// is on the top. Otherwise, it means the C try-catch handler is on the top.
//
void Top::RegisterTryCatchHandler(v8::TryCatch* that) {
- that->js_handler_ = thread_local_.handler_; // casted to void*
+ StackHandler* handler =
+ reinterpret_cast<StackHandler*>(thread_local_.handler_);
+
+ // Find the top-most try-catch handler.
+ while (handler != NULL && !handler->is_try_catch()) {
+ handler = handler->next();
+ }
+
+ that->js_handler_ = handler; // casted to void*
thread_local_.try_catch_handler_ = that;
}
}
+v8::Handle<Value> CCatcher(const v8::Arguments& args) {
+ if (args.Length() < 1) return v8::Boolean::New(false);
+ v8::HandleScope scope;
+ v8::TryCatch try_catch;
+ v8::Script::Compile(args[0]->ToString())->Run();
+ return v8::Boolean::New(try_catch.HasCaught());
+}
+
+
THREADED_TEST(APICatch) {
v8::HandleScope scope;
Local<ObjectTemplate> templ = ObjectTemplate::New();
}
+// Test that a try-finally block doesn't shadow a try-catch block
+// when setting up an external handler.
+THREADED_TEST(TryCatchInTryFinally) {
+ v8::HandleScope scope;
+ Local<ObjectTemplate> templ = ObjectTemplate::New();
+ templ->Set(v8_str("CCatcher"),
+ v8::FunctionTemplate::New(CCatcher));
+ LocalContext context(0, templ);
+ Local<Value> result = CompileRun("try {"
+ " try {"
+ " CCatcher('throw 7;');"
+ " } finally {"
+ " }"
+ "} catch (e) {"
+ "}");
+ CHECK(result->IsTrue());
+}
+
+
static void receive_message(v8::Handle<v8::Message> message,
v8::Handle<v8::Value> data) {
message_received = true;