Use the equivalent block layer helper instead.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Kees Cook <keescook@chromium.org>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Acked-by: Coly Li <colyli@suse.de>
Link: https://lore.kernel.org/r/20211018101130.1838532-4-hch@lst.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
struct cached_dev *dc;
list_for_each_entry(dc, &c->cached_devs, list)
- sectors += bdev_sectors(dc->bdev);
+ sectors += bdev_nr_sectors(dc->bdev);
c->cached_dev_sectors = sectors;
}
void bch_bio_map(struct bio *bio, void *base);
int bch_bio_alloc_pages(struct bio *bio, gfp_t gfp_mask);
-static inline sector_t bdev_sectors(struct block_device *bdev)
-{
- return bdev->bd_inode->i_size >> 9;
-}
#endif /* _BCACHE_UTIL_H */
* backing volume uses about 2% of the cache for dirty data.
*/
uint32_t bdev_share =
- div64_u64(bdev_sectors(dc->bdev) << WRITEBACK_SHARE_SHIFT,
+ div64_u64(bdev_nr_sectors(dc->bdev) << WRITEBACK_SHARE_SHIFT,
c->cached_dev_sectors);
uint64_t cache_dirty_target =