-/* $Id: context.c,v 1.93 2000/10/20 19:54:49 brianp Exp $ */
+/* $Id: context.c,v 1.94 2000/10/21 00:02:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
vis->DepthMax = 0xffffffff;
vis->DepthMaxF = (GLfloat) vis->DepthMax;
}
+ vis->MRD = 1; /* XXX temporary value */
return GL_TRUE;
}
ctx->Polygon.StippleFlag = GL_FALSE;
ctx->Polygon.OffsetFactor = 0.0F;
ctx->Polygon.OffsetUnits = 0.0F;
+ ctx->Polygon.OffsetMRD = 0.0F;
ctx->Polygon.OffsetPoint = GL_FALSE;
ctx->Polygon.OffsetLine = GL_FALSE;
ctx->Polygon.OffsetFill = GL_FALSE;
-/* $Id: polygon.c,v 1.12 2000/09/26 20:53:53 brianp Exp $ */
+/* $Id: polygon.c,v 1.13 2000/10/21 00:02:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
ctx->Polygon.OffsetFactor = factor;
ctx->Polygon.OffsetUnits = units;
+ ctx->Polygon.OffsetMRD = units * ctx->Visual.MRD;
}