Things I couldn't figure out how to get clang-format to not mess up.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8883>
unsigned swizzle_b, unsigned swizzle_a)
{
const struct util_format_description *desc = util_format_description(format);
- unsigned char swiz[4] =
- {
- swizzle_r,
- swizzle_g,
- swizzle_b,
- swizzle_a,
- },
- rswiz[4];
+ unsigned char swiz[4] = {
+ swizzle_r,
+ swizzle_g,
+ swizzle_b,
+ swizzle_a,
+ }, rswiz[4];
util_format_compose_swizzles(desc->swizzle, swiz, rswiz);
.info = info,
.indirect = indirect,
.draw = draw,
- .key =
- {
- .vs = ctx->prog.vs,
- .fs = ctx->prog.fs,
- },
+ .key = {
+ .vs = ctx->prog.vs,
+ .fs = ctx->prog.fs,
+ },
.rasterflat = ctx->rasterizer->flatshade,
.sprite_coord_enable = ctx->rasterizer->sprite_coord_enable,
.sprite_coord_mode = ctx->rasterizer->sprite_coord_mode,
unsigned swizzle_b, unsigned swizzle_a)
{
const struct util_format_description *desc = util_format_description(format);
- unsigned char swiz[4] =
- {
- swizzle_r,
- swizzle_g,
- swizzle_b,
- swizzle_a,
- },
- rswiz[4];
+ unsigned char swiz[4] = {
+ swizzle_r,
+ swizzle_g,
+ swizzle_b,
+ swizzle_a,
+ }, rswiz[4];
util_format_compose_swizzles(desc->swizzle, swiz, rswiz);
.info = info,
.indirect = indirect,
.draw = draw,
- .key =
- {
- .vs = ctx->prog.vs,
- .fs = ctx->prog.fs,
- .key =
- {
- .rasterflat = ctx->rasterizer->flatshade,
- .ucp_enables = ctx->rasterizer->clip_plane_enable,
- .has_per_samp = fd4_ctx->fastc_srgb || fd4_ctx->vastc_srgb,
- .vastc_srgb = fd4_ctx->vastc_srgb,
- .fastc_srgb = fd4_ctx->fastc_srgb,
- },
+ .key = {
+ .vs = ctx->prog.vs,
+ .fs = ctx->prog.fs,
+ .key = {
+ .rasterflat = ctx->rasterizer->flatshade,
+ .ucp_enables = ctx->rasterizer->clip_plane_enable,
+ .has_per_samp = fd4_ctx->fastc_srgb || fd4_ctx->vastc_srgb,
+ .vastc_srgb = fd4_ctx->vastc_srgb,
+ .fastc_srgb = fd4_ctx->fastc_srgb,
},
+ },
.rasterflat = ctx->rasterizer->flatshade,
.sprite_coord_enable = ctx->rasterizer->sprite_coord_enable,
.sprite_coord_mode = ctx->rasterizer->sprite_coord_mode,
unsigned swizzle_b, unsigned swizzle_a)
{
const struct util_format_description *desc = util_format_description(format);
- unsigned char swiz[4] =
- {
- swizzle_r,
- swizzle_g,
- swizzle_b,
- swizzle_a,
- },
- rswiz[4];
+ unsigned char swiz[4] = {
+ swizzle_r,
+ swizzle_g,
+ swizzle_b,
+ swizzle_a,
+ }, rswiz[4];
util_format_compose_swizzles(desc->swizzle, swiz, rswiz);
if (rt->blend_enable) {
so->rb_mrt[i].control |=
- // A5XX_RB_MRT_CONTROL_READ_DEST_ENABLE
- //|
- A5XX_RB_MRT_CONTROL_BLEND | A5XX_RB_MRT_CONTROL_BLEND2;
+// A5XX_RB_MRT_CONTROL_READ_DEST_ENABLE |
