#include <gobject/gvaluecollector.h>
#include "clutter-box.h"
+
+#include "clutter-actor-private.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-marshal.h"
g_list_foreach (priv->children, (GFunc) clutter_actor_paint, NULL);
}
+static gboolean
+clutter_box_real_get_paint_volume (ClutterActor *actor,
+ ClutterPaintVolume *volume)
+{
+ return _clutter_actor_set_default_paint_volume (actor,
+ CLUTTER_TYPE_BOX,
+ volume);
+}
+
static void
clutter_box_real_pick (ClutterActor *actor,
const ClutterColor *pick)
actor_class->get_preferred_height = clutter_box_real_get_preferred_height;
actor_class->allocate = clutter_box_real_allocate;
actor_class->paint = clutter_box_real_paint;
+ actor_class->get_paint_volume = clutter_box_real_get_paint_volume;
actor_class->pick = clutter_box_real_pick;
actor_class->destroy = clutter_box_destroy;