return NULL;
}
-static void run_cache_set(struct cache_set *c)
+static int run_cache_set(struct cache_set *c)
{
const char *err = "cannot allocate memory";
struct cached_dev *dc, *t;
if (j->version < BCACHE_JSET_VERSION_UUID)
__uuid_write(c);
- bch_journal_replay(c, &journal);
+ err = "bcache: replay journal failed";
+ if (bch_journal_replay(c, &journal))
+ goto err;
} else {
pr_notice("invalidating existing data");
flash_devs_run(c);
set_bit(CACHE_SET_RUNNING, &c->flags);
- return;
+ return 0;
err:
closure_sync(&cl);
/* XXX: test this, it's broken */
bch_cache_set_error(c, "%s", err);
+
+ return -EIO;
}
static bool can_attach_cache(struct cache *ca, struct cache_set *c)
ca->set->cache[ca->sb.nr_this_dev] = ca;
c->cache_by_alloc[c->caches_loaded++] = ca;
- if (c->caches_loaded == c->sb.nr_in_set)
- run_cache_set(c);
+ if (c->caches_loaded == c->sb.nr_in_set) {
+ err = "failed to run cache set";
+ if (run_cache_set(c) < 0)
+ goto err;
+ }
return NULL;
err: