Fix thread error of animation group node
authorHeeyong Song <heeyong.song@samsung.com>
Fri, 21 Feb 2014 06:13:11 +0000 (15:13 +0900)
committerHeeyong Song <heeyong.song@samsung.com>
Fri, 21 Feb 2014 06:13:11 +0000 (15:13 +0900)
Change-Id: Ie16b7af3bb5a162ef1c9f46e5ef127e588e0d217

src/ui/animations/FUiAnim_AnimationManager.cpp

index 4c40233..f35f802 100644 (file)
@@ -655,6 +655,8 @@ _AnimationManager::BeginGroupTransaction(Tizen::Base::Object& target, _Animation
 
        __pCurrentTransaction = pNode;
 
+       __pCurrentTransaction->SetThread(IsInMainThread(target, type, animation));
+
        return pNode->GetId();
 
 CATCH: