45 +0200)
committerMarge Bot <eric+marge@anholt.net>
Tue, 13 Jul 2021 23:56:33 +0000 (23:56 +0000)
This makes culling shaders more efficient because they split the
shader in two parts. It is better to optimize before this split
happens.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>

src/amd/vulkan/radv_shader.c

index 96bdb2c..df8f47d 100644 (file)
@@ -1001,6 +1001,9 @@ void radv_lower_ngg(struct radv_device *device, struct nir_shader *nir,
        nir->info.stage == MESA_SHADER_TESS_EVAL) {
       assert(key->vs_common_out.as_ngg);
 
+      if (consider_culling)
+         radv_optimize_nir_algebraic(nir, false);
+
       out_conf =
          ac_nir_lower_ngg_nogs(
             nir,