vtutil.c \
corevideobuffer.c \
coremediabuffer.c \
+ corevideotexturecache.m \
atdec.c
libgstapplemedia_la_CPPFLAGS = \
-Dgst_core_video_buffer_get_type=gst_core_video_buffer_priv_get_type
libgstapplemedia_la_CFLAGS = \
+ -I$(top_srcdir)/gst-libs \
+ -I$(top_builddir)/gst-libs \
$(GST_CFLAGS) \
$(GST_BASE_CFLAGS) \
$(GST_PLUGINS_BASE_CFLAGS)
libgstapplemedia_la_OBJCFLAGS = \
+ -I$(top_srcdir)/gst-libs \
+ -I$(top_builddir)/gst-libs \
$(GST_OBJCFLAGS) \
$(GST_BASE_CFLAGS) \
$(GST_PLUGINS_BASE_CFLAGS)
libgstapplemedia_la_OBJCFLAGS += -fobjc-abi-version=2 -fobjc-legacy-dispatch
endif
-libgstapplemedia_la_LIBADD = \
- $(GST_BASE_LIBS) \
- $(GST_PLUGINS_BASE_LIBS) \
- -lgstvideo-$(GST_API_VERSION) \
- -lgstaudio-$(GST_API_VERSION) \
- -lgstpbutils-$(GST_API_VERSION) \
+libgstapplemedia_la_LIBADD = \
+ $(top_builddir)/gst-libs/gst/gl/libgstgl-$(GST_API_VERSION).la \
+ $(GST_BASE_LIBS) \
+ $(GST_PLUGINS_BASE_LIBS) \
+ -lgstvideo-$(GST_API_VERSION) \
+ -lgstaudio-$(GST_API_VERSION) \
+ -lgstpbutils-$(GST_API_VERSION) \
$(GMODULE_NO_EXPORT_LIBS)
libgstapplemedia_la_LIBTOOLFLAGS = $(GST_PLUGIN_LIBTOOLFLAGS) --tag=CC
#import <AVFoundation/AVFoundation.h>
#include <gst/video/video.h>
+#include <gst/gl/gstglcontext.h>
#include "coremediabuffer.h"
+#include "corevideotexturecache.h"
#define DEFAULT_DEVICE_INDEX -1
#define DEFAULT_DO_STATS FALSE
"framerate = " GST_VIDEO_FPS_RANGE ", "
"width = " GST_VIDEO_SIZE_RANGE ", "
"height = " GST_VIDEO_SIZE_RANGE "; "
+
+ GST_VIDEO_CAPS_MAKE_WITH_FEATURES
+ (GST_CAPS_FEATURE_META_GST_VIDEO_GL_TEXTURE_UPLOAD_META,
+ "RGBA") "; "
));
typedef enum _QueueState {
BOOL captureScreenMouseClicks;
BOOL useVideoMeta;
+ GstCoreVideoTextureCache *textureCache;
}
- (id)init;
captureScreenCursor = NO;
captureScreenMouseClicks = NO;
useVideoMeta = NO;
+ textureCache = NULL;
#if !HAVE_IOS
displayId = kCGDirectMainDisplay;
#endif
});
}
+
#define GST_AVF_CAPS_NEW(format, w, h, fps_n, fps_d) \
(gst_caps_new_simple ("video/x-raw", \
"width", G_TYPE_INT, w, \
case kCVPixelFormatType_32BGRA: /* BGRA */
gst_format = GST_VIDEO_FORMAT_BGRA;
break;
+ case kCVPixelFormatType_32RGBA: /* RGBA */
+ gst_format = GST_VIDEO_FORMAT_RGBA;
+ break;
case kCVPixelFormatType_422YpCbCr8_yuvs: /* yuvs */
gst_format = GST_VIDEO_FORMAT_YUY2;
break;
GstVideoFormat gst_format = [self getGstVideoFormat:pixel_format];
if (gst_format != GST_VIDEO_FORMAT_UNKNOWN)
gst_caps_append (result, GST_AVF_CAPS_NEW (gst_format, dimensions.width, dimensions.height, fps_n, fps_d));
+
+ if (gst_format == GST_VIDEO_FORMAT_BGRA) {
+ GstCaps *rgba_caps = GST_AVF_CAPS_NEW (GST_VIDEO_FORMAT_RGBA, dimensions.width, dimensions.height, fps_n, fps_d);
+ gst_caps_set_features (rgba_caps, 0, gst_caps_features_new (GST_CAPS_FEATURE_META_GST_VIDEO_GL_TEXTURE_UPLOAD_META, NULL));
+ gst_caps_append (result, rgba_caps);
+ }
}
}
}
case GST_VIDEO_FORMAT_YUY2:
newformat = kCVPixelFormatType_422YpCbCr8_yuvs;
break;
+ case GST_VIDEO_FORMAT_RGBA:
+ /* In order to do RGBA, we negotiate BGRA (since RGBA is not supported
+ * if not in textures) and then we get RGBA textures via
+ * CVOpenGL*TextureCacheCreateTextureFromImage. Computers. */
case GST_VIDEO_FORMAT_BGRA:
newformat = kCVPixelFormatType_32BGRA;
break;
bufQueue = nil;
inputClock = nil;
+ if (textureCache)
+ gst_core_video_texture_cache_free (textureCache);
+ textureCache = NULL;
+
return YES;
}
useVideoMeta = gst_query_find_allocation_meta (query,
GST_VIDEO_META_API_TYPE, NULL);
+ guint idx;
+ if (gst_query_find_allocation_meta (query,
+ GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE, &idx)) {
+ GstGLContext *context;
+ const GstStructure *upload_meta_params;
+
+ gst_query_parse_nth_allocation_meta (query, idx, &upload_meta_params);
+ if (gst_structure_get (upload_meta_params, "gst.gl.GstGLContext",
+ GST_GL_TYPE_CONTEXT, &context, NULL) && context) {
+ textureCache = gst_core_video_texture_cache_new (context);
+ gst_object_unref (context);
+ }
+ }
+
return YES;
}
}
*buf = gst_core_media_buffer_new (sbuf, useVideoMeta);
+ if (format == GST_VIDEO_FORMAT_RGBA) {
+ /* So now buf contains BGRA data (!) . Since downstream is actually going to
+ * use the GL upload meta to get RGBA textures (??), we need to override the
+ * VideoMeta format (!!!). Yes this is confusing, see setCaps: */
+ GstVideoMeta *video_meta = gst_buffer_get_video_meta (*buf);
+ if (video_meta) {
+ video_meta->format = format;
+ }
+ }
CFRelease (sbuf);
+ if (textureCache != NULL) {
+ GstVideoGLTextureType texture_types[4] = {GST_VIDEO_GL_TEXTURE_TYPE_RGBA, 0};
+ gst_buffer_add_video_gl_texture_upload_meta (*buf,
+ GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL,
+ 1, texture_types,
+ gst_core_video_texture_cache_upload, textureCache, NULL, NULL);
+ }
+
GST_BUFFER_OFFSET (*buf) = offset++;
GST_BUFFER_OFFSET_END (*buf) = GST_BUFFER_OFFSET (buf) + 1;
GST_BUFFER_TIMESTAMP (*buf) = timestamp;
return GST_VIDEO_FORMAT_UYVY;
case kCVPixelFormatType_32BGRA:
return GST_VIDEO_FORMAT_BGRA;
+ case kCVPixelFormatType_32RGBA:
+ return GST_VIDEO_FORMAT_RGBA;
default:
GST_WARNING ("Unknown OSType format: %d", (gint) format);
return GST_VIDEO_FORMAT_UNKNOWN;
--- /dev/null
+/*
+ * Copyright (C) 2015 Alessandro Decina <twi@centricular.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __GST_CORE_VIDEO_TEXTURE_CACHE_H__
+#define __GST_CORE_VIDEO_TEXTURE_CACHE_H__
+
+#include <gst/video/gstvideometa.h>
+#include <gst/gl/gstglcontext.h>
+#include "CoreVideo/CoreVideo.h"
+
+G_BEGIN_DECLS
+
+typedef struct _GstCoreVideoTextureCache
+{
+ GstGLContext *ctx;
+#if !HAVE_IOS
+ CVOpenGLTextureCacheRef cache;
+#else
+ CVOpenGLESTextureCacheRef cache;
+#endif
+} GstCoreVideoTextureCache;
+
+GstCoreVideoTextureCache *gst_core_video_texture_cache_new (GstGLContext * ctx);
+void gst_core_video_texture_cache_free (GstCoreVideoTextureCache * cache);
+gboolean gst_core_video_texture_cache_upload (GstVideoGLTextureUploadMeta * meta, guint texture_id[4]);
+
+G_END_DECLS
+
+#endif /* __GST_CORE_VIDEO_TEXTURE_CACHE_H__ */
