docs: update plugin docs
authorTim-Philipp Müller <tim@centricular.com>
Thu, 15 Feb 2018 17:14:36 +0000 (17:14 +0000)
committerTim-Philipp Müller <tim@centricular.com>
Thu, 15 Feb 2018 17:14:36 +0000 (17:14 +0000)
docs/plugins/gst-libav-plugins.args
docs/plugins/gst-libav-plugins.hierarchy
docs/plugins/gst-libav-plugins.interfaces
docs/plugins/inspect/plugin-libav.xml

index a4328d3..5e6c14a 100644 (file)
 </ARG>
 
 <ARG>
+<NAME>avdec_mszh::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
 <NAME>avdec_msvideo1::debug-mv</NAME>
 <TYPE>gboolean</TYPE>
 <RANGE></RANGE>
 </ARG>
 
 <ARG>
+<NAME>avdec_cllc::max-threads</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Maximum decode threads</NICK>
+<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
 <NAME>avdec_cljr::debug-mv</NAME>
 <TYPE>gboolean</TYPE>
 <RANGE></RANGE>
 <DEFAULT>0</DEFAULT>
 </ARG>
 
+<ARG>
+<NAME>avmux_fits::maxdelay</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>maxdelay</NICK>
+<BLURB>Set the maximum demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avmux_fits::preload</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>preload</NICK>
+<BLURB>Set the initial demux-decode delay (in microseconds).</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_g726le::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Audio Bitrate.</BLURB>
+<DEFAULT>128000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_g726le::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_fits::bitrate</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Bit Rate</NICK>
+<BLURB>Target Video Bitrate.</BLURB>
+<DEFAULT>300000</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_fits::buffer-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>r</FLAGS>
+<NICK>Buffer Size</NICK>
+<BLURB>Size of the video buffers.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_fits::compliance</NAME>
+<TYPE>GstFFMpegCompliance</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Compliance</NICK>
+<BLURB>Adherence of the encoder to the specifications.</BLURB>
+<DEFAULT>Normal behavior</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_fits::gop-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>GOP Size</NICK>
+<BLURB>Number of frames within one GOP.</BLURB>
+<DEFAULT>15</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_fits::me-method</NAME>
+<TYPE>GstLibAVVidEncMeMethod</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>ME Method</NICK>
+<BLURB>Motion Estimation Method.</BLURB>
+<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avenc_fits::rtp-payload-size</NAME>
+<TYPE>gint</TYPE>
+<RANGE>>= 0</RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>RTP Payload Size</NICK>
+<BLURB>Target GOB length.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_srgc::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_srgc::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_srgc::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_srgc::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_srgc::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_mscc::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_mscc::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_mscc::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_mscc::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_mscc::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_gif::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_gif::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_gif::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_gif::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_gif::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_gdv::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_gdv::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_gdv::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_gdv::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_gdv::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_fits::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_fits::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_fits::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_fits::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_fits::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_bitpacked::debug-mv</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Debug motion vectors</NICK>
+<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
+<DEFAULT>FALSE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_bitpacked::direct-rendering</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Direct Rendering</NICK>
+<BLURB>Enable direct rendering.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_bitpacked::lowres</NAME>
+<TYPE>GstLibAVVidDecLowres</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Low resolution</NICK>
+<BLURB>At which resolution to decode images.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_bitpacked::output-corrupt</NAME>
+<TYPE>gboolean</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Output corrupt buffers</NICK>
+<BLURB>Whether libav should output frames even if corrupted.</BLURB>
+<DEFAULT>TRUE</DEFAULT>
+</ARG>
+
+<ARG>
+<NAME>avdec_bitpacked::skip-frame</NAME>
+<TYPE>GstLibAVVidDecSkipFrame</TYPE>
+<RANGE></RANGE>
+<FLAGS>rw</FLAGS>
+<NICK>Skip frames</NICK>
+<BLURB>Which types of frames to skip during decoding.</BLURB>
+<DEFAULT>0</DEFAULT>
+</ARG>
+
index e1a02d8..61cea95 100644 (file)
@@ -70,6 +70,7 @@ GObject
           avdec_comfortnoise
           avdec_cook
           avdec_dca
+          avdec_dolby_e
           avdec_dsd_lsbf
           avdec_dsd_lsbf_planar
           avdec_dsd_msbf
@@ -86,6 +87,7 @@ GObject
           avdec_g726
           avdec_g726le
           avdec_g729
+          avdec_gremlin_dpcm
           avdec_gsm
           avdec_gsm_ms
           avdec_iac
@@ -158,6 +160,7 @@ GObject
           avenc_g722
           avenc_g723_1
           avenc_g726
+          avenc_g726le
           avenc_mlp