+ A5XX_RB_MRT_CONTROL_BLEND | A5XX_RB_MRT_CONTROL_BLEND2;
mrt_blend |= (1 << i);
so->lrz_write = false;
}
if (reads_dest) {
- // so->rb_mrt[i].control |=
- //A5XX_RB_MRT_CONTROL_READ_DEST_ENABLE;
+// so->rb_mrt[i].control |=
+// A5XX_RB_MRT_CONTROL_READ_DEST_ENABLE;
mrt_blend |= (1 << i);
}
- // if (cso->dither)
- // so->rb_mrt[i].buf_info |=
- //A5XX_RB_MRT_BUF_INFO_DITHER_MODE(DITHER_ALWAYS);
+// if (cso->dither)
+// so->rb_mrt[i].buf_info |=
+// A5XX_RB_MRT_BUF_INFO_DITHER_MODE(DITHER_ALWAYS);
}
so->rb_blend_cntl =
.info = info,
.indirect = indirect,
.draw = draw,
- .key =
- {
- .vs = ctx->prog.vs,
- .fs = ctx->prog.fs,
- .key =
- {
- .rasterflat = ctx->rasterizer->flatshade,
- .has_per_samp = fd5_ctx->fastc_srgb || fd5_ctx->vastc_srgb,
- .vastc_srgb = fd5_ctx->vastc_srgb,
- .fastc_srgb = fd5_ctx->fastc_srgb,
- },
+ .key = {
+ .vs = ctx->prog.vs,
+ .fs = ctx->prog.fs,
+ .key = {
+ .rasterflat = ctx->rasterizer->flatshade,
+ .has_per_samp = fd5_ctx->fastc_srgb || fd5_ctx->vastc_srgb,
+ .vastc_srgb = fd5_ctx->vastc_srgb,
+ .fastc_srgb = fd5_ctx->fastc_srgb,
},
+ },
.rasterflat = ctx->rasterizer->flatshade,
.sprite_coord_enable = ctx->rasterizer->sprite_coord_enable,
.sprite_coord_mode = ctx->rasterizer->sprite_coord_mode,
unsigned swizzle_b, unsigned swizzle_a)
{
const struct util_format_description *desc = util_format_description(format);
- unsigned char swiz[4] =
- {
- swizzle_r,
- swizzle_g,
- swizzle_b,
- swizzle_a,
- },
- rswiz[4];
+ unsigned char swiz[4] = {
+ swizzle_r,
+ swizzle_g,
+ swizzle_b,
+ swizzle_a,
+ }, rswiz[4];
util_format_compose_swizzles(desc->swizzle, swiz, rswiz);
if (!cso->flatshade_first)
so->pc_primitive_cntl |= A5XX_PC_PRIMITIVE_CNTL_PROVOKING_VTX_LAST;
- // if (!cso->depth_clip)
- // so->gras_cl_clip_cntl |= A5XX_GRAS_CL_CLIP_CNTL_ZNEAR_CLIP_DISABLE
- //| A5XX_GRAS_CL_CLIP_CNTL_ZFAR_CLIP_DISABLE;
+// if (!cso->depth_clip)
+// so->gras_cl_clip_cntl |=
+// A5XX_GRAS_CL_CLIP_CNTL_ZNEAR_CLIP_DISABLE |
+// A5XX_GRAS_CL_CLIP_CNTL_ZFAR_CLIP_DISABLE;
if (cso->clip_halfz)
so->gras_cl_clip_cntl |= A5XX_GRAS_CL_CNTL_ZERO_GB_SCALE_Z;
.dual_color_in_enable =
blend->use_dual_src_blend, ));
- OUT_REG(
- ring,
+ OUT_REG(ring,
A6XX_RB_BLEND_CNTL(.enable_blend = mrt_blend,
.alpha_to_coverage = cso->alpha_to_coverage,
.alpha_to_one = cso->alpha_to_one,
COND(util_format_is_pure_uint(pfmt), A6XX_SP_2D_DST_FORMAT_UINT) |
COND(util_format_is_snorm(pfmt),
A6XX_SP_2D_DST_FORMAT_SINT | A6XX_SP_2D_DST_FORMAT_NORM) |
- COND(util_format_is_unorm(pfmt),
- // TODO sometimes blob uses UINT+NORM but dEQP seems unhappy about
- // that
- // A6XX_SP_2D_DST_FORMAT_UINT
- //|
