dst[3] = lut_l[idx->w];
#elif dcn == 3
#define LUT_OP(num)\
- uchar3 idx = vload3(0, (__global const uchar *)(srcptr + mad24(num, src_step, src_index)));\
+ uchar3 idx = vload3(0, srcptr + mad24(num, src_step, src_index));\
dst = (__global dstT *)(dstptr + mad24(num, dst_step, dst_index));\
dst[0] = lut_l[idx.x];\
dst[1] = lut_l[idx.y];\
dst[2] = lut_l[idx.z];
#elif dcn == 2
#define LUT_OP(num)\
- __global const uchar2 * idx = (__global const uchar *)(srcptr + mad24(num, src_step, src_index));\
+ __global const uchar2 * idx = (__global const uchar2 *)(srcptr + mad24(num, src_step, src_index));\
dst = (__global dstT *)(dstptr + mad24(num, dst_step, dst_index));\
dst[0] = lut_l[idx->x];\
dst[1] = lut_l[idx->y];
#elif dcn == 1
#define LUT_OP(num)\
- uchar idx = (__global const uchar *)(srcptr + mad24(num, src_step, src_index))[0];\
+ uchar idx = (srcptr + mad24(num, src_step, src_index))[0];\
dst = (__global dstT *)(dstptr + mad24(num, dst_step, dst_index));\
dst[0] = lut_l[idx];
#else
dst[3] = lut_l[idx.w];
#elif dcn == 3
#define LUT_OP(num)\
- uchar3 src_pixel = vload3(0, (__global const uchar *)(srcptr + mad24(num, src_step, src_index)));\
+ uchar3 src_pixel = vload3(0, srcptr + mad24(num, src_step, src_index));\
int3 idx = convert_int3(src_pixel) * lcn + (int3)(0, 1, 2);\
dst = (__global dstT *)(dstptr + mad24(num, dst_step, dst_index));\
dst[0] = lut_l[idx.x];\
dst[1] = lut_l[idx.y];
#elif dcn == 1 //error case (1 < lcn) ==> lcn == scn == dcn
#define LUT_OP(num)\
- uchar idx = (__global const uchar *)(srcptr + mad24(num, src_step, src_index))[0];\
+ uchar idx = (srcptr + mad24(num, src_step, src_index))[0];\
dst = (__global dstT *)(dstptr + mad24(num, dst_step, dst_index));\
dst[0] = lut_l[idx];
#else