CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
if (outline == NULL)
- {
- CoglContext *ctx =
- clutter_backend_get_cogl_context (clutter_get_default_backend ());
- outline = cogl_pipeline_new (ctx);
- }
+ outline = cogl_pipeline_new (ctx);
_clutter_paint_volume_complete (pv);
line_ends[22] = pv->vertices[3]; line_ends[23] = pv->vertices[7];
}
- prim = cogl_primitive_new_p3 (ctx, COGL_VERTICES_MODE_LINES, n_vertices,
+ prim = cogl_primitive_new_p3 (ctx, COGL_VERTICES_MODE_LINES,
+ n_vertices,
(CoglVertexP3 *)line_ends);
cogl_pipeline_set_color (outline, color);