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Fix unused uniform bug in EGL robustness tests
author
Mika Isojärvi
<misojarvi@google.com>
Thu, 31 Aug 2017 19:13:05 +0000
(12:13 -0700)
committer
Mika Isojärvi
<misojarvi@google.com>
Mon, 18 Sep 2017 21:59:27 +0000
(14:59 -0700)
Bug:
64845766
Bug:
65175554
Test: Ran tests on couple of Google devices
Change-Id: Iee2918c1e45ad305dd9ca30f1b81998bdac06127
modules/egl/teglRobustnessTests.cpp
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diff --git
a/modules/egl/teglRobustnessTests.cpp
b/modules/egl/teglRobustnessTests.cpp
index
f43ff74
..
0356584
100644
(file)
--- a/
modules/egl/teglRobustnessTests.cpp
+++ b/
modules/egl/teglRobustnessTests.cpp
@@
-1245,7
+1245,7
@@
glu::ProgramSources ShadersOOB::genComputeSource (void)
? " sb_out.values.x = values[u_index];\n"
: " sb_out.values[u_index] = values.x;\n";
- shaderBody << " highp vec4 values = vec4(1.0f) * float(groupNdx);\n"
+ shaderBody << " highp vec4 values = vec4(1.0f
, 0.0f, 3.0f, 2.0f
) * float(groupNdx);\n"
<< readWriteStatement;
}
else