           avenc_mp2
           avenc_mp2fixed
@@ -198,6 +201,7 @@ GObject
           avdec_bfi
           avdec_binkvideo
           avdec_bintext
+          avdec_bitpacked
           avdec_bmp
           avdec_bmv_video
           avdec_brender_pix
@@ -235,6 +239,7 @@ GObject
           avdec_ffv1
           avdec_ffvhuff
           avdec_fic
+          avdec_fits
           avdec_flashsv
           avdec_flashsv2
           avdec_flic
@@ -243,6 +248,8 @@ GObject
           avdec_fraps
           avdec_frwu
           avdec_g2m
+          avdec_gdv
+          avdec_gif
           avdec_h261
           avdec_h263
           avdec_h263i
@@ -281,6 +288,7 @@ GObject
           avdec_mpeg4
           avdec_mpegvideo
           avdec_msa1
+          avdec_mscc
           avdec_msmpeg4
           avdec_msmpeg4v1
           avdec_msmpeg4v2
@@ -332,6 +340,7 @@ GObject
           avdec_snow
           avdec_sp5x
           avdec_speedhq
+          avdec_srgc
           avdec_sunrast
           avdec_svq1
           avdec_svq3
@@ -401,6 +410,7 @@ GObject
           avenc_dvvideo
           avenc_ffv1
           avenc_ffvhuff
+          avenc_fits
           avenc_flashsv
           avenc_flashsv2
           avenc_flv
@@ -451,10 +461,13 @@ GObject
         avdemux_aiff
         avdemux_ape
         avdemux_avs
+        avdemux_bfstm
+        avdemux_brstm
         avdemux_daud
         avdemux_ea
         avdemux_ffm
         avdemux_film_cpk
+        avdemux_gif
         avdemux_gxf
         avdemux_idcin
         avdemux_ipmovie
@@ -501,6 +514,7 @@ GObject
         avmux_f4v
         avmux_ffm
         avmux_filmstrip
+        avmux_fits
         avmux_flv
         avmux_gxf
         avmux_hash
@@ -536,7 +550,6 @@ GObject
         avmux_psp
         avmux_rm
         avmux_rso
-        avmux_scc
         avmux_singlejpeg
         avmux_smjpeg
         avmux_smoothstreaming
index 0e6a148..2b0db06 100644 (file)
@@ -33,12 +33,14 @@ avenc_dvvideo GstPreset
 avenc_eac3 GstPreset
 avenc_ffv1 GstPreset
 avenc_ffvhuff GstPreset
+avenc_fits GstPreset
 avenc_flashsv GstPreset
 avenc_flashsv2 GstPreset
 avenc_flv GstPreset
 avenc_g722 GstPreset
 avenc_g723_1 GstPreset
 avenc_g726 GstPreset
+avenc_g726le GstPreset
 avenc_h261 GstPreset
 avenc_h263 GstPreset
 avenc_h263p GstPreset
@@ -131,6 +133,7 @@ avmux_f4v GstTagSetter
 avmux_ffm GstTagSetter
 avmux_fifo GstTagSetter
 avmux_filmstrip GstTagSetter
+avmux_fits GstTagSetter
 avmux_flv GstTagSetter
 avmux_gxf GstTagSetter
 avmux_hash GstTagSetter
index 3793a72..42b2e74 100644 (file)
@@ -3,11 +3,11 @@
   <description>All libav codecs and formats (local snapshot)</description>
   <filename>../../ext/libav/.libs/libgstlibav.so</filename>
   <basename>libgstlibav.so</basename>
-  <version>1.12.0</version>
+  <version>1.13.1</version>
   <license>LGPL</license>
   <source>gst-libav</source>
-  <package>libav</package>
-  <origin>http://www.libav.org</origin>
+  <package>GStreamer libav source release</package>
+  <origin>Unknown package origin</origin>
   <elements>
     <element>
       <name>avdec_4xm</name>
       </pads>
     </element>
     <element>
+      <name>avdec_bitpacked</name>
+      <longname>libav Bitpacked decoder</longname>
+      <class>Codec/Decoder/Video</class>
+      <description>libav bitpacked decoder</description>
+      <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>unknown/unknown</details>
+        </caps>
+        <caps>
+          <name>src</name>
+          <direction>source</direction>
+          <presence>always</presence>
+          <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
       <name>avdec_bmp</name>
       <longname>libav BMP (Windows and OS/2 bitmap) decoder</longname>
       <class>Codec/Decoder/Video</class>
       </pads>
     </element>
     <element>
+      <name>avdec_dolby_e</name>
+      <longname>libav Dolby E decoder</longname>
+      <class>Codec/Decoder/Audio</class>
+      <description>libav dolby_e decoder</description>
+      <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>unknown/unknown</details>
+        </caps>
+        <caps>
+          <name>src</name>
+          <direction>source</direction>
+          <presence>always</presence>
+          <details>audio/x-raw, layout=(string)interleaved, format=(string)F32LE</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
       <name>avdec_dpx</name>
       <longname>libav DPX (Digital Picture Exchange) image decoder</longname>
       <class>Codec/Decoder/Video</class>
       </pads>
     </element>
     <element>
+      <name>avdec_fits</name>
+      <longname>libav Flexible Image Transport System decoder</longname>
+      <class>Codec/Decoder/Video</class>
+      <description>libav fits decoder</description>
+      <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>unknown/unknown</details>
+        </caps>
+        <caps>
+          <name>src</name>
+          <direction>source</direction>
+          <presence>always</presence>
+          <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
       <name>avdec_flac</name>
       <longname>libav FLAC (Free Lossless Audio Codec) decoder</longname>
       <class>Codec/Decoder/Audio</class>
       </pads>
     </element>
     <element>
+      <name>avdec_gdv</name>
+      <longname>libav Gremlin Digital Video decoder</longname>
+      <class>Codec/Decoder/Video</class>
+      <description>libav gdv decoder</description>
+      <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>unknown/unknown</details>
+        </caps>
+        <caps>
+          <name>src</name>
+          <direction>source</direction>
+          <presence>always</presence>
+          <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
+      <name>avdec_gif</name>
+      <longname>libav GIF (Graphics Interchange Format) decoder</longname>
+      <class>Codec/Decoder/Video</class>
+      <description>libav gif decoder</description>
+      <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>image/gst-libav-gif, parsed=(boolean)true</details>
