<Test name="unopened_parenthesis_fragment">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="unclosed_parenthesis_vertex">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="unclosed_parenthesis_fragment">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
<TestCase name="operator_precedence">
<Test name="modulo_vs_not_vertex">
<Test name="la88_nicest">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="la88_non_square_fastest">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="la88_non_square_nicest">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="rgb565_fastest">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="bind_buffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="gen_buffers">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="buffer_data">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="check_framebuffer_status">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="gen_framebuffers">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="gen_renderbuffers">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
<TestCase name="fragment">
<Test name="scissor">
<Test name="generatemipmap_incomplete_cube">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="gentextures_invalid_size">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="pixelstorei_invalid_pname">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="teximage2d_invalid_type">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="teximage2d_inequal_width_height_cube">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="teximage2d_neg_level_tex2d">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="vec3">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="vec4">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="mat2">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="mat3">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="mat4">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
<TestCase name="bind_aliasing">
<Test name="max_inactive_float">
<Test name="max_inactive_vec3">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="max_inactive_vec4">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="max_inactive_mat2">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="max_inactive_mat3">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="max_inactive_mat4">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
<TestCase name="bind_hole">
<Test name="float">
<Test name="vec3">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="mat2">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="mat3">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="mat4">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
</TestCase>
<TestCase name="bind_time">
<Test name="pre_attach">
<Test name="program_attached_shaders">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="program_active_uniform_name">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="program_active_uniform_types">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.invalid_expr_3_fragment
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.unopened_parenthesis_vertex
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.unopened_parenthesis_fragment
-dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_vertex
-dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_fragment
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.modulo_vs_not_vertex
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.modulo_vs_not_fragment
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.div_vs_not_vertex
dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_nicest
dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_fastest
dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_nicest
-dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_non_square_fastest
-dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_non_square_nicest
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb565_fastest
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb565_nicest
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb565_non_square_fastest
dEQP-GLES2.functional.shader_api.program_state.replace_source_vertex
dEQP-GLES2.functional.shader_api.program_state.replace_source_fragment
dEQP-GLES2.functional.negative_api.buffer.bind_buffer
-dEQP-GLES2.functional.negative_api.buffer.gen_buffers
dEQP-GLES2.functional.negative_api.buffer.buffer_data
dEQP-GLES2.functional.negative_api.buffer.buffer_sub_data
dEQP-GLES2.functional.negative_api.buffer.buffer_sub_data_size_offset
dEQP-GLES2.functional.negative_api.buffer.bind_framebuffer
dEQP-GLES2.functional.negative_api.buffer.bind_renderbuffer
dEQP-GLES2.functional.negative_api.buffer.check_framebuffer_status
-dEQP-GLES2.functional.negative_api.buffer.gen_framebuffers
-dEQP-GLES2.functional.negative_api.buffer.gen_renderbuffers
dEQP-GLES2.functional.negative_api.fragment.scissor
dEQP-GLES2.functional.negative_api.fragment.depth_func
dEQP-GLES2.functional.negative_api.fragment.viewport
dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_neg_wdt_hgt
dEQP-GLES2.functional.negative_api.texture.generatemipmap_invalid_target
dEQP-GLES2.functional.negative_api.texture.generatemipmap_incomplete_cube
-dEQP-GLES2.functional.negative_api.texture.gentextures_invalid_size
dEQP-GLES2.functional.negative_api.texture.pixelstorei_invalid_pname
dEQP-GLES2.functional.negative_api.texture.pixelstorei_invalid_param
dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_target
dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_type
-dEQP-GLES2.functional.negative_api.texture.teximage2d_inequal_width_height_cube
dEQP-GLES2.functional.negative_api.texture.teximage2d_neg_level_tex2d
dEQP-GLES2.functional.negative_api.texture.teximage2d_neg_level_cube
dEQP-GLES2.functional.negative_api.texture.teximage2d_level_max_tex2d
dEQP-GLES2.functional.attribute_location.bind_max_attributes.float
dEQP-GLES2.functional.attribute_location.bind_max_attributes.vec2
