radeonsi: add an si_set_rw_shader_buffer convenience function
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Fri, 21 Sep 2018 15:35:56 +0000 (17:35 +0200)
committerNicolai Hähnle <nicolai.haehnle@amd.com>
Wed, 19 Dec 2018 11:01:50 +0000 (12:01 +0100)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/drivers/radeonsi/si_descriptors.c
src/gallium/drivers/radeonsi/si_state.h

index 23059da..f89692c 100644 (file)
@@ -1269,13 +1269,6 @@ static void si_set_constant_buffer(struct si_context *sctx,
        sctx->descriptors_dirty |= 1u << descriptors_idx;
 }
 
-void si_set_rw_buffer(struct si_context *sctx,
-                     uint slot, const struct pipe_constant_buffer *input)
-{
-       si_set_constant_buffer(sctx, &sctx->rw_buffers,
-                                               SI_DESCS_RW_BUFFERS, slot, input);
-}
-
 static void si_pipe_set_constant_buffer(struct pipe_context *ctx,
                                        enum pipe_shader_type shader, uint slot,
                                        const struct pipe_constant_buffer *input)
@@ -1310,6 +1303,49 @@ void si_get_pipe_constant_buffer(struct si_context *sctx, uint shader,
 
 /* SHADER BUFFERS */
 
+static void si_set_shader_buffer(struct si_context *sctx,
+                                struct si_buffer_resources *buffers,
+                                unsigned descriptors_idx,
+                                uint slot, const struct pipe_shader_buffer *sbuffer,
+                                enum radeon_bo_priority priority)
+{
+       struct si_descriptors *descs = &sctx->descriptors[descriptors_idx];
+       uint32_t *desc = descs->list + slot * 4;
+
+       if (!sbuffer || !sbuffer->buffer) {
+               pipe_resource_reference(&buffers->buffers[slot], NULL);
+               memset(desc, 0, sizeof(uint32_t) * 4);
+               buffers->enabled_mask &= ~(1u << slot);
+               sctx->descriptors_dirty |= 1u << descriptors_idx;
+               return;
+       }
+
+       struct r600_resource *buf = r600_resource(sbuffer->buffer);
+       uint64_t va = buf->gpu_address + sbuffer->buffer_offset;
+
+       desc[0] = va;
+       desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) |
+                 S_008F04_STRIDE(0);
+       desc[2] = sbuffer->buffer_size;
+       desc[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
+                 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
+                 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
+                 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
+                 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
+                 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
+
+       pipe_resource_reference(&buffers->buffers[slot], &buf->b.b);
+       radeon_add_to_gfx_buffer_list_check_mem(sctx, buf,
+                                               buffers->shader_usage,
+                                               priority, true);
+
+       buffers->enabled_mask |= 1u << slot;
+       sctx->descriptors_dirty |= 1u << descriptors_idx;
+
+       util_range_add(&buf->valid_buffer_range, sbuffer->buffer_offset,
+                      sbuffer->buffer_offset + sbuffer->buffer_size);
+}
+
 static void si_set_shader_buffers(struct pipe_context *ctx,
                                  enum pipe_shader_type shader,
                                  unsigned start_slot, unsigned count,
@@ -1317,53 +1353,20 @@ static void si_set_shader_buffers(struct pipe_context *ctx,
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_buffer_resources *buffers = &sctx->const_and_shader_buffers[shader];
-       struct si_descriptors *descs = si_const_and_shader_buffer_descriptors(sctx, shader);
+       unsigned descriptors_idx = si_const_and_shader_buffer_descriptors_idx(shader);
        unsigned i;
 
        assert(start_slot + count <= SI_NUM_SHADER_BUFFERS);
 
        for (i = 0; i < count; ++i) {
                const struct pipe_shader_buffer *sbuffer = sbuffers ? &sbuffers[i] : NULL;
-               struct r600_resource *buf;
                unsigned slot = si_get_shaderbuf_slot(start_slot + i);
-               uint32_t *desc = descs->list + slot * 4;
-               uint64_t va;
 
-               if (!sbuffer || !sbuffer->buffer) {
-                       pipe_resource_reference(&buffers->buffers[slot], NULL);
-                       memset(desc, 0, sizeof(uint32_t) * 4);
-                       buffers->enabled_mask &= ~(1u << slot);
-                       sctx->descriptors_dirty |=
-                               1u << si_const_and_shader_buffer_descriptors_idx(shader);
-                       continue;
-               }
+               if (sbuffer && sbuffer->buffer)
+                       r600_resource(sbuffer->buffer)->bind_history |= PIPE_BIND_SHADER_BUFFER;
 
-               buf = r600_resource(sbuffer->buffer);
-               va = buf->gpu_address + sbuffer->buffer_offset;
-
-               desc[0] = va;
-               desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) |
-                         S_008F04_STRIDE(0);
-               desc[2] = sbuffer->buffer_size;
-               desc[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
-                         S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
-                         S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
-                         S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
-                         S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
-                         S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
-
-               pipe_resource_reference(&buffers->buffers[slot], &buf->b.b);
-               radeon_add_to_gfx_buffer_list_check_mem(sctx, buf,
-                                                       buffers->shader_usage,
-                                                       buffers->priority, true);
-               buf->bind_history |= PIPE_BIND_SHADER_BUFFER;
-
-               buffers->enabled_mask |= 1u << slot;
-               sctx->descriptors_dirty |=
-                       1u << si_const_and_shader_buffer_descriptors_idx(shader);
-
-               util_range_add(&buf->valid_buffer_range, sbuffer->buffer_offset,
-                              sbuffer->buffer_offset + sbuffer->buffer_size);
+               si_set_shader_buffer(sctx, buffers, descriptors_idx, slot, sbuffer,
+                                    buffers->priority);
        }
 }
 
@@ -1386,6 +1389,20 @@ void si_get_shader_buffers(struct si_context *sctx,
 
 /* RING BUFFERS */
 
+void si_set_rw_buffer(struct si_context *sctx,
+                     uint slot, const struct pipe_constant_buffer *input)
+{
+       si_set_constant_buffer(sctx, &sctx->rw_buffers, SI_DESCS_RW_BUFFERS,
+                              slot, input);
+}
+
+void si_set_rw_shader_buffer(struct si_context *sctx, uint slot,
+                            const struct pipe_shader_buffer *sbuffer)
+{
+       si_set_shader_buffer(sctx, &sctx->rw_buffers, SI_DESCS_RW_BUFFERS,
+                            slot, sbuffer, RADEON_PRIO_SHADER_RW_BUFFER);
+}
+
 void si_set_ring_buffer(struct si_context *sctx, uint slot,
                        struct pipe_resource *buffer,
                        unsigned stride, unsigned num_records,
index bb186f5..fdc83e0 100644 (file)
@@ -474,6 +474,8 @@ void si_emit_graphics_shader_pointers(struct si_context *sctx);
 void si_emit_compute_shader_pointers(struct si_context *sctx);
 void si_set_rw_buffer(struct si_context *sctx,
                      uint slot, const struct pipe_constant_buffer *input);
+void si_set_rw_shader_buffer(struct si_context *sctx, uint slot,
+                            const struct pipe_shader_buffer *sbuffer);
 void si_set_active_descriptors(struct si_context *sctx, unsigned desc_idx,
                               uint64_t new_active_mask);
 void si_set_active_descriptors_for_shader(struct si_context *sctx,