+        </caps>
+        <caps>
+          <name>src</name>
+          <direction>source</direction>
+          <presence>always</presence>
+          <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
+      <name>avdec_gremlin_dpcm</name>
+      <longname>libav DPCM Gremlin decoder</longname>
+      <class>Codec/Decoder/Audio</class>
+      <description>libav gremlin_dpcm decoder</description>
+      <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>unknown/unknown</details>
+        </caps>
+        <caps>
+          <name>src</name>
+          <direction>source</direction>
+          <presence>always</presence>
+          <details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
       <name>avdec_gsm</name>
       <longname>libav GSM decoder</longname>
       <class>Codec/Decoder/Audio</class>
       </pads>
     </element>
     <element>
+      <name>avdec_mscc</name>
+      <longname>libav Mandsoft Screen Capture Codec decoder</longname>
+      <class>Codec/Decoder/Video</class>
+      <description>libav mscc decoder</description>
+      <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>unknown/unknown</details>
+        </caps>
+        <caps>
+          <name>src</name>
+          <direction>source</direction>
+          <presence>always</presence>
+          <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
       <name>avdec_msmpeg4</name>
       <longname>libav MPEG-4 part 2 Microsoft variant version 3 decoder</longname>
       <class>Codec/Decoder/Video</class>
       </pads>
     </element>
     <element>
+      <name>avdec_srgc</name>
+      <longname>libav Screen Recorder Gold Codec decoder</longname>
+      <class>Codec/Decoder/Video</class>
+      <description>libav srgc decoder</description>
+      <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>unknown/unknown</details>
+        </caps>
+        <caps>
+          <name>src</name>
+          <direction>source</direction>
+          <presence>always</presence>
+          <details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE, GBRA, xRGB, RGBx, xBGR, BGRx, I420_12BE, I420_12LE, I422_12BE, I422_12LE, Y444_12BE, Y444_12LE, GBR_12BE, GBR_12LE, GBRA_12BE, GBRA_12LE }</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
       <name>avdec_sunrast</name>
       <longname>libav Sun Rasterfile image decoder</longname>
       <class>Codec/Decoder/Video</class>
       </pads>
     </element>
     <element>
+      <name>avdemux_bfstm</name>
+      <longname>libav BFSTM (Binary Cafe Stream) demuxer</longname>
+      <class>Codec/Demuxer</class>
+      <description>libav BFSTM (Binary Cafe Stream) demuxer</description>
+      <author>Wim Taymans &lt;wim@fluendo.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>audio/x-bfstm</details>
+        </caps>
+        <caps>
+          <name>audio_%u</name>
+          <direction>source</direction>
+          <presence>sometimes</presence>
+          <details>ANY</details>
+        </caps>
+        <caps>
+          <name>video_%u</name>
+          <direction>source</direction>
+          <presence>sometimes</presence>
+          <details>ANY</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
+      <name>avdemux_brstm</name>
+      <longname>libav BRSTM (Binary Revolution Stream) demuxer</longname>
+      <class>Codec/Demuxer</class>
+      <description>libav BRSTM (Binary Revolution Stream) demuxer</description>
+      <author>Wim Taymans &lt;wim@fluendo.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>audio/x-brstm</details>
+        </caps>
+        <caps>
+          <name>audio_%u</name>
+          <direction>source</direction>
+          <presence>sometimes</presence>
+          <details>ANY</details>
+        </caps>
+        <caps>
+          <name>video_%u</name>
+          <direction>source</direction>
+          <presence>sometimes</presence>
+          <details>ANY</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
       <name>avdemux_daud</name>
       <longname>libav D-Cinema audio demuxer</longname>
       <class>Codec/Demuxer</class>
       </pads>
     </element>
     <element>
+      <name>avdemux_gif</name>
+      <longname>libav CompuServe Graphics Interchange Format (GIF) demuxer</longname>
+      <class>Codec/Demuxer</class>
+      <description>libav CompuServe Graphics Interchange Format (GIF) demuxer</description>
+      <author>Wim Taymans &lt;wim@fluendo.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>image/gif</details>
+        </caps>
+        <caps>
+          <name>audio_%u</name>
+          <direction>source</direction>
+          <presence>sometimes</presence>
+          <details>ANY</details>
+        </caps>
+        <caps>
+          <name>video_%u</name>
+          <direction>source</direction>
+          <presence>sometimes</presence>
+          <details>ANY</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
       <name>avdemux_gxf</name>
       <longname>libav GXF (General eXchange Format) demuxer</longname>
       <class>Codec/Demuxer</class>
           <name>sink</name>
           <direction>sink</direction>
           <presence>always</presence>
-          <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000000, channels=(int)1, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000103, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000007, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c03, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000033, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000107, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c07, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000037, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000c, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000b, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000010b, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000f, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c0b, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000003b, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000010f, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c0f, channels=(int)6, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000003f, channels=(int)6, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE</details>