--- /dev/null
+/*
+ * Copyright (C) 2010 Ole André Vadla Ravnås <oleavr@soundrop.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#if !HAVE_IOS
+#import <AppKit/AppKit.h>
+#endif
+#include "corevideotexturecache.h"
+#include "coremediabuffer.h"
+
+GstCoreVideoTextureCache *
+gst_core_video_texture_cache_new (GstGLContext * ctx)
+{
+ CVReturn err;
+
+ g_return_val_if_fail (ctx != NULL, NULL);
+
+ GstCoreVideoTextureCache *cache = g_new0 (GstCoreVideoTextureCache, 1);
+ cache->ctx = gst_object_ref (ctx);
+
+#if !HAVE_IOS
+ CGLPixelFormatAttribute attribs[1] = { 0 };
+ int numPixelFormats;
+ CGLPixelFormatObj pixelFormat;
+ CGLChoosePixelFormat (attribs, &pixelFormat, &numPixelFormats); // 5
+ NSOpenGLContext *platform_ctx = (NSOpenGLContext *) gst_gl_context_get_gl_context (ctx);
+ err = CVOpenGLTextureCacheCreate (kCFAllocatorDefault, NULL,
+ [platform_ctx CGLContextObj], pixelFormat,
+ NULL, &cache->cache);
+#else
+ err = CVOpenGLESTextureCacheCreate (kCFAllocatorDefault, NULL,
+ (CVEAGLContext) gst_gl_context_get_gl_context (ctx),
+ NULL, &cache->cache);
+#endif
+
+ return cache;
+}
+
+void gst_core_video_texture_cache_free (GstCoreVideoTextureCache * cache)
+{
+ g_return_if_fail (cache != NULL);
+
+#if !HAVE_IOS
+ CVOpenGLTextureCacheRelease (cache->cache);
+#else
+ /* FIXME: how do we release ->cache ? */
+#endif
+ gst_object_unref (cache->ctx);
+ g_free (cache);
+}
+
+gboolean
+gst_core_video_texture_cache_upload (GstVideoGLTextureUploadMeta * meta, guint texture_id[4])
+{
+ g_return_val_if_fail (meta != NULL, FALSE);
+
+ GstCoreVideoTextureCache *cache = (GstCoreVideoTextureCache *) meta->user_data;
+ const GstGLFuncs *gl = cache->ctx->gl_vtable;
+#if !HAVE_IOS
+ CVOpenGLTextureRef texture = NULL;
+#else
+ CVOpenGLESTextureRef texture = NULL;
+#endif
+ GstVideoMeta *video_meta = gst_buffer_get_video_meta (meta->buffer);
+ GstCoreMediaMeta *cv_meta = (GstCoreMediaMeta *) gst_buffer_get_meta (meta->buffer,
+ gst_core_media_meta_api_get_type ());
+#if !HAVE_IOS
+ CVOpenGLTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
+ cache->cache, cv_meta->pixel_buf, NULL, &texture);
+#else
+ CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
+ cache->cache, cv_meta->image_buf, NULL, GL_TEXTURE_2D,
+ GL_RGBA, video_meta->width, video_meta->height, GL_RGBA, GL_UNSIGNED_BYTE,
+ 0, &texture);
+#endif
+ GLuint fboId;
+ gl->GenFramebuffers (1, &fboId);
+ gl->BindFramebuffer (GL_FRAMEBUFFER, fboId);
+
+ gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+#if !HAVE_IOS
+ CVOpenGLTextureGetTarget(texture), CVOpenGLTextureGetName(texture),
+#else
+ CVOpenGLESTextureGetTarget(texture), CVOpenGLESTextureGetName(texture),
+#endif
+ 0);
+ gl->BindTexture (GL_TEXTURE_2D, texture_id[0]);
+ gl->CopyTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, video_meta->width, video_meta->height, 0);
+ gl->BindTexture (GL_TEXTURE_2D, 0);
+ gl->BindFramebuffer (GL_FRAMEBUFFER, 0);
+ gl->DeleteFramebuffers (1, &fboId);
+
+ return TRUE;
+}