#define PANGO_TYPE_ATSUI_FAMILY (pango_atsui_family_get_type ())
#define PANGO_ATSUI_FAMILY(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), PANGO_TYPE_ATSUI_FAMILY, PangoATSUIFamily))
-#define PANGO_ATSUI_IS_FAMILY(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), PANGO_TYPE_ATSUI_FAMILY))
+#define PANGO_IS_ATSUI_FAMILY(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), PANGO_TYPE_ATSUI_FAMILY))
#define PANGO_TYPE_ATSUI_FACE (pango_atsui_face_get_type ())
#define PANGO_ATSUI_FACE(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), PANGO_TYPE_ATSUI_FACE, PangoATSUIFace))
-#define PANGO_ATSUI_IS_FACE(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), PANGO_TYPE_ATSUI_FACE))
+#define PANGO_IS_ATSUI_FACE(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), PANGO_TYPE_ATSUI_FACE))
struct _PangoATSUIFace
{