- A6XX_SP_2D_DST_FORMAT_NORM) |
+ COND(
+ util_format_is_unorm(pfmt),
+ // TODO sometimes blob uses UINT+NORM but dEQP seems unhappy about
+ // that
+ //A6XX_SP_2D_DST_FORMAT_UINT |
+ A6XX_SP_2D_DST_FORMAT_NORM) |
COND(is_srgb, A6XX_SP_2D_DST_FORMAT_SRGB) |
A6XX_SP_2D_DST_FORMAT_MASK(0xf));
enum a3xx_msaa_samples samples = fd_msaa_samples(batch->framebuffer.samples);
OUT_PKT4(ring, REG_A6XX_SP_PS_2D_SRC_INFO, 10);
- OUT_RING(
- ring,
- A6XX_SP_PS_2D_SRC_INFO_COLOR_FORMAT(sfmt) |
- A6XX_SP_PS_2D_SRC_INFO_TILE_MODE(TILE6_2) |
- A6XX_SP_PS_2D_SRC_INFO_SAMPLES(samples) |
- COND(samples > MSAA_ONE, A6XX_SP_PS_2D_SRC_INFO_SAMPLES_AVERAGE) |
- COND(util_format_is_srgb(psurf->format), A6XX_SP_PS_2D_SRC_INFO_SRGB) |
- A6XX_SP_PS_2D_SRC_INFO_UNK20 | A6XX_SP_PS_2D_SRC_INFO_UNK22);
+ OUT_RING(ring,
+ A6XX_SP_PS_2D_SRC_INFO_COLOR_FORMAT(sfmt) |
+ A6XX_SP_PS_2D_SRC_INFO_TILE_MODE(TILE6_2) |
+ A6XX_SP_PS_2D_SRC_INFO_SAMPLES(samples) |
+ COND(samples > MSAA_ONE, A6XX_SP_PS_2D_SRC_INFO_SAMPLES_AVERAGE) |
+ COND(util_format_is_srgb(psurf->format), A6XX_SP_PS_2D_SRC_INFO_SRGB) |
+ A6XX_SP_PS_2D_SRC_INFO_UNK20 | A6XX_SP_PS_2D_SRC_INFO_UNK22);
OUT_RING(ring, A6XX_SP_PS_2D_SRC_SIZE_WIDTH(psurf->width) |
- A6XX_SP_PS_2D_SRC_SIZE_HEIGHT(psurf->height));
+ A6XX_SP_PS_2D_SRC_SIZE_HEIGHT(psurf->height));
OUT_RING(ring, gmem_base); /* SP_PS_2D_SRC_LO */
OUT_RING(ring, gmem_base >> 32); /* SP_PS_2D_SRC_HI */
OUT_RING(ring, A6XX_SP_PS_2D_SRC_PITCH_PITCH(gmem_pitch));
struct fd_ringbuffer *ring = ctx->batch->draw;
unsigned nglobal = 0;
- v =
- ir3_shader_variant(ir3_get_shader(ctx->compute), key, false, &ctx->debug);
+ v = ir3_shader_variant(ir3_get_shader(ctx->compute), key, false, &ctx->debug);
if (!v)
return;
const unsigned work_dim = info->work_dim ? info->work_dim : 3;
OUT_PKT4(ring, REG_A6XX_HLSQ_CS_NDRANGE_0, 7);
OUT_RING(ring, A6XX_HLSQ_CS_NDRANGE_0_KERNELDIM(work_dim) |
- A6XX_HLSQ_CS_NDRANGE_0_LOCALSIZEX(local_size[0] - 1) |
- A6XX_HLSQ_CS_NDRANGE_0_LOCALSIZEY(local_size[1] - 1) |
- A6XX_HLSQ_CS_NDRANGE_0_LOCALSIZEZ(local_size[2] - 1));
+ A6XX_HLSQ_CS_NDRANGE_0_LOCALSIZEX(local_size[0] - 1) |
+ A6XX_HLSQ_CS_NDRANGE_0_LOCALSIZEY(local_size[1] - 1) |
+ A6XX_HLSQ_CS_NDRANGE_0_LOCALSIZEZ(local_size[2] - 1));
OUT_RING(ring,
A6XX_HLSQ_CS_NDRANGE_1_GLOBALSIZE_X(local_size[0] * num_groups[0]));
OUT_RING(ring, 0); /* HLSQ_CS_NDRANGE_2_GLOBALOFF_X */
.info = info,
.indirect = indirect,
.draw = draw,
- .key =
- {
- .vs = ctx->prog.vs,
- .gs = ctx->prog.gs,
- .fs = ctx->prog.fs,
- .key =
- {
- .rasterflat = ctx->rasterizer->flatshade,
- .layer_zero = !gs_info ||
- !(gs_info->outputs_written & VARYING_BIT_LAYER),