+          <details>audio/x-raw, channels=(int)1, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x0000000000000103, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x0000000000000007, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000c03, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000033, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000107, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000c07, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000037, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)2, channel-mask=(bitmask)0x000000000000000c, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x000000000000000b, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x000000000000010b, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x000000000000000f, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000c0b, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x000000000000003b, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x000000000000010f, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)6, channel-mask=(bitmask)0x0000000000000c0f, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)6, channel-mask=(bitmask)0x000000000000003f, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE</details>
         </caps>
         <caps>
           <name>src</name>
           <name>sink</name>
           <direction>sink</direction>
           <presence>always</presence>
-          <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000000, channels=(int)1, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000103, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000007, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c03, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000033, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000107, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c07, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000037, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000c, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000b, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x000000000000010b, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000f, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c0b, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x000000000000003b, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x000000000000010f, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c0f, channels=(int)6, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x000000000000003f, channels=(int)6, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE</details>
+          <details>audio/x-raw, channels=(int)1, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x0000000000000103, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x0000000000000007, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000c03, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000033, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000107, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000c07, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000037, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)2, channel-mask=(bitmask)0x000000000000000c, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x000000000000000b, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x000000000000010b, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x000000000000000f, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000c0b, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x000000000000003b, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x000000000000010f, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)6, channel-mask=(bitmask)0x0000000000000c0f, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)6, channel-mask=(bitmask)0x000000000000003f, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)S16LE</details>
         </caps>
         <caps>
           <name>src</name>
           <name>sink</name>
           <direction>sink</direction>
           <presence>always</presence>
-          <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000000, channels=(int)1, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channel-mask=(bitmask)0x0000000000000007, channels=(int)3, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channel-mask=(bitmask)0x0000000000000107, channels=(int)4, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channel-mask=(bitmask)0x0000000000000037, channels=(int)5, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channel-mask=(bitmask)0x000000000000003f, channels=(int)6, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channel-mask=(bitmask)0x000000000000013f, channels=(int)7, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channel-mask=(bitmask)0x00000000000000ff, channels=(int)8, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }</details>
+          <details>audio/x-raw, channels=(int)1, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channels=(int)2, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x0000000000000007, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000107, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000037, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channels=(int)6, channel-mask=(bitmask)0x000000000000003f, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channels=(int)7, channel-mask=(bitmask)0x000000000000013f, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }; audio/x-raw, channels=(int)8, channel-mask=(bitmask)0x00000000000000ff, rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string){ S32LE, S16LE }</details>
         </caps>
         <caps>
