Add factory class for generating various flavors of GrTextContext.
authorcommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 22 Jan 2014 21:37:03 +0000 (21:37 +0000)
committercommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 22 Jan 2014 21:37:03 +0000 (21:37 +0000)
This is the first pass of making Gr*TextContext more generic and easily
subclassed. The next stage will be making GrBitmapTextContext and
GrDistanceFieldTextContext more similar by moving the SkDraw loop into
each subclass.

BUG=skia:2018
R=bsalomon@google.com, reed@google.com

Author: jvanverth@google.com

Review URL: https://codereview.chromium.org/144283002

git-svn-id: http://skia.googlecode.com/svn/trunk@13142 2bbb7eff-a529-9590-31e7-b0007b416f81

include/gpu/GrBitmapTextContext.h
include/gpu/GrDistanceFieldTextContext.h
include/gpu/GrTextContext.h
include/gpu/SkGpuDevice.h
src/gpu/GrBitmapTextContext.cpp
src/gpu/GrDistanceFieldTextContext.cpp
src/gpu/GrTextContext.cpp
src/gpu/SkGpuDevice.cpp

index e0900ec..e1b3d72 100755 (executable)
@@ -17,13 +17,14 @@ class GrTextStrike;
  */
 class GrBitmapTextContext : public GrTextContext {
 public:
-    GrBitmapTextContext(GrContext*, const GrPaint&, SkColor);
-    virtual ~GrBitmapTextContext();
-
     virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
                          GrFontScaler*) SK_OVERRIDE;
 
 private:
+    GrBitmapTextContext(GrContext*, const GrPaint&, const SkPaint&);
+    virtual ~GrBitmapTextContext();
+    friend class GrTTextContextManager<GrBitmapTextContext>;
+
     GrContext::AutoMatrix  fAutoMatrix;
     GrTextStrike*          fStrike;
 
@@ -36,7 +37,6 @@ private:
         kDefaultRequestedVerts   = kDefaultRequestedGlyphs * 4,
     };
 
-    SkColor                 fSkPaintColor;
     SkPoint*                fVertices;
     int32_t                 fMaxVertices;
     GrTexture*              fCurrTexture;
index 3e00ff2..4fde6ce 100755 (executable)
@@ -17,9 +17,6 @@ class GrTextStrike;
  */
 class GrDistanceFieldTextContext : public GrTextContext {
 public:
-    GrDistanceFieldTextContext(GrContext*, const GrPaint&, const SkPaint&);
-    virtual ~GrDistanceFieldTextContext();
-
     virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
                                  GrFontScaler*) SK_OVERRIDE;
 
@@ -33,6 +30,10 @@ public:
     const SkPaint& getSkPaint() { return fSkPaint; }
 
 private:
+    GrDistanceFieldTextContext(GrContext*, const GrPaint&, const SkPaint&);
+    virtual ~GrDistanceFieldTextContext();
+    friend class GrTTextContextManager<GrDistanceFieldTextContext>;
+
     GrTextStrike*           fStrike;
     SkScalar                fTextRatio;
 
@@ -45,7 +46,6 @@ private:
         kDefaultRequestedVerts   = kDefaultRequestedGlyphs * 4,
     };
 
-    SkPaint                 fSkPaint;
     SkPoint*                fVertices;
     int32_t                 fMaxVertices;
     GrTexture*              fCurrTexture;
index b367cf2..3c61cbc 100644 (file)
@@ -12,6 +12,8 @@
 #include "GrGlyph.h"
 #include "GrPaint.h"
 
+#include "SkPostConfig.h"
+
 class GrContext;
 class GrDrawTarget;
 class GrFontScaler;
@@ -21,20 +23,88 @@ class GrFontScaler;
  */
 class GrTextContext {
 public:
+    virtual ~GrTextContext() {}
     virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
                                  GrFontScaler*) = 0;
 
 protected:
-    GrTextContext(GrContext*, const GrPaint&);
-    virtual ~GrTextContext() {}
+    GrTextContext(GrContext*, const GrPaint&, const SkPaint&);
 
     GrPaint                fPaint;
+    SkPaint                fSkPaint;
     GrContext*             fContext;
     GrDrawTarget*          fDrawTarget;
 
     SkIRect                fClipRect;
+};
+
+/*
+ * These classes wrap the creation of a single text context for a given GPU device. The
+ * assumption is that we'll only be using one text context at a time for that device.
+ */
+class GrTextContextManager {
+public:
+    virtual ~GrTextContextManager() {}
+    virtual GrTextContext* create(GrContext* context, const GrPaint& grPaint,
+                                  const SkPaint& skPaint) = 0;
+};
 