- .sample_shading = (ctx->min_samples > 1),
- .msaa = (ctx->framebuffer.samples > 1),
- },
+ .key = {
+ .vs = ctx->prog.vs,
+ .gs = ctx->prog.gs,
+ .fs = ctx->prog.fs,
+ .key = {
+ .rasterflat = ctx->rasterizer->flatshade,
+ .layer_zero = !gs_info || !(gs_info->outputs_written & VARYING_BIT_LAYER),
+ .sample_shading = (ctx->min_samples > 1),
+ .msaa = (ctx->framebuffer.samples > 1),
},
+ },
.rasterflat = ctx->rasterizer->flatshade,
.sprite_coord_enable = ctx->rasterizer->sprite_coord_enable,
.sprite_coord_mode = ctx->rasterizer->sprite_coord_mode,
draw_stream_size_bits(info, batch->num_bins_per_pipe, prim_strm_bits);
#if 0
- printf("vsc: prim_strm_bits=%d, draw_strm_bits=%d, nb=%u, ic=%u, c=%u, pc=%u (%s)\n",
- prim_strm_bits, draw_strm_bits, batch->num_bins_per_pipe,
- info->instance_count, info->count,
- (info->count * info->instance_count) /
- u_vertices_per_prim(info->mode),
- u_prim_name(info->mode));
+ printf("vsc: prim_strm_bits=%d, draw_strm_bits=%d, nb=%u, ic=%u, c=%u, pc=%u (%s)\n",
+ prim_strm_bits, draw_strm_bits, batch->num_bins_per_pipe,
+ info->instance_count, info->count,
+ (info->count * info->instance_count) /
+ u_vertices_per_prim(info->mode),
+ u_prim_name(info->mode));
#endif
batch->prim_strm_bits += prim_strm_bits;
FD_BUFFER_DEPTH = PIPE_CLEAR_DEPTH,
FD_BUFFER_STENCIL = PIPE_CLEAR_STENCIL,
FD_BUFFER_ALL = FD_BUFFER_COLOR | FD_BUFFER_DEPTH | FD_BUFFER_STENCIL,
- } invalidated,
- cleared, fast_cleared, restore, resolve;
+ } invalidated, cleared, fast_cleared, restore, resolve;
/* is this a non-draw batch (ie compute/blit which has no pfb state)? */
bool nondraw : 1;
while ((idx = ffs(~cache->batch_mask)) == 0) {
#if 0
- for (unsigned i = 0; i < ARRAY_SIZE(cache->batches); i++) {
- batch = cache->batches[i];
- debug_printf("%d: needs_flush=%d, depends:", batch->idx, batch->needs_flush);
- set_foreach(batch->dependencies, entry) {
- struct fd_batch *dep = (struct fd_batch *)entry->key;
- debug_printf(" %d", dep->idx);
- }
- debug_printf("\n");
- }
+ for (unsigned i = 0; i < ARRAY_SIZE(cache->batches); i++) {
+ batch = cache->batches[i];
+ debug_printf("%d: needs_flush=%d, depends:", batch->idx, batch->needs_flush);
+ set_foreach(batch->dependencies, entry) {
+ struct fd_batch *dep = (struct fd_batch *)entry->key;
+ debug_printf(" %d", dep->idx);
+ }
+ debug_printf("\n");
+ }
#endif
/* TODO: is LRU the better policy? Or perhaps the batch that
* depends on the fewest other batches?
return;
fd_context_flush(pctx, NULL, 0);
+
/* TODO do we need to check for persistently mapped buffers and
- * fd_bo_cpu_prep()?? */
+ * fd_bo_cpu_prep()??
