unsigned long next_zero;
unsigned long extent_bits;
+ /*
+ * Skip searching the bitmap if we don't have a contiguous section that
+ * is large enough for this allocation.
+ */
+ if (bitmap_info->max_extent_size &&
+ bitmap_info->max_extent_size < *bytes) {
+ *bytes = bitmap_info->max_extent_size;
+ return -1;
+ }
+
i = offset_to_bit(bitmap_info->offset, ctl->unit,
max_t(u64, *offset, bitmap_info->offset));
bits = bytes_to_bits(*bytes, ctl->unit);
}
*bytes = (u64)(max_bits) * ctl->unit;
+ bitmap_info->max_extent_size = *bytes;
return -1;
}
bitmap_set_bits(ctl, info, offset, bytes_to_set);
+ /*
+ * We set some bytes, we have no idea what the max extent size is
+ * anymore.
+ */
+ info->max_extent_size = 0;
+
return bytes_to_set;
}
unsigned long want_bits;
unsigned long min_bits;
unsigned long found_bits;
+ unsigned long max_bits = 0;
unsigned long start = 0;
unsigned long total_found = 0;
int ret;
want_bits = bytes_to_bits(bytes, ctl->unit);
min_bits = bytes_to_bits(min_bytes, ctl->unit);
+ /*
+ * Don't bother looking for a cluster in this bitmap if it's heavily
+ * fragmented.
+ */
+ if (entry->max_extent_size &&
+ entry->max_extent_size < cont1_bytes)
+ return -ENOSPC;
again:
found_bits = 0;
for_each_set_bit_from(i, entry->bitmap, BITS_PER_BITMAP) {
BITS_PER_BITMAP, i);
if (next_zero - i >= min_bits) {
found_bits = next_zero - i;
+ if (found_bits > max_bits)
+ max_bits = found_bits;
break;
}
+ if (next_zero - i > max_bits)
+ max_bits = next_zero - i;
i = next_zero;
}
- if (!found_bits)
+ if (!found_bits) {
+ entry->max_extent_size = (u64)max_bits * ctl->unit;
return -ENOSPC;
+ }
if (!total_found) {
start = i;
spin_lock(&ctl->tree_lock);
info->offset = offset;
info->bytes = bytes;
+ info->max_extent_size = 0;
ret = link_free_space(ctl, info);
spin_unlock(&ctl->tree_lock);
if (ret)
}
bytes_added = add_bytes_to_bitmap(ctl, bitmap_info, offset, bytes);
+
+ /* We used the newly allocated info, set the max_extent_size to bytes */
+ if (!info)
+ bitmap_info->max_extent_size = bytes_added;
+
bytes -= bytes_added;
offset += bytes_added;
spin_unlock(&ctl->tree_lock);