cmake -G "Visual Studio %VS_VERSION% Win64" ..
echo Building 64-bit Debug LoaderAndTools
-msbuild ALL_BUILD.vcxproj /p:Platform=x64 /p:Configuration=Debug
+msbuild ALL_BUILD.vcxproj /p:Platform=x64 /p:Configuration=Debug /verbosity:quiet
REM Check for existence of one DLL, even though we should check for all results
if not exist .\loader\Debug\vulkan-1.dll (
)
echo Building 64-bit Release LoaderAndTools
-msbuild ALL_BUILD.vcxproj /p:Platform=x64 /p:Configuration=Release
+msbuild ALL_BUILD.vcxproj /p:Platform=x64 /p:Configuration=Release /verbosity:quiet
REM Check for existence of one DLL, even though we should check for all results
if not exist .\loader\Release\vulkan-1.dll (
cmake -G "Visual Studio %VS_VERSION%" ..
echo Building 32-bit Debug LoaderAndTools
-msbuild ALL_BUILD.vcxproj /p:Platform=x86 /p:Configuration=Debug
+msbuild ALL_BUILD.vcxproj /p:Platform=x86 /p:Configuration=Debug /verbosity:quiet
REM Check for existence of one DLL, even though we should check for all results
if not exist .\loader\Debug\vulkan-1.dll (
)
echo Building 32-bit Release LoaderAndTools
-msbuild ALL_BUILD.vcxproj /p:Platform=x86 /p:Configuration=Release
+msbuild ALL_BUILD.vcxproj /p:Platform=x86 /p:Configuration=Release /verbosity:quiet
REM Check for existence of one DLL, even though we should check for all results
if not exist .\loader\Release\vulkan-1.dll (