bool colorimetry_support;
bool alpm;
+ void (*enable_source)(struct intel_dp *,
+ const struct intel_crtc_state *);
void (*disable_source)(struct intel_dp *,
const struct intel_crtc_state *);
void (*enable_sink)(struct intel_dp *);
dev_priv->psr.setup_vsc(intel_dp, crtc_state);
dev_priv->psr.enable_sink(intel_dp);
-
- if (HAS_DDI(dev_priv)) {
- hsw_psr_enable_source(intel_dp, crtc_state);
-
- } else {
- vlv_psr_enable_source(intel_dp, crtc_state);
- }
-
+ dev_priv->psr.enable_source(intel_dp, crtc_state);
dev_priv->psr.enabled = intel_dp;
if (INTEL_GEN(dev_priv) >= 9) {
* directly once PSR State 4 that is active with single frame
* update can be skipped. PSR_state 5 that is PSR exit then
* Hardware is responsible to transition back to PSR_state 1
- * that is PSR inactive. Same state after
- * vlv_edp_psr_enable_source.
+ * that is PSR inactive. Same state after vlv_psr_enable_source.
*/
val &= ~VLV_EDP_PSR_ACTIVE_ENTRY;
I915_WRITE(VLV_PSRCTL(pipe), val);
mutex_init(&dev_priv->psr.lock);
if (IS_VALLEYVIEW(dev_priv) || IS_CHERRYVIEW(dev_priv)) {
+ dev_priv->psr.enable_source = vlv_psr_enable_source;
dev_priv->psr.disable_source = vlv_psr_disable;
dev_priv->psr.enable_sink = vlv_psr_enable_sink;
dev_priv->psr.activate = vlv_psr_activate;
dev_priv->psr.setup_vsc = vlv_psr_setup_vsc;
} else {
+ dev_priv->psr.enable_source = hsw_psr_enable_source;
dev_priv->psr.disable_source = hsw_psr_disable;
dev_priv->psr.enable_sink = hsw_psr_enable_sink;
dev_priv->psr.activate = hsw_psr_activate;