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[test-depth] Use a gint for width, not guint, when calculating -width/2
author
Robert Bragg
<robert@linux.intel.com>
Wed, 7 Jan 2009 12:08:43 +0000
(12:08 +0000)
committer
Robert Bragg
<robert@linux.intel.com>
Thu, 8 Jan 2009 11:03:23 +0000
(11:03 +0000)
It was a fluke that this worked out due to how clutter_actor_set_depth
internally converts the incorrect integer result to fixed point.
tests/interactive/test-depth.c
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diff --git
a/tests/interactive/test-depth.c
b/tests/interactive/test-depth.c
index
02e5e8b
..
34c024e
100644
(file)
--- a/
tests/interactive/test-depth.c
+++ b/
tests/interactive/test-depth.c
@@
-26,7
+26,7
@@
raise_top (gpointer ignored)
static ClutterActor *
clone_box (ClutterTexture *original)
{
- g
u
int width, height;
+ gint width, height;
ClutterActor *group;
ClutterActor *clone;