-/* $Id: s_aatritemp.h,v 1.8 2001/03/12 00:48:41 gareth Exp $ */
+/* $Id: s_aatritemp.h,v 1.9 2001/03/28 21:36:31 brianp Exp $ */
/*
* Mesa 3-D graphics library
GLint ix, left, startX = (GLint) (x + xAdj);
GLuint count, n;
GLfloat coverage = 0.0F;
+
+ /* make sure we're not past the window edge */
+ if (startX >= ctx->DrawBuffer->_Xmax) {
+ startX = ctx->DrawBuffer->_Xmax - 1;
+ }
+
/* skip fragments with zero coverage */
while (startX >= 0) {
coverage = compute_coveragef(pMin, pMax, pMid, startX, iy);