+ */
}
static void
struct gmem_key {
uint16_t minx, miny;
uint16_t width, height;
- uint8_t
- gmem_page_align; /* alignment in multiples of 0x1000 to reduce key size */
+ uint8_t gmem_page_align; /* alignment in multiples of 0x1000 to reduce key size */
uint8_t nr_cbufs;
uint8_t cbuf_cpp[MAX_RENDER_TARGETS];
uint8_t zsbuf_cpp[2];
{
struct fd_screen *screen = batch->ctx->screen;
struct pipe_framebuffer_state *pfb = &batch->framebuffer;
- bool has_zs =
- pfb->zsbuf &&
+ bool has_zs = pfb->zsbuf &&
!!(batch->gmem_reason & (FD_GMEM_DEPTH_ENABLED | FD_GMEM_STENCIL_ENABLED |
FD_GMEM_CLEARS_DEPTH_STENCIL));
struct gmem_key *key = rzalloc(screen->gmem_cache.ht, struct gmem_key);
ctx->cond_mode = mode;
}
-#define _Q(_name, _query_type, _type, _result_type) \
- { \
+#define _Q(_name, _query_type, _type, _result_type) { \
.name = _name, .query_type = _query_type, \
.type = PIPE_DRIVER_QUERY_TYPE_##_type, \
.result_type = PIPE_DRIVER_QUERY_RESULT_TYPE_##_result_type, \
/* keep sorted by gpu name: */
static const struct gpu_info gpu_infos[] = {
- {"a306", 307, 4, SZ_128K}, {"a405", 405, 4, SZ_256K},
- {"a530", 530, 4, SZ_1M}, {"a618", 618, 1, SZ_512K},
- {"a630", 630, 1, SZ_1M}, {"a650", 630, 1, SZ_1M + SZ_128K},
+ {"a306", 307, 4, SZ_128K},
+ {"a405", 405, 4, SZ_256K},
+ {"a530", 530, 4, SZ_1M},
+ {"a618", 618, 1, SZ_512K},
+ {"a630", 630, 1, SZ_1M},
+ {"a650", 630, 1, SZ_1M + SZ_128K},
};
static const struct option opts[] = {
- {.name = "gpu", .has_arg = 1, NULL, 'g'},
- {.name = "help", .has_arg = 0, NULL, 'h'},
+ {.name = "gpu", .has_arg = 1, NULL, 'g'},
+ {.name = "help", .has_arg = 0, NULL, 'h'},
{.name = "verbose", .has_arg = 0, NULL, 'v'},
{}};
{
const struct spirv_to_nir_options spirv_options = {
/* these caps are just make-believe */
- .caps =
- {
- .draw_parameters = true,
- .float64 = true,
- .image_read_without_format = true,
- .image_write_without_format = true,
- .int64 = true,
- .variable_pointers = true,
- },
+ .caps = {
+ .draw_parameters = true,
+ .float64 = true,
+ .image_read_without_format = true,
+ .image_write_without_format = true,
+ .int64 = true,
+ .variable_pointers = true,
+ },
.debug = {
.func = debug_func,
- }};
+ }
+ };
nir_shader *nir;
void *buf;
size_t size;
static const char *shortopts = "g:hv";
static const struct option longopts[] = {
- {"gpu", required_argument, 0, 'g'},
- {"help", no_argument, 0, 'h'},
- {"verbose", no_argument, 0, 'v'},
+ {"gpu", required_argument, 0, 'g'},
+ {"help", no_argument, 0, 'h'},
+ {"verbose", no_argument, 0, 'v'},
};
static void