*params = lroundf(sampObj->LodBias);
break;
case GL_TEXTURE_COMPARE_MODE:
+ if (!ctx->Extensions.ARB_shadow)
+ goto invalid_pname;
*params = sampObj->CompareMode;
break;
case GL_TEXTURE_COMPARE_FUNC:
+ if (!ctx->Extensions.ARB_shadow)
+ goto invalid_pname;
*params = sampObj->CompareFunc;
break;
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ if (!ctx->Extensions.EXT_texture_filter_anisotropic)
+ goto invalid_pname;
/* GL spec 'Data Conversions' section specifies that floating-point
* value in integer Get function is rounded to nearest integer
*/
*params = lroundf(sampObj->MaxAnisotropy);
break;
case GL_TEXTURE_BORDER_COLOR:
+ if (!ctx->Extensions.ARB_texture_border_clamp)
+ goto invalid_pname;
params[0] = FLOAT_TO_INT(sampObj->BorderColor.f[0]);
params[1] = FLOAT_TO_INT(sampObj->BorderColor.f[1]);
params[2] = FLOAT_TO_INT(sampObj->BorderColor.f[2]);