Fix illegal array initialization in primitive_bbox tests.
authorJarkko Pöyry <jpoyry@google.com>
Fri, 6 Mar 2015 21:50:37 +0000 (13:50 -0800)
committerJarkko Pöyry <jpoyry@google.com>
Fri, 6 Mar 2015 21:50:37 +0000 (13:50 -0800)
Bug: 19639593
Change-Id: I400e5dc53b17c73ec80483a486e734ab7f9dd8ce

modules/gles31/functional/es31fPrimitiveBoundingBoxTests.cpp

index 9362fb8..31c123e 100644 (file)
@@ -2451,11 +2451,11 @@ std::string PointRenderCase::genGeometrySource (void) const
                                << ";\n"
                        "\n"
                        "       highp vec4 offsets[3] =\n"
-                       "       {\n"
-                       "               vec4( 0.05 * patternScale.x, 0.03 * patternScale.y, 0.0, 0.0),\n"
-                       "               vec4(-0.01 * patternScale.x,-0.02 * patternScale.y, 0.0, 0.0),\n"
-                       "               vec4(-0.05 * patternScale.x, 0.02 * patternScale.y, 0.0, 0.0),\n"
-                       "       };\n"
+                       "               vec4[3](\n"
+                       "                       vec4( 0.05 * patternScale.x, 0.03 * patternScale.y, 0.0, 0.0),\n"
+                       "                       vec4(-0.01 * patternScale.x,-0.02 * patternScale.y, 0.0, 0.0),\n"
+                       "                       vec4(-0.05 * patternScale.x, 0.02 * patternScale.y, 0.0, 0.0)\n"
+                       "               );\n"
                        "       for (int ndx = 0; ndx < 3; ++ndx)\n"
                        "       {\n"
                        "               gl_Position = p0 + offsets[ndx];\n";