           <name>src</name>
           <name>sink</name>
           <direction>sink</direction>
           <presence>always</presence>
-          <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000000, channels=(int)1, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c03, channels=(int)4, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c07, channels=(int)5, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c0f, channels=(int)6, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE</details>
+          <details>audio/x-raw, channels=(int)1, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE; audio/x-raw, channels=(int)2, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000c03, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000c07, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE; audio/x-raw, channels=(int)6, channel-mask=(bitmask)0x0000000000000c0f, rate=(int){ 8000, 16000, 32000, 11025, 22050, 44100, 12000, 24000, 48000 }, layout=(string)interleaved, format=(string)S32LE</details>
         </caps>
         <caps>
           <name>src</name>
           <name>sink</name>
           <direction>sink</direction>
           <presence>always</presence>
-          <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000000, channels=(int)1, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000103, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000007, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c03, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000033, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000107, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c07, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000037, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000c, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000b, channels=(int)3, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000010b, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000f, channels=(int)4, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c0b, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000003b, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000010f, channels=(int)5, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000c0f, channels=(int)6, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x000000000000003f, channels=(int)6, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE</details>
+          <details>audio/x-raw, channels=(int)1, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)2, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x0000000000000103, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x0000000000000007, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000c03, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000033, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000107, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000c07, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000037, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)2, channel-mask=(bitmask)0x000000000000000c, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x000000000000000b, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x000000000000010b, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x000000000000000f, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000c0b, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x000000000000003b, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x000000000000010f, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)6, channel-mask=(bitmask)0x0000000000000c0f, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)6, channel-mask=(bitmask)0x000000000000003f, rate=(int){ 48000, 44100, 32000 }, layout=(string)interleaved, format=(string)F32LE</details>
         </caps>
         <caps>
           <name>src</name>
       </pads>
     </element>
     <element>
+      <name>avenc_fits</name>
+      <longname>libav Flexible Image Transport System encoder</longname>
+      <class>Codec/Encoder/Video</class>
+      <description>libav fits encoder</description>
+      <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>video/x-raw, format=(string){ GBR, GBRA, GRAY16_BE, GRAY8 }</details>
+        </caps>
+        <caps>
+          <name>src</name>
+          <direction>source</direction>
+          <presence>always</presence>
+          <details>unknown/unknown</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
       <name>avenc_flashsv</name>
       <longname>libav Flash Screen Video encoder</longname>
       <class>Codec/Encoder/Video</class>
       </pads>
     </element>
     <element>
+      <name>avenc_g726le</name>
+      <longname>libav G.726 little endian ADPCM (&quot;right-justified&quot;) encoder</longname>
+      <class>Codec/Encoder/Audio</class>
+      <description>libav g726le encoder</description>
+      <author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;</author>
+      <pads>
+        <caps>
+          <name>sink</name>
+          <direction>sink</direction>
+          <presence>always</presence>
+          <details>audio/x-raw, channels=(int)[ 1, 2 ], rate=(int)[ 4000, 96000 ], layout=(string)interleaved, format=(string)S16LE</details>
+        </caps>
+        <caps>
+          <name>src</name>
+          <direction>source</direction>
+          <presence>always</presence>
+          <details>unknown/unknown</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
       <name>avenc_h261</name>
       <longname>libav H.261 encoder</longname>
       <class>Codec/Encoder/Video</class>
           <name>sink</name>
           <direction>sink</direction>
           <presence>always</presence>
