ctx->mod.major_version = 6;
ctx->mod.minor_version = 1;
- NIR_PASS_V(s, nir_lower_pack);
NIR_PASS_V(s, nir_lower_frexp);
NIR_PASS_V(s, nir_lower_flrp, 16 | 32 | 64, true);
- NIR_PASS_V(s, nir_lower_io, nir_var_shader_in | nir_var_shader_out, type_size_vec4, (nir_lower_io_options)0);
+ NIR_PASS_V(s, nir_lower_io, nir_var_shader_in | nir_var_shader_out, type_size_vec4, nir_lower_io_lower_64bit_to_32);
+ NIR_PASS_V(s, nir_lower_pack);
NIR_PASS_V(s, dxil_nir_lower_system_values);
if (ctx->mod.shader_kind == DXIL_HULL_SHADER)