eo_prefix: ector_renderer;
methods {
@property surface {
- [[Surface associated to this renderer]]
+ [[Surface associated with this renderer]]
set {
[[Do not use.]]
}
get {
- [[Gets the surface associated to this renderer. Can not be set.]]
+ [[Gets the surface associated with this renderer. Can not be set.]]
}
values {
s: Ector.Surface; [[Associated surface]]
}
}
@property visibility {
- [[The given Ector renderer visible or invisible.]]
+ [[The given Ector renderer can be visible or invisible.]]
set {
}
get {
}
values {
- v: bool; [[$true if to make the object visible, $false otherwise]]
+ v: bool; [[$true to make the object visible, $false otherwise]]
}
}
@property color {
params {
@in op: Efl.Gfx.Render_Op; [[Renderer operation]]
@in clips: array<ptr(Eina.Rect)>; [[Array of @Eina.Rect clip]]
- @in mul_col: uint; [[Premultiplied color]]
+ @in mul_col: uint; [[Premultiplied color]]
}
}
prepare {
data: null;
methods {
@property reference_point {
- [[This define where is (0,0) in pixels coordinate inside the surface]]
+ [[This defines where (0,0) is in pixel coordinates inside the surface]]
set @pure_virtual {
}
values {