-          <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000000, channels=(int)1, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000103, channels=(int)3, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000033, channels=(int)4, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000b, channels=(int)3, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000007, channels=(int)3, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000107, channels=(int)4, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000037, channels=(int)5, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x000000000000000f, channels=(int)4, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x000000000000010f, channels=(int)5, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x000000000000003f, channels=(int)6, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE</details>
+          <details>audio/x-raw, channels=(int)1, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)2, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x0000000000000103, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000033, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x000000000000000b, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)3, channel-mask=(bitmask)0x0000000000000007, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x0000000000000107, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000037, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)4, channel-mask=(bitmask)0x000000000000000f, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x000000000000010f, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)6, channel-mask=(bitmask)0x000000000000003f, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE</details>
         </caps>
         <caps>
           <name>src</name>
           <name>sink</name>
           <direction>sink</direction>
           <presence>always</presence>
-          <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000000, channels=(int)1, rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, layout=(string)interleaved, format=(string)S16LE</details>
+          <details>audio/x-raw, channels=(int)1, rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)2, rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, layout=(string)interleaved, format=(string)S16LE</details>
         </caps>
         <caps>
           <name>src</name>
           <name>sink</name>
           <direction>sink</direction>
           <presence>always</presence>
-          <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000000, channels=(int)1, rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, layout=(string)interleaved, format=(string)S16LE</details>
+          <details>audio/x-raw, channels=(int)1, rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)2, rate=(int){ 48000, 44100, 32000, 24000, 22050, 16000 }, layout=(string)interleaved, format=(string)S16LE</details>
         </caps>
         <caps>
           <name>src</name>
           <name>sink</name>
           <direction>sink</direction>
           <presence>always</presence>
-          <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000000, channels=(int)1, rate=(int)48000, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int)48000, layout=(string)interleaved, format=(string)F32LE</details>
+          <details>audio/x-raw, channels=(int)1, rate=(int)48000, layout=(string)interleaved, format=(string)F32LE; audio/x-raw, channels=(int)2, rate=(int)48000, layout=(string)interleaved, format=(string)F32LE</details>
         </caps>
         <caps>
           <name>src</name>
           <name>sink</name>
           <direction>sink</direction>
           <presence>always</presence>
-          <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000000, channels=(int)1, rate=(int)8000, layout=(string)interleaved, format=(string)S16LE</details>
+          <details>audio/x-raw, channels=(int)1, rate=(int)8000, layout=(string)interleaved, format=(string)S16LE</details>
         </caps>
         <caps>
           <name>src</name>
           <name>sink</name>
           <direction>sink</direction>
           <presence>always</presence>
-          <details>audio/x-raw, channel-mask=(bitmask)0x0000000000000003, channels=(int)2, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x0000000000000037, channels=(int)5, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channel-mask=(bitmask)0x000000000000003f, channels=(int)6, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE</details>
+          <details>audio/x-raw, channels=(int)2, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)5, channel-mask=(bitmask)0x0000000000000037, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE; audio/x-raw, channels=(int)6, channel-mask=(bitmask)0x000000000000003f, rate=(int){ 44100, 48000, 88200, 96000, 176400, 192000 }, layout=(string)interleaved, format=(string)S16LE</details>
         </caps>
         <caps>
           <name>src</name>
       </pads>
     </element>
     <element>
+      <name>avmux_fits</name>
+      <longname>libav Flexible Image Transport System muxer</longname>
+      <class>Codec/Muxer</class>
+      <description>libav Flexible Image Transport System muxer</description>
+      <author>Wim Taymans &lt;wim.taymans@chello.be&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;</author>
+      <pads>
+        <caps>
+          <name>src</name>
+          <direction>source</direction>
+          <presence>always</presence>
+          <details>application/x-gst-av-fits</details>
+        </caps>
+      </pads>
+    </element>
+    <element>
       <name>avmux_flv</name>
       <longname>libav FLV (Flash Video) muxer (not recommended, use flvmux instead)</longname>
       <class>Codec/Muxer</class>
       </pads>
     </element>
     <element>
-      <name>avmux_scc</name>
-      <longname>libav Scenarist Closed Captions muxer</longname>
-      <class>Codec/Muxer</class>
-      <description>libav Scenarist Closed Captions muxer</description>
-      <author>Wim Taymans &lt;wim.taymans@chello.be&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;</author>
-      <pads>
-      </pads>
-    </element>
-    <element>
       <name>avmux_singlejpeg</name>
       <longname>libav JPEG single image muxer</longname>
       <class>Codec/Muxer</class>