dEQP-GLES2.functional.attribute_location.bind_max_attributes.vec3
-dEQP-GLES2.functional.attribute_location.bind_max_attributes.vec4
dEQP-GLES2.functional.attribute_location.bind_max_attributes.mat2
dEQP-GLES2.functional.attribute_location.bind_max_attributes.mat3
-dEQP-GLES2.functional.attribute_location.bind_max_attributes.mat4
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_float
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_vec2
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_vec3
-dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_vec4
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_mat2
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_mat3
-dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_mat4
dEQP-GLES2.functional.attribute_location.bind_hole.float
dEQP-GLES2.functional.attribute_location.bind_hole.vec2
dEQP-GLES2.functional.attribute_location.bind_hole.vec3
-dEQP-GLES2.functional.attribute_location.bind_hole.mat2
dEQP-GLES2.functional.attribute_location.bind_hole.mat3
-dEQP-GLES2.functional.attribute_location.bind_hole.mat4
dEQP-GLES2.functional.attribute_location.bind_time.pre_attach
dEQP-GLES2.functional.attribute_location.bind_time.pre_link
dEQP-GLES2.functional.attribute_location.bind_time.post_link
dEQP-GLES2.functional.state_query.shader.current_vertex_attrib_float_to_int
dEQP-GLES2.functional.state_query.shader.program_validate_status
dEQP-GLES2.functional.state_query.shader.program_attached_shaders
-dEQP-GLES2.functional.state_query.shader.program_active_uniform_name
dEQP-GLES2.functional.state_query.shader.program_active_uniform_types
dEQP-GLES2.functional.state_query.shader.active_attributes
dEQP-GLES2.functional.state_query.shader.vertex_attrib_size
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_cond_vec2
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_cond_vec3
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_cond_vec4
+dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_mat4
+dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_vec4
+dEQP-GLES2.functional.attribute_location.bind_hole.mat2
+dEQP-GLES2.functional.attribute_location.bind_hole.mat4
dEQP-GLES2.functional.attribute_location.bind_hole.vec4
+dEQP-GLES2.functional.attribute_location.bind_max_attributes.mat4
+dEQP-GLES2.functional.attribute_location.bind_max_attributes.vec4
dEQP-GLES2.functional.attribute_location.bind_relink_hole.float
dEQP-GLES2.functional.attribute_location.bind_relink_hole.mat2
dEQP-GLES2.functional.attribute_location.bind_relink_hole.mat3
dEQP-GLES2.functional.negative_api.buffer.delete_renderbuffers
dEQP-GLES2.functional.negative_api.buffer.framebuffer_renderbuffer
dEQP-GLES2.functional.negative_api.buffer.framebuffer_texture2d
+dEQP-GLES2.functional.negative_api.buffer.gen_buffers
+dEQP-GLES2.functional.negative_api.buffer.gen_framebuffers
+dEQP-GLES2.functional.negative_api.buffer.gen_renderbuffers
dEQP-GLES2.functional.negative_api.buffer.read_pixels
dEQP-GLES2.functional.negative_api.buffer.read_pixels_format_mismatch
dEQP-GLES2.functional.negative_api.buffer.renderbuffer_storage
dEQP-GLES2.functional.negative_api.texture.deletetextures_invalid_number_bind
dEQP-GLES2.functional.negative_api.texture.generatemipmap_npot_wdt_hgt
dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed
+dEQP-GLES2.functional.negative_api.texture.gentextures_invalid_size
+dEQP-GLES2.functional.negative_api.texture.teximage2d_inequal_width_height_cube
dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_format
dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_internalformat
dEQP-GLES2.functional.negative_api.texture.texsubimage2d_invalid_format
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_endif_vertex
dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_fragment
dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_vertex
dEQP-GLES2.functional.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_fragment
dEQP-GLES2.functional.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_vertex
dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_1_fragment
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_plus_vertex
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_fragment
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_vertex
+dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_fragment
dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_unrecognized_debug_fragment
dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_unrecognized_debug_vertex
dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_unrecognized_token_fragment
dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_unrecognized_token_vertex
-dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_fragment
dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_vertex
dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.line_2_fragment
dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.line_2_vertex
dEQP-GLES2.functional.state_query.integers.stencil_value_mask_separate_getfloat
dEQP-GLES2.functional.state_query.rbo.renderbuffer_internal_format
dEQP-GLES2.functional.state_query.rbo.renderbuffer_size
+dEQP-GLES2.functional.state_query.shader.program_active_uniform_name
dEQP-GLES2.functional.state_query.shader.program_info_log_length
dEQP-GLES2.functional.state_query.shader.shader_info_log_length
dEQP-GLES2.functional.state_query.shader.shader_source_length
dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_non_square_nicest
dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_non_square_fastest
dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_non_square_nicest
+dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_non_square_fastest
+dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_non_square_nicest
dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_clamp
dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_mirror
dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_repeat