// Deallocate the SVE area.
if (SVEStackSize) {
if (AFI->isStackRealigned()) {
- if (AFI->getSVECalleeSavedStackSize())
- // Set SP to start of SVE area, from which the callee-save reloads
- // can be done. The code below will deallocate the stack space
+ if (int64_t CalleeSavedSize = AFI->getSVECalleeSavedStackSize())
+ // Set SP to start of SVE callee-save area from which they can
+ // be reloaded. The code below will deallocate the stack space
// space by moving FP -> SP.
emitFrameOffset(MBB, RestoreBegin, DL, AArch64::SP, AArch64::FP,
- -SVEStackSize, TII, MachineInstr::FrameDestroy);
+ {-CalleeSavedSize, MVT::nxv1i8}, TII,
+ MachineInstr::FrameDestroy);
} else {
if (AFI->getSVECalleeSavedStackSize()) {
// Deallocate the non-SVE locals first before we can deallocate (and
# CHECK-NEXT: $[[TMP:x[0-9]+]] = frame-setup SUBXri $sp, 16, 0
# CHECK-NEXT: $sp = ANDXri killed $[[TMP]]
-# CHECK: $sp = frame-destroy ADDVL_XXI $fp, -19
+# CHECK: $sp = frame-destroy ADDVL_XXI $fp, -18
# CHECK-NEXT: $p15 = frame-destroy LDR_PXI $sp, 4
# CHECK-NEXT: $p14 = frame-destroy LDR_PXI $sp, 5
# CHECK: $p5 = frame-destroy LDR_PXI $sp, 14