/* set the new samplers */
for (i = 0; i < num; i++) {
- llvmpipe->samplers[shader][start + i] = samplers[i];
+ void *sampler = NULL;
+
+ if (samplers && samplers[i])
+ sampler = samplers[i];
+ llvmpipe->samplers[shader][start + i] = sampler;
}
/* find highest non-null samplers[] entry */
/* set the new sampler views */
for (i = 0; i < num; i++) {
+ struct pipe_sampler_view *view = NULL;
+
+ if (views && views[i])
+ view = views[i];
/*
* Warn if someone tries to set a view created in a different context
* (which is why we need the hack above in the first place).
* An assert would be better but st/mesa relies on it...
*/
- if (views[i] && views[i]->context != pipe) {
+ if (view && view->context != pipe) {
debug_printf("Illegal setting of sampler_view %d created in another "
"context\n", i);
}
- if (views[i])
- llvmpipe_flush_resource(pipe, views[i]->texture, 0, true, false, false, "sampler_view");
+ if (view)
+ llvmpipe_flush_resource(pipe, view->texture, 0, true, false, false, "sampler_view");
pipe_sampler_view_reference(&llvmpipe->sampler_views[shader][start + i],
- views[i]);
+ view);
}
/* find highest non-null sampler_views[] entry */