unset(LINKAGE)
mac {
- CONFIG(qt_framework, qt_framework|qt_no_framework) { #forced
- QMAKE_FRAMEWORKPATH *= $${MODULE_LIBS}
- FRAMEWORK_INCLUDE = $$MODULE_INCLUDES.framework/Headers
- !qt_no_framework_direct_includes:exists($$FRAMEWORK_INCLUDE) {
- INCLUDEPATH -= $$FRAMEWORK_INCLUDE
- INCLUDEPATH = $$FRAMEWORK_INCLUDE $$INCLUDEPATH
- }
- LINKAGE = -framework $${MODULE_NAME}$${QT_LIBINFIX}
- } else:!qt_no_framework { #detection
- for(frmwrk_dir, $$list($$MODULE_LIBS $$QMAKE_LIBDIR $$(DYLD_FRAMEWORK_PATH) /Library/Frameworks)) {
- exists($${frmwrk_dir}/$${MODULE_NAME}.framework) {
+ for(frmwrk_dir, $$list($$MODULE_LIBS $$QMAKE_LIBDIR $$(DYLD_FRAMEWORK_PATH) /Library/Frameworks)) {
+ exists($${frmwrk_dir}/$${MODULE_NAME}.framework) {
QMAKE_FRAMEWORKPATH *= $${frmwrk_dir}
FRAMEWORK_INCLUDE = $$frmwrk_dir/$${MODULE_NAME}.framework/Headers
!qt_no_framework_direct_includes:exists($$FRAMEWORK_INCLUDE) {
- INCLUDEPATH -= $$FRAMEWORK_INCLUDE
- INCLUDEPATH = $$FRAMEWORK_INCLUDE $$INCLUDEPATH
+ INCLUDEPATH -= $$FRAMEWORK_INCLUDE
+ INCLUDEPATH = $$FRAMEWORK_INCLUDE $$INCLUDEPATH
}
LINKAGE = -framework $${MODULE_NAME}
break()
- }
- }
- }
+ }
+ }
}
+
isEmpty(LINKAGE) {
# Make sure we can link to uninstalled libraries
!isEqual(MODULE_LIBS, $$[QT_INSTALL_LIBS]) {
#include <QString>
#include <OpenGL/OpenGL.h>
-Q_GUI_EXPORT void (*qcgl_getProcAddress(const QByteArray &procName))();
-Q_GUI_EXPORT QSurfaceFormat qcgl_surfaceFormat();
-Q_GUI_EXPORT void *qcgl_createNSOpenGLPixelFormat();
-Q_GUI_EXPORT CGLContextObj qcgl_createGlContext();
+void (*qcgl_getProcAddress(const QByteArray &procName))();
+QSurfaceFormat qcgl_surfaceFormat();
+void *qcgl_createNSOpenGLPixelFormat();
+CGLContextObj qcgl_createGlContext();
#endif // QMACGLCONVENIENCE_H