assert(u);
assert(other);
- /* Don't propagate state changes from the service if we are
- already down or accepting connections */
- if (!IN_SET(s->state, SOCKET_RUNNING, SOCKET_LISTENING) || s->accept)
+ /* Filter out invocations with bogus state */
+ if (other->load_state != UNIT_LOADED || other->type != UNIT_SERVICE)
+ return;
+
+ /* Don't propagate state changes from the service if we are already down */
+ if (!IN_SET(s->state, SOCKET_RUNNING, SOCKET_LISTENING))
return;
+ /* We don't care for the service state if we are in Accept=yes mode */
+ if (s->accept)
+ return;
+
+ /* Propagate start limit hit state */
if (other->start_limit_hit) {
socket_enter_stop_pre(s, SOCKET_FAILURE_SERVICE_START_LIMIT_HIT);
return;
}
- if (other->load_state != UNIT_LOADED || other->type != UNIT_SERVICE)
+ /* Don't propagate anything if there's still a job queued */
+ if (other->job)
return;
if (IN_SET(SERVICE(other)->state,