<None Include="..\..\OpenTK.snk">
<Link>OpenTK.snk</Link>
</None>
+ <None Include="paket.references" />
<None Include="Specifications\GL2\gl.tm" />
<None Include="Specifications\Glx\glx.spec">
</None>
<None Include="..\..\OpenTK.snk">
<Link>OpenTK.snk</Link>
</None>
+ <None Include="paket.references" />
<None Include="XML schema notes.txt">
</None>
<None Include="Readme.txt">
<None Include="..\..\OpenTK.snk">
<Link>OpenTK.snk</Link>
</None>
- <None Include="packages.config" />
+ <None Include="paket.references" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+++ /dev/null
-<?xml version="1.0" encoding="utf-8"?>
-<packages>
- <package id="Mono.Cecil" version="0.9.6.1" targetFramework="net35" />
-</packages>
\ No newline at end of file
--- /dev/null
+Mono.Cecil
\ No newline at end of file
<None Include="..\..\OpenTK.snk">
<Link>OpenTK.snk</Link>
</None>
+ <None Include="paket.references" />
+ <None Include="paket.template" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
--- /dev/null
+type project
+id OpenTK.GLControl
+owners
+ opentk thefiddler
+authors
+ The Open Toolkit Team
+projectUrl
+ http://www.opentk.com
+iconUrl
+ https://raw.githubusercontent.com/opentk/opentk/master/docs/files/img/logo.png
+licenseUrl
+ http://github.com/opentk/opentk/blob/master/License.txt
+requireLicenseAcceptance
+ false
+copyright
+ Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.
+tags
+ OpenTK OpenGL OpenAL OpenCL C# F# VB .Net Mono Graphics Game Scientific Science 3D 2D Math Input Gamepad Joystick
+summary
+ A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.
+description
+ The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
+ OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
\ No newline at end of file
</Compile>
<Compile Include="GLWidget.cs" />
</ItemGroup>
+ <ItemGroup>
+ <None Include="paket.references" />
+ <None Include="paket.template" />
+ </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>
--- /dev/null
+type project
+id OpenTK.GLWidget
+owners
+ opentk thefiddler
+authors
+ The Open Toolkit Team
+projectUrl
+ http://www.opentk.com
+iconUrl
+ https://raw.githubusercontent.com/opentk/opentk/master/docs/files/img/logo.png
+licenseUrl
+ http://github.com/opentk/opentk/blob/master/License.txt
+requireLicenseAcceptance
+ false
+copyright
+ Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.
+tags
+ OpenTK OpenGL OpenAL OpenCL C# F# VB .Net Mono Graphics Game Scientific Science 3D 2D Math Input Gamepad Joystick
+summary
+ A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.
+description
+ The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
+ OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
\ No newline at end of file
<Compile Include="Platform\X11\Bindings\DL.cs" />
</ItemGroup>
<ItemGroup>
+ <None Include="OpenTK.Android.paket.template" />
<None Include="OpenTK.dll.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
+ <None Include="paket.references" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
--- /dev/null
+type project
+id OpenTK.Android
+owners
+ opentk thefiddler
+authors
+ The Open Toolkit Team
+projectUrl
+ http://www.opentk.com
+iconUrl
+ https://raw.githubusercontent.com/opentk/opentk/master/docs/files/img/logo.png
+licenseUrl
+ http://github.com/opentk/opentk/blob/master/License.txt
+requireLicenseAcceptance
+ false
+copyright
+ Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.
+tags
+ OpenTK OpenGL OpenAL OpenCL C# F# VB .Net Mono Graphics Game Scientific Science 3D 2D Math Input Gamepad Joystick
+summary
+ A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.
+description
+ The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
+ OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
+files
+ OpenTK.dll.config => content/
<Compile Include="Platform\Linux\Bindings\Evdev.cs" />
<Compile Include="Platform\Linux\DefaultCursor.cs" />
<Compile Include="Platform\Linux\Bindings\Kms.cs" />
+ <None Include="OpenTK.paket.template" />
+ <None Include="paket.references" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<None Include="OpenTK.dll.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
+ <None Include="OpenTK.iOS.paket.template" />
+ <None Include="paket.references" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
--- /dev/null
+type project
+id OpenTK.iOS
+owners
+ opentk thefiddler
+authors
+ The Open Toolkit Team
+projectUrl
+ http://www.opentk.com
+iconUrl
+ https://raw.githubusercontent.com/opentk/opentk/master/docs/files/img/logo.png
+licenseUrl
+ http://github.com/opentk/opentk/blob/master/License.txt
+requireLicenseAcceptance
+ false
+copyright
+ Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.
+tags
+ OpenTK OpenGL OpenAL OpenCL C# F# VB .Net Mono Graphics Game Scientific Science 3D 2D Math Input Gamepad Joystick
+summary
+ A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.
+description
+ The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
+ OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
+files
+ OpenTK.dll.config => content/
--- /dev/null
+type project
+id OpenTK
+owners
+ opentk thefiddler
+authors
+ The Open Toolkit Team
+projectUrl
+ http://www.opentk.com
+iconUrl
+ https://raw.githubusercontent.com/opentk/opentk/master/docs/files/img/logo.png
+licenseUrl
+ http://github.com/opentk/opentk/blob/master/License.txt
+requireLicenseAcceptance
+ false
+copyright
+ Copyright (c) 2006 - 2016 Stefanos Apostolopoulos <stapostol@gmail.com> for the Open Toolkit library.
+tags
+ OpenTK OpenGL OpenAL OpenCL C# F# VB .Net Mono Graphics Game Scientific Science 3D 2D Math Input Gamepad Joystick
+summary
+ A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.
+description
+ The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
+ OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
+files
+ OpenTK.dll.config => content/
\ No newline at end of file