$(srcdir)/winsys/cogl-winsys-egl.c \
$(srcdir)/winsys/cogl-winsys-stub.c
endif
-if SUPPORT_EGL_PLATFORM_DRM_SURFACELESS
-cogl_sources_c += \
- $(srcdir)/winsys/cogl-winsys-egl.c \
- $(srcdir)/winsys/cogl-winsys-stub.c
-endif
if SUPPORT_WIN32
cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-win32.c \
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_X11, [false])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_NULL, [false])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_GDL, [false])
-AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_DRM_SURFACELESS, [false])
AM_CONDITIONAL(SUPPORT_OSX, [false])
AM_CONDITIONAL(SUPPORT_WIN32, [false])
AM_CONDITIONAL(SUPPORT_CEX100, [false])
CLUTTER_STAGE_TYPE="CLUTTER_TYPE_STAGE_WAYLAND"
SUPPORT_WAYLAND=1
- SUPPORT_EGL_PLATFORM_DRM_SURFACELESS=1
COGL_DRIVER="gl"
[Cogl supports OpenGL[ES] using the EGL API with the GDL API])
])
-AS_IF([test "x$SUPPORT_EGL_PLATFORM_DRM_SURFACELESS" = "x1"],
- [
- AC_DEFINE([COGL_HAS_EGL_PLATFORM_DRM_SURFACELESS_SUPPORT], [1],
- [Cogl supports OpenGL[ES] using the EGL API with EGL_MESA_drm_display])
- ])
-
# winsys conditionals for use in automake files...
AM_CONDITIONAL(SUPPORT_GLX, [test "x$SUPPORT_GLX" = "x1"])
AM_CONDITIONAL(SUPPORT_X11, [test "x$SUPPORT_X11" = "x1"])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_X11, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_X11" = "x1"])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_NULL, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_NULL" = "x1"])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_GDL, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_GDL" = "x1"])
-AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_DRM_SURFACELESS, [test "x$SUPPORT_EGL_PLATFORM_DRM_SURFACELESS" = "x1"])
AM_CONDITIONAL(SUPPORT_OSX, [test "x$CLUTTER_WINSYS" = "xosx"])
AM_CONDITIONAL(SUPPORT_WIN32, [test "x$CLUTTER_WINSYS" = "xwin32"])
AM_CONDITIONAL(SUPPORT_CEX100, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_GDL" = "x1"])