+template <class TextContextClass>
+class GrTTextContextManager : public GrTextContextManager {
 private:
+    class ManagedTextContext : public TextContextClass {
+    public:
+        ~ManagedTextContext() {}
+        
+        ManagedTextContext(GrContext* context,
+                           const GrPaint& grPaint,
+                           const SkPaint& skPaint,
+                           GrTTextContextManager<TextContextClass>* manager) :
+        TextContextClass(context, grPaint, skPaint) {
+            fManager = manager;
+        }
+
+        static void operator delete(void* ptr) {
+            if (ptr == NULL) {
+                return;
+            }
+            ManagedTextContext* context = reinterpret_cast<ManagedTextContext*>(ptr);
+            context->fManager->recycle(context);
+        }
+
+        GrTTextContextManager<TextContextClass>* fManager;
+    };
+    
+public:
+    GrTTextContextManager() {
+        fAllocation = sk_malloc_throw(sizeof(ManagedTextContext));
+        fUsed = false;
+    }
+
+    ~GrTTextContextManager() {
+        SkASSERT(!fUsed);
+        sk_free(fAllocation);
+    }
+
+    GrTextContext* create(GrContext* context, const GrPaint& grPaint,
+                          const SkPaint& skPaint) {
+        // add check for usePath here?
+        SkASSERT(!fUsed);
+        ManagedTextContext* obj = SkNEW_PLACEMENT_ARGS(fAllocation, ManagedTextContext,
+                                                       (context, grPaint, skPaint, this));
+        fUsed = true;
+        return obj;
+    }
+
+private:
+    void recycle(GrTextContext* textContext) {
+        SkASSERT((void*)textContext == fAllocation);
+        SkASSERT(fUsed);
+        fUsed = false;
+    }
+
+    void* fAllocation;
+    bool  fUsed;
 };
 
 #endif
index 9b7129f..2888951 100644 (file)
 #include "SkBitmapDevice.h"
 #include "SkRegion.h"
 #include "GrContext.h"
+#include "GrTextContext.h"
 
 struct SkDrawProcs;
 struct GrSkDrawProcs;
-class GrTextContext;
 
 /**
  *  Subclass of SkBitmapDevice, which directs all drawing to the GrGpu owned by the
@@ -149,6 +149,8 @@ private:
 
     GrClipData      fClipData;
 
+    GrTextContextManager* fTextContextManager;
+
     // state for our render-target
     GrRenderTarget*     fRenderTarget;
     bool                fNeedClear;
index a43c4a2..6e33d90 100755 (executable)
@@ -24,12 +24,10 @@ SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
                 "Dump the contents of the font cache before every purge.");
 
 GrBitmapTextContext::GrBitmapTextContext(GrContext* context, const GrPaint& paint,
-                                         SkColor color) :
-                                         GrTextContext(context, paint) {
+                                         const SkPaint& skPaint) :
+                                         GrTextContext(context, paint, skPaint) {
     fAutoMatrix.setIdentity(fContext, &fPaint);
 
-    fSkPaintColor = color;
-
     fStrike = NULL;
 
     fCurrTexture = NULL;
@@ -83,11 +81,11 @@ void GrBitmapTextContext::flushGlyphs() {
             // alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by
             // the mask texture color. The end result is that we get
             //            mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstColor
-            int a = SkColorGetA(fSkPaintColor);
+            int a = SkColorGetA(fSkPaint.getColor());
             // paintAlpha
             drawState->setColor(SkColorSetARGB(a, a, a, a));
             // paintColor
-            drawState->setBlendConstant(skcolor_to_grcolor_nopremultiply(fSkPaintColor));
+            drawState->setBlendConstant(skcolor_to_grcolor_nopremultiply(fSkPaint.getColor()));
             drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff);
         } else {
             // set back to normal in case we took LCD path previously.
index 95e773e..4c9631e 100755 (executable)
@@ -28,8 +28,7 @@ SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
 GrDistanceFieldTextContext::GrDistanceFieldTextContext(GrContext* context,
                                                        const GrPaint& grPaint,
                                                        const SkPaint& skPaint)
-                                                     : GrTextContext(context, grPaint),
-                                                       fSkPaint(skPaint) {
+                                                     : GrTextContext(context, grPaint, skPaint) {
     fStrike = NULL;
 
     fCurrTexture = NULL;
index 9e91628..77e98d2 100644 (file)
@@ -8,7 +8,8 @@
 
 #include "GrTextContext.h"
 
-GrTextContext::GrTextContext(GrContext* context, const GrPaint& paint) : fPaint(paint) {
+GrTextContext::GrTextContext(GrContext* context, const GrPaint& paint,
+                             const SkPaint& skPaint) : fPaint(paint), fSkPaint(skPaint) {
     fContext = context;
 
     const GrClipData* clipData = context->getClip();
index 5ba174c..0e91182 100644 (file)
@@ -200,6 +200,12 @@ void SkGpuDevice::initFromRenderTarget(GrContext* context,
     fContext = context;
     fContext->ref();
 
+#if SK_DISTANCEFIELD_FONTS
+    fTextContextManager = SkNEW(GrTTextContextManager<GrDistanceFieldTextContext>);
+#else
+    fTextContextManager = SkNEW(GrTTextContextManager<GrBitmapTextContext>);
+#endif
+
     fRenderTarget = NULL;
     fNeedClear = false;
 
@@ -235,6 +241,12 @@ SkGpuDevice::SkGpuDevice(GrContext* context,
     fContext = context;
     fContext->ref();
 
+#if SK_DISTANCEFIELD_FONTS
+    fTextContextManager = SkNEW(GrTTextContextManager<GrDistanceFieldTextContext>);
+#else
+    fTextContextManager = SkNEW(GrTTextContextManager<GrBitmapTextContext>);
+#endif
+
     fRenderTarget = NULL;
     fNeedClear = false;
 
@@ -279,6 +291,8 @@ SkGpuDevice::~SkGpuDevice() {
     if (fDrawProcs) {
         delete fDrawProcs;
     }
+    
+    delete fTextContextManager;
 
     // The GrContext takes a ref on the target. We don't want to cause the render
     // target to be unnecessarily kept alive.
@@ -1820,13 +1834,15 @@ void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
 
         SkDEBUGCODE(this->validate();)
 
-        GrDistanceFieldTextContext context(fContext, grPaint, paint);
+        SkAutoTDelete<GrTextContext> context(fTextContextManager->create(fContext, grPaint, paint));
+        GrDistanceFieldTextContext* dfContext =
+                                            static_cast<GrDistanceFieldTextContext*>(context.get());
 
-        SkAutoGlyphCache    autoCache(context.getSkPaint(), &this->fLeakyProperties, NULL);
+        SkAutoGlyphCache    autoCache(dfContext->getSkPaint(), &this->fLeakyProperties, NULL);
         SkGlyphCache*       cache = autoCache.getCache();
         GrFontScaler*       fontScaler = get_gr_font_scaler(cache);
 
-        context.drawText((const char *)text, byteLength, x, y, cache, fontScaler);
+        dfContext->drawText((const char *)text, byteLength, x, y, cache, fontScaler);
 #endif
     } else {
         SkDraw myDraw(draw);
@@ -1836,8 +1852,8 @@ void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
             return;
         }
 
-        GrBitmapTextContext context(fContext, grPaint, paint.getColor());
-        myDraw.fProcs = this->initDrawForText(&context);
+        SkAutoTDelete<GrTextContext> context(fTextContextManager->create(fContext, grPaint, paint));
+        myDraw.fProcs = this->initDrawForText(context.get());
         this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint);
     }
 }
@@ -1861,13 +1877,15 @@ void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
 
         SkDEBUGCODE(this->validate();)
 
-        GrDistanceFieldTextContext context(fContext, grPaint, paint);
-
-        SkAutoGlyphCache    autoCache(context.getSkPaint(), &this->fLeakyProperties, NULL);
+        SkAutoTDelete<GrTextContext> context(fTextContextManager->create(fContext, grPaint, paint));
+        GrDistanceFieldTextContext* dfContext =
+                                            static_cast<GrDistanceFieldTextContext*>(context.get());
+        
+        SkAutoGlyphCache    autoCache(dfContext->getSkPaint(), &this->fLeakyProperties, NULL);
         SkGlyphCache*       cache = autoCache.getCache();
         GrFontScaler*       fontScaler = get_gr_font_scaler(cache);
-
-        context.drawPosText((const char *)text, byteLength, pos, constY, scalarsPerPos,
+        
+        dfContext->drawPosText((const char *)text, byteLength, pos, constY, scalarsPerPos,
                             cache, fontScaler);
 #endif
     } else {
@@ -1877,8 +1895,9 @@ void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
         if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
             return;
         }
-        GrBitmapTextContext context(fContext, grPaint, paint.getColor());
-        myDraw.fProcs = this->initDrawForText(&context);
+
+        SkAutoTDelete<GrTextContext> context(fTextContextManager->create(fContext, grPaint, paint));
+        myDraw.fProcs = this->initDrawForText(context.get());
         this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY,
                                         scalarsPerPos, paint);
     }