Change-Id: Id915d9f6c473e113ecea062233488d7eb6adb66a
Actor actor = Actor::New();
+ // Add actor to stage
+ Stage::GetCurrent().Add( actor );
+
DALI_TEST_EQUALS( actor.GetRelayoutSize( Dimension::WIDTH ), 0.0f, TEST_LOCATION );
actor.SetResizePolicy( ResizePolicy::FIXED, Dimension::WIDTH );
Actor actor = Actor::New();
actor.SetName( "actor" );
actor.OnRelayoutSignal().Connect( OnRelayoutCallback );
- actor.SetRelayoutEnabled( true );
// Sanity check
DALI_TEST_CHECK( gOnRelayoutCallBackCalled == 0 );